• TF2 General Chat and Speculation Station V12 - Miniguns are SCARY - look it up
    999 replies, posted
honestly hope the tf team doesnt get the wrong idea with people shafting the war paint case it needs new unusual effects, PROPERLY implemented war paints that actually do what they are supposed to do and more weapons to be applied to before coming a viable alternative to normal cases
Has anyone actually contacted TFTeam at all about their warpaint submissions not being implemented correctly? I don't want to think they're just lazily putting them in without properly setting them up. Could just be an unknown thing unreported.
That is fair, but it means that I can't play with a good majority of my friends list as a result based from where I live and as of writing this, there's no solution except for waiting at the mercy of the matchmaker to eventually, after hours, find a server for us.
Ugh I keep getting dumped in Singapore servers when I live in Australia. I even got put in a Hong Kong server today. My ping hurts.
wheel of fate crits also count towards the crit pumpkin kills. I believe they(the crit pumpkin's crit kills) also counted towards the First Blood: Part two achievement at some point.
in slasher, almost nobody goes to the underworld in monster bash, NOBODY goes to the underworld i get that it's kind of a long trip in slasher, and the platforming terrain is a bit janky, but all you have to do in monster bash is jump like 4 times
I stayed in the underworld the whole game once. Collect enough bodyparts to become the team leader then camp the entrance to the underworld with stickies.
Scream Fortress 9 and 10 are now considered major updates https://files.facepunch.com/forum/upload/228462/75e26c1b-2ed5-463c-b1f0-042d36b959f2/image.png (Also, they spelled ninth wrong)
hey they added scream fortress X and IX to the history page, that's pretty co- https://files.facepunch.com/forum/upload/188974/a5817b34-007c-47cd-be1e-9aef578f0861/image.png omg they spelled ninth wrong what the fuck valve
Are you using f.lux?
I noticed some fullscreen (not borderless) games change brightness like the way you described. If you're not using borderless fullscreen, try that and see what happens.
Natasha does this as well. Made clearing that objective pretty easy lol...
Keep in mind that borderless window may result in lower frames in some cases. Your mileage may vary.
After 2465 hours over the span of 4 years, the game finally decided to grace me with 2 unusuals back to back (and a bunch of other neato shit) https://steamuserimages-a.akamaihd.net/ugc/941709259346171188/82025A6476469081E2F0615C197C69E7AA7391DC/ https://steamuserimages-a.akamaihd.net/ugc/941709259346170993/B558F6E3373190F520E978C77C424745FAADB2C3/ https://steamuserimages-a.akamaihd.net/ugc/941709259346169444/D6EE40370F6B346888EE21318A06A766F7F7AE9B/ I genuinely can't believe my eyes
"can i give you my headless horseman's head for it? it's my only hat i have"
Holy shit that's a lot of money. Congrats!
So I've haven't seriously played TF2 since maybe the Gun Mettle update and I spent a little bit of time playing when Jungle Inferno came around. My knowledge of TF2 and its trading economy has completely eroded since then. Can someone tell me just when and how the trade community got fucked? Maybe I need to spend a little more time snooping around trade sites and servers but it seems like metal is worth nothing and trade servers are simply deathmatches with no trading. I have a bunch of shit I'd like to sell but now that Outpost is dead and buried and trade servers are near useless, is backpack.tf the go to site to sell stuff on? I've done some poking around there looking at listings and it seems like its mostly bots doing the buying and selling. I'm super hesitant to use the bots to sell my items but I really don't know where else I can.
So how does this site work? I get that its bot automated but am I selling for metal or real money? also I can apparently sell my copy of Bad Rats for 4 refined. Rad.
https://youtu.be/7e3L2Ahtaec just give heavy a huge revolver and call it a day
It's pretty standard, just lacking the comedic blog post
remember when we had a halloween comic strip to go with the update?
Yeah I kinda would have seen some actual effort put into the presentation of the update, considering it is more or less only thing not community-made in the update. I really can´t fault anything in the actual maps though. I particularly like that the underworlds of all of the maps have a different "feel" to them. That said, a map without the particular gimmick next year would not be unwelcome.
I wouldn't say it lacks effort. They FINALLY streamlined how the halloween even will distribute content by means of using the contracker, so you will always have people playing every map and everyone gets to recieve something while having something to do. wich only took them what, 5 years to finally figure it out? i mean do i have to remind you that one year where halloween was all about being scout and rush to whenever the present spawned in mann mannor?
If you'd like to sell your items for real money, https://marketplace.tf is your best bet.
TBH, I like that after 3 years of new restricted cosmetics only being some cardboard planes, they finally added some wacky restricted cosmetics.
Team Fortress 2 Update ReleasedOctober 25, 2018 - TF2 Team An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Roaring Rockets unusual taunt particle effect Updated the equip_region for the Earbuds Updated the models for the TFNew tournament medals to fix their broken LODs Updated the localization files Updated pl_fifthcurve_eventFixed a bug where players could spam "escaped from underworld" Updated koth_bagel_eventFixed a projectile bug that was occurring in RED's vent room Updated some propfades on the lightbulbs in RED's valley Updated pl_rumble_eventFixed an exploit related to using the tiny spell and building sentries inside a wall Bumper cars are now placed in a random order in underworld, after main world has run out of time or ended by explosion Fixed bumper car race instructional text not showing to all players Fixed Merasmus sometimes using his round-beginning lines in the middle of the round Updated koth_slasherFixed the clipping issues in the spawn yards and in BLU's mineshaft Fixed a case where the control point is unlocked while Merasmus is hiding Updated pd_monster_bashFixed a gap in the spiral stairs that players could slip through when using the tiny spell Fixed a kill trigger not always killing players in the dungeon Fixed players taking fall damage when passing through the pit to the dungeon Updated pd_cursed_cove_eventFixed projectiles colliding with the waves at the shore Fixed projectiles colliding with the capzone mist effect in locker Fixed players sometimes getting stuck when exiting the locker Adjusted particles on the pickups Increased music volume Added sound to the ship moving through the town (Thanks Spipper) Added sound to the zone closing in the locker Optimization tweaks Various small detail fixes I'm surprised they fixed glitchs/errors/thingies about the small spell.
Fuck this exploit and the shitheads who used it. I gave up on a contracts because of it. Finally the change that's be concerning us all. [WAT.]
At this point every future update is going to be either semi-consistent lackluster content updates or a gigantic update that takes a year and a half and it breaks something so take what you can get, i guess
Undocumented, they accepted my request for the Mister Sentry to get its original name back. https://files.facepunch.com/forum/upload/57947/0e257725-9e53-4e0e-a3f1-0349848cfee0/20181025145026_1.jpg
It's literally just that the earbuds and new headphones could be equipped together and now they can't.
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