If they bothered to get the handling done right then that'd be an option no doubt, but it's not the best implementation of Third Person aiming, first person can help during combat a bit but when it gets as hectic as it does sometimes, you really need the awareness that comes from being in Third Person.
I hope these massively inflated prices are changed. They kind of got away with it on GTA:O because it started off properly priced and the ridiculous prices only came in towards the later DLCs when most players already had decent ways to make money set up.
In this game, both the money making methods pay far too little, and everything else costs way too much from the get go. Then again it's also a triple A game with microtransactions so I should be grateful it's not any worse
I mean, they earned well over a billion dollars in gtav first week, and about 6 billion in revenue in total, without shark cards and they still implemented them so...
So what's the consensus so far then on Online? Wasn't that much of a fan of GTAO due to the constant barrage of death from random people and the insane prices for items. Is it pretty much the same again?
Conseus is that it's fun with friends.
Grindy as fuck as well.
lol even Michael is having trouble in RDO
https://twitter.com/ned_luke/status/1068236552822755328?s=19
Well...there it is.
What is with high profile companies majorly fucking up online multiplayer nowadays?
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