https://twitter.com/DANpcg/status/1062836556329816064
That is hilarious.
There's a challenge to find the key for it though.
How are the new levels? Worth the money?
I've never really thought about it now. But damn, getting drowned while throwing your guts up is a bad way to go.
Couldn't see an option for that, I'm on mouse and keyboard and there doesn't seem to be a way to stop it from happening.
Awesome! While I don't like the whole elusive targets thing the levels in 2016 were pretty great. Glad to hear the new ones are good too, I'll probably pick up the new levels soonish.
There's dynamic puke now too.
That game is pretty cool, but I feel like the worst thing about it is the animation quality. Good animation mixed with good sound design & video effect are a must and help a lot to make a game more
immersive, and if I may say, Hitman is very hit-and-miss when it come to immersion. The walking animation is quite stiff, the quality of the animation of hitman throwing item are just laughables too. And,
As someone already said above, I lament the lack of stylish/badass/cool animation for the briefcase & hitman opening it and setting up his sniper rifle.
The lack of animated cutscene is sad, but expected seeing the separation between IOI interactive and Square enix leaving them with less funding than before and cut had to have been made.
Animation transition are also pretty weird especially when you blend in. Overall the game is too snappy and not smooth enough which is regrettable, but it is a nitpick of mine and wanted to hears what
you guy think about animation quality.
They put a lot of love and updates into the first season, I'm sure there will be some animation tuning.
Just beat the main story 47 having a legitimate friend outside of just a handler is... actually something I really, really like
I just spent five hours doing and re-doing the first level in all ways possible. I'm having a blast.
https://my.mixtape.moe/joycuh.webm
I just hope we could do that on all missions, instead of this one being the only one.
Rake should be a mastery unlock.
I want the ability to use all starting suits on all missions. Not disguises, just suits.
Wasn't the priest in the earlier hitman game some kind of friend to him aswell already?
You also start Sapienza like that if you go in with a briefcase at the default spawn. Pretty silly.
47 has a fucking strong arm.
https://files.facepunch.com/forum/upload/112325/64784d72-fbb9-4de1-b22d-91dc1ba8d715/Replay 2018-11-15 22-48-21.webm
i love the attention to detail in pointless shit
https://i.imgur.com/svUiBa2.png
reverse peeped this guy, he muttered something and ran off
Absolutely spectacular. There was no "Colorado" from an "eh, it's cool I guess" point of view, every mission was independently great, I loved them all.
They feel even bigger than Hitman 2016, and I could draw parallels to things like A New Life from Blood Money, A Vintage Year from Blood Money and more.
For my few complaints for the game (the mark 2 gear is the same, but with an ugly 2 smacked on it), the maps honestly were all brilliant, and the map designers need a raise.
I've only done Miami so far, but I'm just blown away at all the possibilities and how huge the map is.
Great work on IOI's part.
I don't have HITMAN 2 yet so I'm not used to it, but 47's new face looks strange to me. I thought his 2016 face is perfect for him - strong but blank features, and an indeterminate age anywhere between 30 and 50. The new model looks more like a Rob Liefeld comic but it's closer to the CG render, a little angrier and older. Wider dome too. What's the consensus here? Rate agree if you prefer the 2016 face, disagree for 2018.
https://i.imgur.com/gICJg6x.png
This game looks so fucking gooood
https://files.facepunch.com/forum/upload/205217/1863f53b-1ce9-4173-8064-91b422cf5faa/creek.png
https://files.facepunch.com/forum/upload/205217/a1a4eda6-f5bb-407f-bf2e-1a045655b380/miami.png
https://files.facepunch.com/forum/upload/205217/e5fe33ea-50cb-49f9-bba9-5de918f4aafd/new zealand.png
https://files.facepunch.com/forum/upload/205217/aa2efb36-36a9-405d-8d93-07beab88c017/santa fortuna 2.png
https://files.facepunch.com/forum/upload/205217/dfea24df-aee8-440b-b14a-2aedc3158b93/skail.png
2016 looks aesthetically better, but HITMINT2(TM) looks more like 47, even if it looks aesthetically worse.
Awesome! Can't wait to pick it up then. For now I'll just content myself to replaying 2016's levels until I have the spare cash
Do the legacy missions have the awful art style changes that were patched into the original game? Is Colorado still purple.
What level is it? It might be possible.
I've seen some off the wall speedrun SASO strats out there. Hell, I've applied them myself.. got 2 minutes 5 second on Paris. Although that particular strategy did not work in Hitman 2.
It's Paris.
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