Super Smash Bros. General v21: A River in a Dry Land
999 replies, posted
I don't care about tier lists or any of that. I just know I can't stop playing Inkling. Rocking that punk schoolgirl look is best.
Also the spirit fight against The Boss was so fucking annoying at first. Nothing I did would work against her and I bounced around between so many fighters. Big and small, heavy and light, nothing. Then I realized she was really aggressive about following me off stage. So I bait her under the stage as Captain Falcon and got her with the Up-B. Bounced her off the bottom and straight down to hell.
Captain Falcon has been my go to in World of Light so far for "I just need to fucking end this." Very few fights he hasn't been able to handle easily. The worst was Dr. Wily since I didn't have Metal Killer at the time. Once I got it I came back and just happily punched my way through wave after wave of megamen. Turns out they really have no idea how to deal with his side-B.
As much as I would like a Valve rep, I don't think it would be someone from TF2.
Yeah, they'd pick a character from Ricochet.
On the contrary, I have a hard time imagining them choosing anyone but a TF2 character if they did get someone from Valve.
While Dota 2 and CS:GO are more popular as a whole, none of their characters are as prominent as TF2's mercenaries from a popularity standpoint on the internet, individually. You could argue for Gordon Freeman or maybe Chell, but there's basically nothing to make a full moveset for in comparison to the diverse kits of Heavy, Scout or Demoman, especially if they just gave any of them a crowbar melee as a homage (of which it'd work the best on Heavy).
Not to mention the TF2 characters are absolutely BRIMMING with personality.
Plus there could be a whole bunch of great pics for alt. costumes, considering the game's cosmetics/different things the characters have worn in the comics.
Very few game characters can attest to how colorful they are compared to the mercenaries. There's a reason that even when TF2 has droughts, it still chugs along and has a large internet following. (Not to mention, a massive scene for making videos using their characters via SFM.)
TF2's voice acting is some of the best to ever touch a video game, and they literally could just take all voice lines from it and not a single person would bat an eye because they're already so good. (Heck, we're still using recordings from 1998 and 1999 for Young Link and Jigglypuff, anyway.)
I feel like the only problem with any sort of Valve representation in Smash, would be that it would be extremely limited. And sadly TF2 is excluded because it was never on a Nintendo console, same with a lot of other Valve IPs.
And because of that, really the only series that could have a chance at being represented, is Portal. All thanks to Bridge Constructor Portal (unless multi-platformed released games don't count). And honestly, I wouldn't mind if it that does happen.
Final Fantasy 7. Persona. Metal Gear Solid V.
This argument of "never been on a Nintendo console" is completely pointless.
Im pretty sure that Metal gear and Final Fantasy has at least some roots on a Nintendo console tho.
Final Fantasy and Metal Gear both were on the NES
That still doesn't prove anything when Persona is getting a rep.
I feel like you're thinking too hard about this. You don't need to be important to Nintendo's history in any fashion to be in Smash anymore.
Plus anyone who thinks there's any option other than Gordon Freeman are wrong.
PQ and PQ2?
It took me a second to realize that wasn't actually a bad MSPaint rectangle block-out and that you actually replaced the TF2 logo with the Smash one. Clever bastard.
Persona is a branch of the Shin Megami Tensei series which has multiple releases on Switch, Wii, Wiiu, and pretty much every Nintendo handheld.
it's not hard to go on wikipedia and look up "persona"
Castlevania's didn't start out as a supposed trailer for something else; we knew it was Smash from the start, being at the beginning of the July Direct.
The Joker trailer remained in the style of Persona 5 the entire time, even when it was revealed it was actually for Smash.
https://vignette.wikia.nocookie.net/aceattorney/images/f/f9/SoJ_Objection%21.png/revision/latest?cb=20160909141244
Paladins is on Switch.
https://web2.hirez.com/paladins//wp-content/uploads/2018/06/Switch_Social_Takeover_430x416.jpg
Know what's in Paladins?
https://www.youtube.com/watch?v=J4yIKgrFyFw
All of the third-party reps currently in Smash have had some sort of representation on a Nintendo platform at some point in time, whether it be part of a system's history or a minor cameo.
Cloud was in Kingdom Hearts: Chain of Memories on the GBA in a cameo.
Snake had Metal Gear on the NES and MGS: The Twin Snakes on Gamecube.
Joker was most recently in Persona Q2 for the 3DS in Japan.
I'd say the whole unwritten "had to have been on a Nintendo system at least once" rule still applies.
Persona Q, Persona Q 2.
Also the vast majority of SMT games? The franchise literally started on the NES and stayed exclusive to Nintendo consoles for 15 years?
Why is it whenever someone suggests a borderline random and unrelated pick, they immediately go "BUT WHAT ABOUT THESE GUEST CHARACTERS" when there were never rules outside of franchise tie ins.
Which are always super deep and show how little they know about any of the franchises they're speaking about.
Now is as good of time as any to repost this article I found the last time I had this argument-
None of Sakurai's character rules involve them being on a Nintendo console.
Not a one.
If a character falls into one of these specific categories, they have the potential to be in smash. The only limiting thing would be Nintendo, and given them being okay with P5 Joker I don't think that even counts anymore. Hell, Snake got in because Kojima asked really nicely, and melee was already done so he had to wait. Imagine snake making it in pre Twin Snakes and pre MGS2, it'd be bonkers.
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