• Super Smash Bros. General v21: A River in a Dry Land
    999 replies, posted
Meanwhile Ganondorf's render is pretty much just the chad pose.
how do i make it so i dont suck at the game
Then make it a counterpick. Yoshi's Story did fine in Melee and if someone hates it they can strike it.
https://www.youtube.com/watch?v=UrN-1vFtDHI
So why not default to Omega Battlefield until it's fixed? Tbh most of these complaints piss me off because we're pretty much nuking so many stages already and Smash rulesets almost never unban anything once it gets banned. Whoever decided "We have many possibly-legal stages now? Uhh actually we gotta pick the ABSOLUTE BEST OF THE BEST" needs a kick in the dick, we should actually try this stuff out longer before actually banning.
FoD Lags to 50-51fps if 8 players select ice climbers and spam special effects and final smashes everywhere. You know a thing that happens in tourney play. It's actually stupid.
Yeah it’s pretty dumb that FoD is banned because of something that will never happen in competitive. Still, stage selections is just eh, same shit as last gaem which sucks.
Did anyone ever try the infinite Isabelle glitch with more than 2 players by any chance? I know people think it was impressive that you could have 50 Rathalos on screen with no lag but I think that's because one player has comparable polycount to several assists. I think 8 players and infintie assists would definitely start chugging the system.
https://twitter.com/_mizumi/status/1075868305901129730?s=21
you can make it lag with just two players, actually
I've had Fountain of Dreams frame drops in a 1v1 with a CPU Ice Climber.
I've had FoD's framerate drop under competitive rules and with no climbers when the camera got too close to the geysers lifting the platforms.
You know considering how Giga Bowser is technically in the game and isn't a scripted Boss, it would be kind of cool if they made him some sort of secret character you could select.
So what's my best shot at getting a preorder of the new Young Link amiibo when it pops up online? Is there someway to get a phone notification or an email the moment it is listed by amazon or something?
Finally beat Kirby Smash Allies at 100%, the finale was super intense and I'm glad there's the option of a NewGame+ because being short of 4-5 skills even tho I got everything was making me nervous Are there any important differences between normal and game+ playthroughs? What happens with the skill spheres that'll inevitably be left unused?
Ultimate once again proves that as long as Giga Bowser is present in a Smash game, people will try to find a way to use him.
https://www.youtube.com/watch?v=v1kjQtMaPkE He is back!
It's also one of the most-used stages in Project M with Brawl's blastzones, to boot.
This sort of shit makes me wish the Switch had real hardware.
Great, more stupid bullshit I can't do consistently after 2 hours of practicing As if Smash 4 didn't have enough of those
I feel like every single one of this dude's videos want me to do some funky shit to my already well ingrained control setup so I can fail at executing this shit for half an hour only to realize I'm not really gonna get any use out of this it anyways because I don't play at a high enough level for it to matter.
With every single new tech discovery, I thank Sakurai that Inkling wasn't just a Smash 4 DLC announcement.
Define "real hardware" because the Switch's raw power is legitimately impressive considering its form factor and limited cooling capabilities.
Attack Cancel How is the Smash community so bad at naming tech?
isnt that tech more akin to plinking since shorthop aerials have higher priority than ground attacks Agreed though, I'm still upset that DI gives you absolutely no hint of what it's about until its explained, since the name itself provides no context. The official name thats in the game "Launch Shuffling" at least tells you it's related to launches or getting hit.
https://clips.twitch.tv/BeautifulPeacefulAntKeyboardCat
Directional influence? Literally the only thing that name doesn't tell you is that it's mostly important when launched. You're influencing the direction in which you get launched. If you're gonna complain about tech names, what about foxtrotting and wavedashing?
I'm very proficient in the tech of wigglesticking
You literally explained my problem, the fact that it doesn't provide context, and you had to give it context by saying its about getting launched. Directional influence could mean anything in a game with a lot of direction specific things, such as angled tilts. Foxtrot is a dance term so you could assume it has something to do with movement and be correct, but it's not a commonly known word. Wavedashing is an FGC term too and mean similar things, but at least you know it has to do with dashing and movement.
I mean, you plink the input, but this is more kara cancelling by nature where you cancel the first few frames of startup on a move to get benefiting properties out of it. Kinda like SF4 ken doing forward MK + grab to get an extra half character length on his throw
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