• Nintendo General - Based on the SouljaGame's Biggest Third-Party Publisher
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Crafted World just looks so bland compared to Wooly World, I loved that wool aesthetic.
I just dislike the gameplay of modern Yoshi. You play Yoshi's Island on the SNES or GBA and it feels like an adventure. There's a reasonably fast pace, lots of different attacks and items and whatnot, but then you look at Crafted World and he hardly moves faster than a brisk walk. The most exciting thing that happens is "you can flip the stage and find more points!" Like, there's room for platformers with different paces, but even modern Kirby games have more energy than what they've been doing with Yoshi as of late. It really feels like a "hand your toddler the second joycon and play alongside them" kind of thing, which is great that games like that exist, but I just have no interest in it.
hello i'd just like to say i recently got a switch and taiko no tatsujin is fun.
this is basically why i havent bought a yoshi game since like... yoshi's island DS. they all look really boring and not worth full price even for a casual player
Bringing up Kirby is a good point: Epic Yarn might not be my favorite kirby game, but Wooly World felt like a downgrade from the studio's previous work, and it sucks that Crafted World continues that trend. Also it removed the black Yoshi skin in smash and I'll never forgive it for that /s
http://zicygomar.tumblr.com/post/166656365204/eevee-nicks-actual-line-from-the-players-guide
I think people just need to accept the Yoshi IP is kinda just shit. It had one good game on the SNES then literally everything else was either mediocre if you're feeling generous to offensively bad. That said I heavily disagree on Epic Yarn > Wooly World. I actually loathe Epic Yarn and only completed it out of my love of Kirby. The utter lack of any difficulty, not even mild and outright bad music until the final world made me actually upset I wasted money on it. I at least thought *some* of the stages in Wooly World were alright.
Yeah... I'd rather play Gamecube era movie-game shovelware than the lifeless sequels to my favorite game of all time. That's fucking sad.
Wooly World is not as great as Yoshi's Island, but it's still a very good game https://www.youtube.com/watch?v=vMS1h-pmRJU The soundtrack is pretty cool too
I'm still really wanting a, a guess the only way to put it, none fabric based yoshi's island game. I really want to see one in the same style as Super Mario 3D world and such.
Coupled with the strong papercraft themes of the recent Paper Mario games the whole art and crafts direction is definately starting to wear out its welcome.
Given how eager Nintendo is to ignore their "reinvent the wheel each game" rule and frequently greenlight arts and crafts themed games that offer little to no gameplay innovation over their previous entries, perhaps it's time to pitch Captain Falcon's Fuzzy F-Zero.
I miss Paper Mario's "Hey, everything's subtly made of paper and each scene is a diorama if you really think about it" compared to "Everything is made of paper so every character has white borders, your most powerful weapons are scissors and other household tools because hey remember how this is basically a diorama? If you don't remember then here you go, paper folds everywhere." Paper Mario 1 and 2 were called Mario Story in japan, kinda ironic given how the new games have lost this title and their story is so hollow and basic.
I don't see how paper and cardboard actually looking like paper and cardboard because we're no longer in the gamecube era has anything to do with the games being more or less mediocre or bad. Nintendo not wanting to pay for good writers or level designers or whatever shouldn't make you resent handicrafts, come on
The look just gets annoying when they have the need to use it over and over again.
I'm not a fan of Mario or Yoshi games in general but wooly world just looks so comfy I almost wanna play it. But I love knitting so
New super mario bros series is about as dull as it gets. It feels exactly the same since the Wii version just uprezzed. Unless you and some friends are just bananas for 2d platformers I can't justify paying 60 dollars for deluxe on switch. Even if that's your fancy, there's other options that are potentially cheaper and give you more content. 3d land on the 3ds was okay but the WiiU one with the cat power up felt super sanitized and I can't even remember the name of it. Yoshi's craft world looks pretty but it also looks extremely basic to play. Nintendo makes approachable yet mechanically complex games all the fuckin time, it's not like they're incapable. I feel like those games they push out are nintendo's safe bets that are sure to make money. I'm still happy with the good series though. Can't wait for animal crossing.
I'd really like if the next 2d mario breaks the mold, not only in comparison to the nsmb games, but also in being something akin to Odyssey and BotW in game design. I've thought of something almost like a metroid design in it being one big open world with a ton of variety instead of individual levels. There could be a mario world design in adding or modifying the world through exploration. The cookie cutter stuff and multiplayer could be done via mario maker while the singular games can be really ambitious in design.
The only new super Mario bros game I can distinguish from the others is "the one focusing on money yet is somehow not a Wario game".
Honestly Waluigi getting his own game would be a breath of fresh air. There's a lot of stuff they can do with the dude. He's such a blank slate you could fit him into so many different genres.
2D Mario just needs a bolder art style and less focus on multiplayer fun only. There's nothing wrong with the mechanics of U and I think some of the stages are outright fantastic, it's just they're all painfully dull as dishwater and there's no real challenge from the platforming aspect of things as most platforms have to be wide enough for 4 players. I don't think they have to turn Mario into Metroid just for the sake of changing things up, they just need to focus on level design. That's it.
Give the next 2D Mario to the guys behind Tropical Freeze. Bam, unique stages at every step.
If they give mario to Retro, they'll never finish it
great now i'm gonna buy ff12 for the 4th time. and x & x2 for the 6th time.
Which is bizarre when the origin of the series is considered pretty difficult and featured one of the first and most memorable SNES quality guitar rock songs out there.
So the dude that made Bowsette received a trophy for it by NicoNico and Pixiv. https://twitter.com/ayyk92/status/1083825086375723008 I remember Japanese artists apologizing for the influx of attention directly to him on Twitter. This is the sweetest thing.
What's weird to think about is that Nintendo has partial ownership of Niconico.
The first of Good Blood Hyrule Diaries is out. It does a deep dive into Ocarina's story. https://www.youtube.com/watch?v=GyUcwsjyd8Q&t=0s
hey isn't this the guy who wanted to shit up sonic?
I picked up the Tales of Vesperia remaster on the Switch. The game holds up very well graphically, and while the box advertises 30fps outside of battles, it actually runs at sixty most of the time and will sometimes drop to thirty when it feels like it. It's relatively infrequent too. In battles it's a rock solid 60fps, and docked it runs 1080p with 720p in handheld, where the anti-aliasing doesn't look quite as good but otherwise looks fun. A very solid port, worth picking up if you wanted to play Vesperia on the Switch.
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