• Super Smash Bros. General v23: Generic Thread Title To Piss People Off Edition
    999 replies, posted
Ooh, co-op Spirit Board? I wonder if this is a prelude to a co-op WoL.
Seems like Pirahna Plant is some sort of trapper/brawler hybrid. His Side B (Poison) seems really good for making your opponents panic since it not only obscures their view a bit, but it also forces them to move out the way or take a ton of damage. Using it on the ledge is probably the best way to capitalize on its potential.
Where're you getting these figures from?
They posted patch notes
...The Patch notes.
Oh wow, full-on changelog. Impressive.
https://i.redd.it/r2utzg0llgd21.png Source
Tried out isabelle's trophy glitch and it seems to be patched out or me and my friend never got the timing right.
Chromicide got patched out, but Ike can still do it with his up-B for some reason.
Probably because it isn't as easy to combo into like it was for Chrom.
Plant is so fun!
And also Ike is far more likely to be using it as, you know, a recovery, and he doesn't have the half dozen other offstage options that Chrom does
that's awkward but it's.. something I guess
Well, short-hopping naturally has always been a bitch. That might come in handy. Would be the first control life-changer Ultimate has given us. After all, finally being able to bind tilt attacks to the right stick ended up being a godsend for me.
Anything that improves the game's accessibility is A++ in my book Optimally we should get some kind of high-contrast or colored-outline mode to make the game more readable on certain maps
Should have just made it auto-shorthop if you press down while in jumpsquat, to be honest.
Apparently using Pirahna Plant in All-Star mode can corrupt your save data. Can't believe out of the entire roster only PP isn't an all-star.
https://twitter.com/NinEverything/status/1090468956597477377
Snake's grenades need some kind of blinking light on them or something. Played against one online on Reset Bomb Forest and the grenades were invisible on the green brick background. I know he needs to be sneaky but this is an unfair amount of camouflage.
Another suggestion: Pressing jump during your crouch will always trigger a shorthop, even if you let the stick go neutral during jumpsquat Would make SH aerials way easier for the average person to do consistently, without just being a straight-up better way to do them for veterans
https://twitter.com/Shockwave314/status/1090466484172869632 https://twitter.com/Shockwave314/status/1090467816598315008 This is a pretty bad fuckup if legit.
Might just be me, but trying to complete Simon's arcade mode feels a bit like a pain.
If you're wondering how playing All-Star could mess up tags, the memory allocation in Smash tends to pack everything tightly. Likely, they didn't shift the save file in the location for All-Star and the following happened to be a table of pointers to tags or something along those lines. Brawl codes that add My Music slots (for customization purposes) took space away from tags to work and extra characters could also corrupt memory in similar ways in Brawl (PM gets around this by treating all extras as either Mario or the character they're based on, sharing data in single-player modes, as do other Brawl mods.)
Quick addition to the Plant bug, It can also corrupt at Spirit Boards so just to be safe don't touch singleplayer for now. (Training should be fine)
the poison gas is pocketable https://files.facepunch.com/forum/upload/110042/d91419b9-6569-4b77-80b1-14cd9fc27b46/1548825133185.webm
I know people are hype for the plant and whatnot, but someone uploaded a neat combo video tonight for Legacy XP, a mod of PM that has existed for a few years that adds Geno, Lucina (as a unique, not a clone or semi although she has some loosely similar animations and a counter), Shadow, Metal Sonic, Young Link (semi-clone with a rolling dash attack and slingshot), two Ridleys, two Ganondorfs, Dr. Mario (clone with some unique animations) and Pichu (clone), so I wanted to post it here: https://www.youtube.com/watch?v=e_27pfW7SZ8
I like the overhaul they did to Yoshi's Story in this mod. That background is pretty.
https://www.youtube.com/watch?v=wfCjYzBQeNI
Simon's Classic Mode's really annoying for me to do imo. Spending over an hour right now trying to beat it's a pain.
Listening to all the Castlevania music makes me wish they had a proper adventure mode. I dunno, feels like a waste to have all these area theme remixes and not be able to explore areas while listening to them. They're not exactly great fighting music.
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