Super Smash Bros. General v24: Joker Waiting Room, Please Take A Number
999 replies, posted
has the filename nonsense been debunked?
probably never meant much to begin with.
only time will tell.
I had to look twice because I thought he was wearing a miniskirt + Nylon leggings with a plaid pattern.
damn i wish
Don't forget that we're getting more info on March for P5R, which has the possibility of a female variant to whatever the game it's going to be DLC or something kinda like UltraSun/Moon.
https://www.reddit.com/r/Persona5/comments/aq9q41/heres_to_hoping_jokers_alternate_styles_in_smash/
I really like these. Futaba Joker is slick as hell.
Well it's almost March, I hope that announcement is within the first week.
Roy's English VA recorded this. Feel free to use this memorable quote of Roy's whenever you play as him.
https://twitter.com/RayChase/status/1100294541750358016?s=19
Warning: incredibly cursed
A jacket and plaid skinny jeans are well-designed?
that's fairly reductionist, character design is pretty complex and nuanced even for characters with very plain clothes.
HALT. Do not engage troll. Cease.
If you engage Exor, you end up getting hellholes like the TF2 threads. Don't.
Dreaming but I hope the costumes for joker are similar to something like this. Would give other Persona and SMT games some recognition as well.
https://files.facepunch.com/forum/upload/487/fd48cb92-73b2-4edb-b301-4a9037870598/1550734232226.png
Some reference to SMT: If would be cool as well seeing as Persona was born from that, like a song or something
Here's my piece of Joker alt speculation:
He will have 8 costumes in total and Sora Ltd. will continue to ignore the possibility to DLC alt costumes
the costume/palette system in smash really needs to be redone. its been the same since 64 lol.
give us a small menu to scroll through or something, that way its less tedious to add a crap ton more
There's nothing wrong with the actual palette choosing system lol, if anything it was improved in Ultimate now that you can open a palette menu by clicking on your character's art. The system could only be "improved" by separate buttons choosing different palettes, or by bringing back x and y choosing palettes, or fixing the weird graphic loading delay, otherwise you're just overcomplicating the process of remembering how many times you press L or R to get your favorite palette.
I still get annoyed how costumes take like 20 seconds to load before you can see them.
i honestly completely forgot you could open a palette menu lol, that pretty much tends to my complaint.
I switched from maining captain falcon and play bowser jr. now and I'm doing considerably better.
But I'm sad because captain falcon is so fun and stylish to play.
It has to be something to do with the Switch's RAM, right? None of the other Smash games have that problem.
I have a hunch that the costume art is ridiculously huge and thus takes up a lot of VRAM to render so it's lazy-loaded on selection. Which is kind of dumb since they're just small images when in view and could easily have been compressed, or a compressed version made if the art is used elsewhere.
Maybe it's loading the full resolution art for the pre-match splash screen? If that's the case, they should've just used compressed artwork on the CSS and then loaded the full resolution artwork after someone presses "start."
I would try to find a pocket character along with B Jr. because he's one of the lowest tier characters in the game and you're going to start struggling once you get to high levels of play and hit his skill ceiling.
If you like Captain Falcon you should try Ganondorf. He's not exactly top tier but he's a load of fun and much easier to play than Falcon.
I wish the game remembered what colors I chose for a character last. It gets a bit annoying having to memorize the number of presses it takes to get to my skin so I don't have to wait for the images to load before hand.
Just played against a friend on wifi, broke their shield and as soon as I was about to charge up Flare Blade I see the loading circle and get a connection error
Explanation I heard was that Smash is trying to load stages ahead of time. If you wait a bit, every alternate costume loads instantly.
Anyone have advice for properly using Ness and Lucas's PK Thunder to launch yourself upwards? I constantly fumble it by either going sideways or shooting downwards instead of up.
This is one thing the 3DS version got right, why didn't you learn Sakuraii
It's really just practice with hitting the right angle at the right time. Practice with Lucas's first because it's harder to botch by way of passing through enemies.
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