I wouldn't mind checking some things out. What's your @?
Mark6789#7193
Remember this from several years ago?
https://youtu.be/NZtjDwe8bnQ
Turns out
https://nintendoeverything.com/former-criterion-boss-clarifies-rumors-that-the-studio-was-asked-to-make-an-f-zero-game-for-wii-u/
“Once and for all, Nintendo didn’t come to Criterion and ask us to make F-Zero. Nothing of the sort at all. Complete false.
Somebody quite junior in Nintendo in Europe who isn’t there anymore sent me an email and said, ‘Hey, some of us were talking.’ Some of us – what does that mean? That could be the water cooler… And this guy just sent me an email out of the blue, so then I take that email and I replied and said, ‘Well, he must have maybe thought we were an independent company and we weren’t.’ We were wholly owned by EA. One we’re owned by EA. Two, if you want to talk to EA – and those companies have all those discussions all the time – you have to contact this guy in EA and I gave him the email address. And that’s it.”
Liam doesn't know what he's talking about, who could have seen that coming.
Granted, Nintendo doesn't want to make another F-Zero game unless they can innovate it somehow, but we've gone almost fifteen years without a new entry at this point. Honestly, all Nintendo would have to do to make people happy is combine GX and AX together (call it MAX or something) and put it on the Switch. Add a few new drivers/vehicles, expand the customization options for vehicles, add a character creator and a track creator, sufficiently good online and offline multiplayer, maybe even some new modes like a demolition mode, and it'd be a homerun.
It ought not to, considering they haven't done anything with the damn franchise in fourteen years barring a few lame spin-offs and Spike showing up in PSASBR. I've been saying for years that they should just give it to Nintendo, it would fit in far better with their stable anyway.
Yeah, it's a shame they nailed it with GX but never follow through after that, and I'm not counting the GBA games which are based on the SNES game. Hell, I'll take a F-Zero X enhanced port with the added content from the N64DD like Rainbow Road and whatnot.
One thing though, I never knew that F-Zero X had a cup called "X Cup" which were just 5 stages that are build randomly everytime.
https://www.youtube.com/watch?v=EPOCOrlqGg4
I like to see that modernized.
I have an honest and really dumb question but how do I actually turn the switch off? It seems to go always into a sleep mode.
hold down the power button for 5 seconds, and choose "power options"
Thanks to you I can now have my Switch actually sleep.
After few months of not touching the switch, I booted it up and dropped me right into BotW at some boss fight where I was stuck. Haha, it was just in sleep mode all the time.
Mario Odyssey's Twitter account in Japan has some new screenshots for the VR mode.
https://twitter.com/mario_odysseyJP/status/1115409266872016896
I want to call attention to the one of Pauline.
https://files.facepunch.com/forum/upload/129/5d4383e1-03ef-4773-ac60-334728b71792/D3q6dyRUIAAxx0z.jpg orig.jpg
I wonder if they're doing the concert from the Metro Kingdom in first person.
Why are they closing it? I thought they kept it open for Directs. Is there some kind of corporate event?
They close it for private events fairly regularly, don't get your hopes up.
iirc if it's closed for private events, they say "due to a private event..." so it could possibly be doing some setup work for a viewing party?
https://www.youtube.com/watch?v=INbLPVpMmXw&t=0s
Blink and you will miss the "gameplay reveal"
They really don't wanna show off gameplay on the Switch. They know it looks like ass.
https://pbs.twimg.com/media/D3vIV9YW0AE7hbt.jpg
I like this low poly model. Kinda reminds me of the character models in Ape Escape.
TFW A Hat in Tme does N64 mode better than Yooka Laylee
https://www.youtube.com/watch?v=_0Uu_1haUWA
AHiT kind of did everything better than Yooka Laylee
You mean A Hat in Time did everything better than Yooka-Laylee.
Yooka-Laylee doesn't give me motion sickness and sensory overload with all those damn smoke particles tho, so for me that's a plus. Also it has no voice acting, but that's more personal preference
Well you can always turn off VA, or buy the “should have been a menu option Muffle Badge.”
I did enjoyed Yooka-Laylee, but Hat in Time is the more polished indie collect-a-thon.
I do think Yooka-Laylee did a better job graphically. It had all the looks of a good game and that probably helped to sell a lot of people on it.
I mean does anyone else feel like A Hat in Time has subpar visuals? Don't get me wrong, I love the game and it's got a whole lot of charm, but so often I find looking at it to be something of a mess. I thought I remembered hearing that they changed art directors partway through development and I wonder if that had something to do with it. There are parts that look really nice when the palette is limited (like the murder mystery on the Owl Express, the Time Rifts, Queen Vanessa's Manor) and then there are those that look like they really need an overhaul, like swaths of Mafia Town, Subcon Forest, and Alpine Skyline. I think it's got to do with too many saturated colors on screen at the same time, and so probably something that could be improved in the texturing phase or with the shaders being used.
For a second, I was worried that it was just a photoshop edit. It's good to see that it's actually legit.
I wonder how the stage builder is going to be like for Smash Ultimate. Hopefully, one of the new features will be allowing you to pick a backdrop from one of the currently existing stages.
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