Yeah, having the guns be internal like that is realistic … but looks nowhere as cool. If you didnt know they were gun ports, then those gun ports would just look like viewing holes or something you woulden't even notice at all. Great in the real world - terrible in a setting where you casually have sergeants taking off their helmets because it looks awesome.
Anyone here hoping that the Namco side of Bandai joins in on the Bandai x WH40K collab? Figured we're a bit due on Ace Combat: Battlefleet Gothic
https://imgur.com/Mx7X9Ow
https://imgur.com/a/4GlMCXt#YmIwyGG
First image said it took the guy 20 mins so... yeah. Wow.
chimera
It's so fucking stupid. I love it.
It's still pretty obvious that they're guns since the open topped transport has skitarii gunners inside the compartment operating the guns.
Also, about those rudders: it's a hovercraft, rudders behind the propulsion fan is how those are steered.
I'm curious how these contrast paints will work with my skeleton horde I need to paint. I was going to basically use this method:
https://www.youtube.com/watch?v=-v2dOLzMAUQ&t
However I was going to simply spray > gloss varnish > gloss ink > regular varnish > dry brush.
Now I'm wondering with this new spray if I can skip gloss varnishing and simply spray > ink > dry brush.
They look like they'd be good for skeletons, assuming you pick a bone yellow-white of course. Skeletons are something you'd base in white.
Apparently Forgeworld is giving us three new Armigers, one with a volkite and claw, one with dual lightning guns, and one with a graviton weapon and a lascutter. They're all called Armigers Moirax and are hybrid resin and plastic kits.
https://www.youtube.com/watch?v=cIEtAlMSndQ
Can do some decent faces with contrast it seems.
https://i.4cdn.org/tg/1557636815266.png
Not gonna lie, that blower landing craft might find its way into my 15mm Hammerverse army as a platoon transport. Doesn't look like it would need that much work to scale down ether.
That may be a godsend for me. I can't do faces (or flesh, really) to save my life.
I actually do like the look of the admech craft, but it really does look like they went out of their way to design it in such a way that you have to build either one of the 2 to prevent you from magnetizing it
I mean they've been doing that with a lot of their kits lately. If it's not making the assembly itself difficult to attach magnets to, it's having only one critical peice that's shared between the two parts you want to magnetise. It usually doesn't completely stop you from magnetising but it does make it more difficult.
Does this mean the era of "thin your paints" is drawing to a close?
Speaking of thin your paints, I've been putting some work in on my Fists since the recent Heresy FAQ has made Breachers a solid choice for me:
https://files.facepunch.com/forum/upload/235955/7b1bff1f-a3a0-4e9b-bc16-120d38402b85/59925258_10218917408675883_2427292512407257088_o.jpg
https://files.facepunch.com/forum/upload/235955/c0656f91-a7d1-4e25-bd17-3600fe1e0255/59954167_299385380997736_4471630729792454656_n.jpg
These are 3D printed boarding shields, and they're pretty awesome. The big issue is that the details are just slightly raised, so getting them painted is a huge pain in the ass.
I did the shield with the gold circle around the fist second, and I think I've got my technique more or less nailed down now. Hopefully doing another 18 of these should get me in good painting shape.
https://files.facepunch.com/forum/upload/223764/221883a1-3503-48ca-a4f8-fa5b3e9772b9/image.png
Went waaaaay out of my comfort zone and skill level to try to have a go at NMM Gold. Honestly i have no idea what im doing.
I think that looks pretty good. If its your first its great. Im not great at it myself, but the only feedback would maybe be to have that edge be a bit thinner, or maybe even another stage of gradient between that and the next shade. Good work nevertheless. Especially like the shading on the underside.
After a bunch more testing I managed to replicate my Tyranid prototype scheme with currently-in-production paints.
https://i.imgur.com/ZT2hbZk.jpg
Also found that I can use a soldering iron with a flat tip attachment to melt into bases and distort them, which I then proceeded to do so as to put depressions into the bases that I can fill with water effects.
I can't help but think the a 40s-50s US army styled ad mech (with hover crafts and m1 garands) would be cool. Green armour with that white star in a circle, those big robot things.
I really wanna do Admech as my first army. And they've been getting new toys so that's good reason.
I really love Mechanicus just for all the conversion and kitbash potential. I've been fiddling around with a bunch of Skitarii models with no real idea beyond just making them look improvised and non-standard.
I have imagined for a while now the golden age of humanity and so on was basically space age art which is found itself being described as atompunk / raypunk these days. Fallout tech but more insane. The things the mechanicus digs up seems to have very smooth rounded shapes, or just seem to fit that 1950's future aesthetic.
Personally I like the idea that humanity before its plunge may have just basically been a variation of that and not your typical modern futuristic we envision these days.
Death of Hope seems to be really pushing the envelope of 40k visual design
https://files.facepunch.com/forum/upload/1884/8a63aa2f-24ac-41df-a9ba-f2e74ecff309/image.png