• Mordhau - Battlefield With Swords
    999 replies, posted
https://files.facepunch.com/forum/upload/58145/6c22e8c5-8a96-41ef-b367-b8d0c452e7ec/656246625.jpg And then a firebomb arrived
Horde's great fun if you get a decent team and can tolerate some of the annoying quirks. I really hope they expand on it tbh because it has amazing potential.
Honestly the only parts of horde mode I can't stand are archers and the cunts with the throwing knives. Espeically since the game spawns them in in a big fuckoff group and they 2 shot you even in full heavy.
I'd be down for a proper bot siege mode, or at the very least the ability to customise the waves in horde to set what enemies show up, how many spawn and how long it goes on for. Playing horde grad with more than 12 people is already a castle defence mode, it just ends too soon by the time you get defences set up and good gear.
Also if you just try and take the most intuitive path down as blue it's totally easy to knock off a fifth or even a quarter of your health courtesy of the ridiculous fall damage in this game
Short/medium/long matches would be nice to have for horde.
We still posting fashion? https://files.facepunch.com/forum/upload/237880/054d034f-9e8c-4abd-9160-e0a8059d8820/20190517202428_1.jpg
is there a facepunch mordhau group yet?
yep https://discord.gg/nKJyCf
BROKEN UP with the Longsword, now EVENINGSTAR is my BOYFRIEND.
On a related note, I feel like so far in my time with Mordhau I've been trying to rely too much on the specialized weapons like the Spear, Maul, Halberd, and War Axe without spending enough hours on the jack-of-alls like the Longsword and Bastard Sword. I went back to those yesterday and instantly started seeing better results. I think I was assuming my Chivalry experience would directly translate over, and I missed the satisfying cronch of the Polehammer and the like, so I kinda skipped mastering the more standard weapons. But really, while good fundamentals do carry over and help a lot, the addition of clashes, chambering, morphs, and disarming make the combat so much more complex than Chivalry. Chivalry didn't have them at launch either. Here's hoping they also add the Polehammer ;_ ;
how do I not hit my own hort when riding one and swinging a poleaxe
why are you swinging a poleaxe and not using it like a lance while on a horse? I'm pretty sure anything >= 1 meter in length can be used as a makeshift lance.
I didn't know that! Do Spears/lances have the "ramming" mode from the tutorial, or does only that weapon have it?
i've done some testing and with a zweihander its still much better to stab in horseback than to swing
Yeah lances are cool, but using a spear and thrusting is so much more effective. On certain maps there are several spears lying around you can pick up instead of a lance, and then it can fulfill the couched function as well as do thrusts that easily kill.
I tried the spears which were lying around and they never worked. What button do I have to press so I can thrust with them? Also idk, swining on horseback and killing with it feels much more satisfying than stabbing. I feel like a teenager in a shitty car with a baseball bat, bonking post-boxes.
I'm not much a fan of horseback combat. Not that it's mechanically bad, I just don't like fighting on horseback. I prefer being on the ground. Pretty much the only time I will get on horseback is if a point needs support, in which I will mount up, charge in close, then get off immediately.
https://www.youtube.com/watch?v=VVHEvG-1zo8& How can people accelerate this fast? No matter what I try I can't swing as fast.
I've noticed that if you start to slow down on a horse when couching a lance/poleaxe/spear/etc. you will automatically un-couch the weapon, but if you maintain speed you will keep it couched until you slow down or un-couch it manually. Couching is done with the kick key by the way, and works on all long weapons, so you don't have to grab a lance if you already have a long weapon that can stab well. The more armored horses, especially on maps with tight or hilly areas like Taiga or Mountain Pass, are slower and tend to uncouch your weapon at the worst possible times too. Using a stab attack is best if you don't have time to couch, but you need to time it right. Make sure you attack on the side of the horse your enemy is on, e.g. use a right stab if the enemy is to your right. Binds help with this, you can set up a key to swap weapon attack sides when held, I put it on shift and moved my sprint elsewhere, so when I want to attack on an alternative side I hold shift and attack, which makes it easier to chamber. Also, don't swing horizontally unless you like hurting your own horse. Ducking is a good way to dodge horse riders tying to stab you on the ground, but make sure to look down to avoid getting headshot.
Press F once and you'll couch the lance/polearm. It works for the Lance, Short Spear, Spear, Poleaxe, Billhook, Bardiche, and Halberd.
morphing? is that pressing Q and changing attakc?
I was able to use a halberd as if it was a lance in frontline. You should be fine using any polearm.
you don't have to press Q, if you use a different type of attack before the current attack reaches the point of no return, it just changes to that attack. the easiest morph is just to go from an overhead (mw down) to a stab (mw up)
"This is a very small hotfix patch to address certain cosmetic skins having more range in patch #6, which was unintended." Oh wow, so apparently this was a thing.
It's doing one attack input, but then immediately doing another attack input on the same side. For instance, putting in the input for a right overhead, but then immediately putting in the input for a right underhand. The effect is that your character initially looks like he's attacking with an overhead, but then "morphs" into an underhand. You can do this for swings, overheads, underhands, and stabs, but they need ot be on the same side, so you can't morph a left horizontal strike into a right horizontal strike, etc. It's good for adjusting the timing and angle of an attack to throw off someone's parry or block. A stab is very quick, but you could morph into a swing, which is slower, so if your opponent predicts a stab and parries you'll swing slower and hit him when he drops his parry. Morphing is similar to feinting but has more granularity and costs less stamina, but each has their uses. For instance, you can feint and then immediately parry, which allows you to parry at times where you normally would be committed to attacking. Feinting or morphing really depends on the situation and weapon being used, and morphing has a tighter input window to do compared to feinting.
so chambering stabs I don't have much of an issue with, but I've still got no clue how to chamber a vertical or horizontal slash. even in the tutorial I can't do it, I can manage to make the blade collide (although normally thats only if I attack before they do) but for the life of me I've no idea how to chamber.
There's a short window during the wind-up to an attack where you can change attack, that is when you can morph to/from swing/stab.
You can use the Eveningstar for couched (IE lance style) attacks too, it's gnarly and always a 1hko.
I hope flails get added at some point.
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