• [SFM] Meet the Comics
    86 replies, posted
Someone, please post a voice sample for any of the people.
[QUOTE=OneFourth;36814598]after completing the farmhouse map, I'm going to make this house. [IMG]http://i.imgur.com/RxDcU.png[/IMG] looks simple enough[/QUOTE] I did actually try mapping that scene once, let me see if I can find it [editline]today[/editline] [img]http://filesmelt.com/dl/mtt_director_interrogation_00001.png[/img] Obviously it needs some touching up, but I think it would be perfect for your remake.
[QUOTE=TRLEChippers;37020969]I did actually try mapping that scene once, let me see if I can find it [editline]today[/editline] [img]http://filesmelt.com/dl/mtt_director_interrogation_00001.png[/img] Obviously it needs some touching up, but I think it would be perfect for your remake.[/QUOTE] fuck me, that's pretty good
When I get home later today I'll do some samples of the Sniper, Heavy and Soldier lines so we can see if I'd be a fit for any of them.
[QUOTE=Cyclometh;37022006]When I get home later today I'll do some samples of the Sniper, Heavy and Soldier lines so we can see if I'd be a fit for any of them.[/QUOTE] after listening to your voice, can you also do a sample of the Director? sort of the same style as the video
Sure. For a moment I thought you meant the Administrator, and I was very confused. :D
Very quick and dirty sample of some of the "Meet the Director" dialogue, including samples of The Director, the Sniper, Heavy and Soldier. This is just a scratch track so the quality isn't perfect. [url]http://soundcloud.com/cyclometh/meet-the-director-sample[/url]
[QUOTE=Cyclometh;37028129]Very quick and dirty sample of some of the "Meet the Director" dialogue, including samples of The Director, the Sniper, Heavy and Soldier. This is just a scratch track so the quality isn't perfect. [url]http://soundcloud.com/cyclometh/meet-the-director-sample[/url][/QUOTE] Near the start of it, you sounded JUST like the guy from The Stanley Parable
[QUOTE=Cyclometh;37028129]Very quick and dirty sample of some of the "Meet the Director" dialogue, including samples of The Director, the Sniper, Heavy and Soldier. This is just a scratch track so the quality isn't perfect. [url]http://soundcloud.com/cyclometh/meet-the-director-sample[/url][/QUOTE] If I get the Director's phoneme maps out tomorrow, I'll try to lipsync this
[QUOTE=Cyclometh;37028129]Very quick and dirty sample of some of the "Meet the Director" dialogue, including samples of The Director, the Sniper, Heavy and Soldier. This is just a scratch track so the quality isn't perfect. [url]http://soundcloud.com/cyclometh/meet-the-director-sample[/url][/QUOTE] Your Director voice is great, but your Sniper voice is lacking. Your Heavy and Soldier voices both need to be abit rougher, with more of a Russian accent in the Heavies. Use his basic voice clips as reference. OneFourth, send me those Phoneme Maps when your done with them. If you finish doing them, would you mind doing them for Mrs. Pauling and the Announcer aswell?
[QUOTE=Blitz n' Barrag;37069030]Your Director voice is great, but your Sniper voice is lacking. Your Heavy and Soldier voices both need to be abit rougher, with more of a Russian accent in the Heavies. Use his basic voice clips as reference. OneFourth, send me those Phoneme Maps when your done with them. If you finish doing them, would you mind doing them for Mrs. Pauling and the Announcer aswell?[/QUOTE] if there was anyone that could fuck up a dmx file, it's me. so that happened.
Noooooo. So you lost all the work on the Phoneme Mapping? Is there any chance you can still finish it?
[QUOTE=Blitz n' Barrag;37106341]Noooooo. So you lost all the work on the Phoneme Mapping? Is there any chance you can still finish it?[/QUOTE] Im restarting it [editline]6th August 2012[/editline] lol nope, this is the extent of the director's capabilities. [url]http://gyazo.com/a4b55c23e3f69508b8c043de56287f4a[/url] he's got no flexes. unless you want a movie with him screaming, we're shit outta luck. or rebeccaus can do something
[QUOTE=OneFourth;37111428]Im restarting it [editline]6th August 2012[/editline] lol nope, this is the extent of the director's capabilities. [url]http://gyazo.com/a4b55c23e3f69508b8c043de56287f4a[/url] he's got no flexes. unless you want a movie with him screaming, we're shit outta luck. or rebeccaus can do something[/QUOTE] That kind of irritates me. But you know what would help. Could you assign a Phoneme maps with him using the Jaw Stretch or the Jaw Clench depending on the Phoneme? It's hard for me to Keyframe everything. It would be a bit help too.
[QUOTE=Blitz n' Barrag;37113195]That kind of irritates me. But you know what would help. Could you assign a Phoneme maps with him using the Jaw Stretch or the Jaw Clench depending on the Phoneme? It's hard for me to Keyframe everything. It would be a bit help too.[/QUOTE] i could, but then it would end up looking like this with minor variations: [url]http://www.youtube.com/watch?v=Z8wlnQirefY&feature=related[/url]
[url]https://dl.dropbox.com/u/19352201/phoneme_director2.dmx[/url] Try this phoneme map I quickly whipped up. There's not a whole lot you can do with the face flexes I made him with... Beh. Once Varsity's got shapekey support working with his DMX exporter, I'm remaking all the face flexes on my models.
[QUOTE=Rebbacus;37115212][url]https://dl.dropbox.com/u/19352201/phoneme_director2.dmx[/url] Try this phoneme map I quickly whipped up. There's not a whole lot you can do with the face flexes I made him with... Beh. Once Varsity's got shapekey support working with his DMX exporter, I'm remaking all the face flexes on my models.[/QUOTE] it's fantastic. here are some un-edited results. [video=youtube;05TMqgCYJhI]http://www.youtube.com/watch?v=05TMqgCYJhI[/video]
[QUOTE=OneFourth;37116061]it's fantastic. here are some un-edited results. [video=youtube;05TMqgCYJhI]http://www.youtube.com/watch?v=05TMqgCYJhI[/video][/QUOTE] It's... decent... "Fantastic" is a little too strong a word IMO, no offense intended to Reb.
[QUOTE=Razi The Red;37116489]It's... decent... "Fantastic" is a little too strong a word IMO, no offense intended to Reb.[/QUOTE] well, i've been playing with it and editing it out. looks just like any other sfm. its certainly usable
[QUOTE=Rebbacus;37115212][url]https://dl.dropbox.com/u/19352201/phoneme_director2.dmx[/url] Try this phoneme map I quickly whipped up. There's not a whole lot you can do with the face flexes I made him with... Beh. Once Varsity's got shapekey support working with his DMX exporter, I'm remaking all the face flexes on my models.[/QUOTE] Thank you Rebbacus! How exactly did you pull this off? I'd love to know, because the flexes for most of your NPC's are like this.
[QUOTE=Blitz n' Barrag;37121721]Thank you Rebbacus! How exactly did you pull this off? I'd love to know, because the flexes for most of your NPC's are like this.[/QUOTE] if you do this, have jimer lins do the director voice
Jimer Lins is gonna be the Director voice. I need more voice actors. I myself will see if I can make myself sound like the Scout. We need voice actors!
there was a guy who did a great scout it was this guy [URL]http://www.youtube.com/watch?v=WiQyzuL25nk[/URL]
[QUOTE=OneFourth;37124705]there was a guy who did a great scout it was this guy [URL]http://www.youtube.com/watch?v=WiQyzuL25nk[/URL][/QUOTE] Maybe we could get him to Voice Act for Scout! Then we would have a great Scout and Director voice actor. If we get him, we should do the interview between the Director and Scout. That'd be fun
[QUOTE=Blitz n' Barrag;37124950]Maybe we could get him to Voice Act for Scout! Then we would have a great Scout and Director voice actor. If we get him, we should do the interview between the Director and Scout. That'd be fun[/QUOTE] there is also the audio from MaxOfS2D's video: [video=youtube;DrY2kJj1KMI]http://www.youtube.com/watch?v=DrY2kJj1KMI&feature=plcp[/video] maybe we contact [I]that[/I] voice actor. (or get max to redo the entire scene in sfm :v:)
I'd like to make it myself, but the Voice Actor could be contacted. We need to have some work shown before we contact that Voice Actor, he seems like he might be a bit more professional.
I just sent a message to the Scout voice actor from the Meet the Interview, to see if he would like to be the voice actor.
Another update, we have the Scout Voice Actor on board! GOGOGOGOGOGOGO!
dude, that's fucking radical. We should record the scene with the director and scout now then
I'll record the Director's lines this afternoon. I need a place to send the files.
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