ma first render
[media]http://www.youtube.com/watch?v=8HKBdsdVDVA&list=UUIoeRKHJbqWax6uN6_eK8vw&index=1&feature=plcp[/media]
Learned how to do particles, yay. Now I need a good compression codec.
[media]http://www.youtube.com/watch?v=H_MnvQhNFFg&hd=1[/media]
[media]http://www.youtube.com/watch?v=E7piV3joCxY[/media]
Finished this around 15 mins ago, quite happy with it, actually.
[QUOTE=Massive Duece;36600275]ma first render
[media]http://www.youtube.com/watch?v=8HKBdsdVDVA&list=UUIoeRKHJbqWax6uN6_eK8vw&index=1&feature=plcp[/media][/QUOTE]
What are your render settings, this looks gorgeous
I just couldn't wait any longer, so I got the torrent.
Man this is so fun to use, I just don't want to put it down. I can't wait to get the legit version.
[video=youtube;qkRK3-NDHG8]http://www.youtube.com/watch?v=qkRK3-NDHG8[/video]
Getting decent lipsyncing is pretty difficult for me though.
[video=youtube;rTmHRzFEKsc]http://www.youtube.com/watch?v=rTmHRzFEKsc[/video]
[video=youtube;FTQe-hlBHSA]http://www.youtube.com/watch?v=FTQe-hlBHSA[/video]
I remaded the intro of Metal Gear Solid 3 with SFM and Vegas.
[sp]I wish I could've made it better but welp[/sp]
[video=youtube;BoIng3YDEls]http://www.youtube.com/watch?v=BoIng3YDEls[/video]
Effort? What's that?
Will be working on a longer video with actual effort put into it later.
As someone with no experience with character animation I'm really impressed with how intuitive SFM is to use, my first attempt after the tutorial stuff:
[video=youtube;iR6n4Jn7B5Y]http://www.youtube.com/watch?v=iR6n4Jn7B5Y[/video]
Here's my first test. This tool is great ;)
[video=youtube;bYjHeiGRktY]http://www.youtube.com/watch?v=bYjHeiGRktY[/video]
Just testing it out
[video=youtube;6BiLYMAgmTE]http://www.youtube.com/watch?v=6BiLYMAgmTE[/video]
[QUOTE=Semaru;36604159]Just testing it out
[video=youtube;6BiLYMAgmTE]http://www.youtube.com/watch?v=6BiLYMAgmTE[/video][/QUOTE]
I love how you managed to give the turret some human character to it in the way it "looks" at the box and back to the engineer.
[QUOTE=Semaru;36604159]Just testing it out
[video=youtube;6BiLYMAgmTE]http://www.youtube.com/watch?v=6BiLYMAgmTE[/video][/QUOTE]
Must have been playing PropHunt.
[QUOTE=Chaotic Lord;36604196]Must have been playing PropHunt.[/QUOTE]
You just gave me a brilliant idea for a video.
[QUOTE=Semaru;36604159]Just testing it out
[video=youtube;6BiLYMAgmTE]http://www.youtube.com/watch?v=6BiLYMAgmTE[/video][/QUOTE]
That was cute. You could've added a beep and a nod or something after the Engie says 'Now I've seen everything!' on the turret though. That would've been sweet.
-snip- Must have missed that part.
[QUOTE=GameDev;36601185]What are your render settings, this looks gorgeous[/QUOTE]
-nvm-
I feel my exporting had something to do with it as well, and for this 9 sec video, it took about 4 min to upload to youtube.
MOV,
H.624
No gamma adjust cause idk if that's up or down
720p
render settings
AO: ON
DOF: 64
Motion Blur: 34
subpixel jitter Antialisng: ON
i figured out dof
[video=youtube;ptcwrqCd1iI]http://www.youtube.com/watch?v=ptcwrqCd1iI[/video]
Does the medic in SFM have rounder glasses? I remember in MtM his glasses were more rounded and more detailed than in the actual game, which has like, 8 visible sides.
[QUOTE=redBadger;36605861]Does the medic in SFM have rounder glasses? I remember in MtM his glasses were more rounded and more detailed than in the actual game, which has like, 8 visible sides.[/QUOTE]
Might be on the tf_movie model as one of the bodygrops.
[QUOTE=Corey_Faure;36604234]You just gave me a brilliant idea for a video.[/QUOTE]
Give me credit and 99% of profits or I'll get my daddy's friend named Gabe Newell to sue you for $2,323,523.65
[editline][/editline]
But seriously, glad to know my words on the internet have somewhat inspired you. I hope it turns out good.
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