[img_thumb]http://puu.sh/42k5Q.jpg[/img_thumb]
don't mind the head. it's going to be completely reworked soon.
but here's the mostly final model for the cheerleader
[QUOTE=Darkomni;41841873][img_thumb]http://puu.sh/42k5Q.jpg[/img_thumb]
don't mind the head[/QUOTE]
oh my god this image has had me in tears for five minutes. but the model looks amazing!!
[editline]15th August 2013[/editline]
[IMG]http://puu.sh/42mwu.png[/IMG]
also just a general background character for bar scene/walking
[QUOTE=Darkomni;41841873][img_thumb]http://puu.sh/42k5Q.jpg[/img_thumb]
don't mind the head. it's going to be completely reworked soon.
but here's the mostly final model for the cheerleader[/QUOTE]
Sorry about how the head looks. I suck at drawing girls.
This is going to be the next big TF2 trend. Hopefully.
[url=http://source.maxofs2d.net/index.php?dir=models%2Ftf_citizens%2F]Max made some TF2 citizens awhile back[/url], they might be of use as background characters.
[QUOTE=Blooper Reel;41842396][url=http://source.maxofs2d.net/index.php?dir=models%2Ftf_citizens%2F]Max made some TF2 citizens awhile back[/url], they might be of use as background characters.[/QUOTE]
Already considered it, they look too modern/don't really fit the artstyle too well
as a friend of onefourth i support this project
I added some ideas to the script.
-snip check below!-
What below?
[b]Edit:[/b]
oh, hello new page
[t]http://uppix.net/K8vsbl.png[/t]
Big update on farmer,
huge thanks to [B]Pw0nageXD[/B] for showing a brand new way to make HWM models!
Scoutsniper??!?
I personally can't do much to support the project myself, that is, unless spreading the word counts.
Can't wait to see this. It's looking amazing fellas.
This looks really cool.
I can do animation, modeling and some mapping and texturing.
[QUOTE=dzoo11;41851121]
Big update on farmer,
huge thanks to [B]Pw0nageXD[/B] for showing a brand new way to make HWM models![/QUOTE]
Is there a tutorial or reference guide online showing this at all?
It would be very useful for us learners :-)
[QUOTE=SuperSoupy;41859362]Is there a tutorial or reference guide online showing this at all?
It would be very useful for us learners :-)[/QUOTE]
[media]http://www.youtube.com/watch?v=X-tit74frJA[/media]
Here's tutorial #1 from Gamerman12. It starts out with how to work Maya and the Valve plugins. This is mostly explaining the concept behind HWM. Later in to the video he talked a bit about dmxedit. He's waiting on a response from Bay on a question before he makes part 2 (which will explain DMXedit a lot more in depth).
wooo awning skin/props
[thumb]http://i.imgur.com/zPdl8k9.png?1[/thumb]
making multiple skins for one model is more tedious than I thought
not much but it's still content
[QUOTE=SMasters;41873176]wooo awning skin/props
[thumb]http://i.imgur.com/zPdl8k9.png?1[/thumb]
making multiple skins for one model is more tedious than I thought
not much but it's still content[/QUOTE]
Couldn't we have made one skin that was Paintable?
[QUOTE=Doc ock rokc;41873233]Couldn't we have made one skin that was Paintable?[/QUOTE]
Probably. That thought really never entered my head, I don't have any experience making anything paintable though. I'll look into it later and see what I can do
[QUOTE=SMasters;41873280]Probably. That thought really never entered my head, I don't have any experience making anything paintable though. I'll look into it later and see what I can do[/QUOTE]
For mappers, it'd generally be better if it was skins, not the paint system.
[QUOTE=SMasters;41873280]Probably. That thought really never entered my head, I don't have any experience making anything paintable though. I'll look into it later and see what I can do[/QUOTE]
paintability relies on alpha maps. In SFM, it's possible to use those, but it'll be better for mappers if its just skins
[T]http://puu.sh/44WGm.png[/T]
Mailbox WIP
[thumb]http://i.imgur.com/OfJy6Qx.png?1[/thumb]
woo more stuff. I know its a really simple prop and all but I made a time lapse for fun if anyone's interested [url]http://www.youtube.com/watch?v=EEkpFOGAY2I[/url]
[IMG]http://puu.sh/45g37.png[/IMG]
Think I'm done with this.
[QUOTE=SediSocks;41887015][IMG]http://puu.sh/45g37.png[/IMG]
Think I'm done with this.[/QUOTE]
[QUOTE=SMasters;41884943][thumb]http://i.imgur.com/OfJy6Qx.png?1[/thumb]
woo more stuff. I know its a really simple prop and all but I made a time lapse for fun if anyone's interested [url]http://www.youtube.com/watch?v=EEkpFOGAY2I[/url][/QUOTE]
these are so good, great work!
Sorry guys, my HDD [B]died[/B] this day. (Click of death.)
I'm not sure when can i release the [B]farmer[/B]... or i ever be able for it.
Hopefully i can bring the life back to the HDD for a while, and get the source files and the materials.
[QUOTE=dzoo11;41892523]Sorry guys, my HDD [B]died[/B] this day. (Click of death.)
I'm not sure when can i release the [B]farmer[/B]... or i ever be able for it.
Hopefully i can bring the life back to the HDD for a while, and get the source files and the materials.[/QUOTE]
I thought thats why we have the dropbox
[QUOTE=thefrog;41892895]I thought thats why we have the dropbox[/QUOTE]
I wanted to share the finished product, i was so close to upload it...
[QUOTE=dzoo11;41893062]I wanted to share the finished product, i was so close to upload it...[/QUOTE]
Well using the dropbox even with unfinished work is really why its there, so not only will everyone have up to date content but also for safe storage for say Hard Drive failure.
In my opinion anyway...
[QUOTE=dzoo11;41893062]I wanted to share the finished product, i was so close to upload it...[/QUOTE]
did you not upload the sources?
well, hopefully you can get it back!
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