• 420 Servers
    131 replies, posted
[QUOTE=Black Phoenix;42629344]And if you're going to make accusations on this where is your proof then? How would you know if that content is stolen or not? Wait, you obviously are just talking shit again. Trop works hard for the server and for you to make statements such as claiming "stolen" code without legit proof is really aggravating. I doubt you even play on 420 yet, you still make these allegations. Making a false accusation without proof is one thing but to publicly post about it is another. So next time before you try to publicly accuse someone for a certain reason, I suggest you get proof.[/QUOTE] it doesn't take a rocket scientist to see where he got the weapons from, and how they don't function any differently from the server he stole them on. I hope he isn't taking credit for the stuff he got from the workshop too, because he didn't create that mech, of course I've played on the server I'm not gonna call it garbage without first trying the garbage.
Donor items that affect gameplay thats just terrible. You punish your player base for not forking money over.
[QUOTE=TheSoviet;42629226]Except that isn't the case, big difference between expanding upon ideas and joining servers back in gmod 12 and stealing their code. I guarantee you a lot of that code isn't yours, some of your weapons are straight from SLA. If you are going to steal lua code through cache at least don't try and pretend like you created it.[/QUOTE] It's funny because you're wrong. How about you actually take the time to substantiate your claims instead of just running your mouth? Not a single thing has ever been stolen, I can guarantee you that. Hell, I'll even send the Lua for whatever you think is "stolen" and then afterwards you can post a nice little apology here for me.
[quote]very detailed point[/quote] haha no you're wrong because you're wrong
[QUOTE=TheSoviet;42638110]it doesn't take a rocket scientist to see where he got the weapons from, and how they don't function any differently from the server he stole them on. I hope he isn't taking credit for the stuff he got from the workshop too, because he didn't create that mech, of course I've played on the server I'm not gonna call it garbage without first trying the garbage.[/QUOTE] Inspiration my friend. I am 99% sure that he didn't take credit for the mech. He knows it was ported to Garry's Mod 13 and originally made by Sakarias88.
I was slayed on their TTT for apparently RDM'ing a T, which I clearly didn't. But I still got slain because an VIP (The T I killed) said I did. Since that, I never joined back. So no, I do not think they are worth playing on.
[QUOTE=Persious;42642247]I was slayed on their TTT for apparently RDM'ing a T, which I clearly didn't. But I still got slain because an VIP (The T I killed) said I did. Since that, I never joined back. So no, I do not think they are worth playing on.[/QUOTE] What was your reason for killing the traitor?
[QUOTE=V8FusionJuice;42624316]Cloaking Knife for 4 credits: Makes you akin to the Hidden, you can jump far and high with a knife thatdoes about 30 damage with pretty good invisibility. Tron disks: 1 for regular, 2 for bouncy. One hit kill if it connects with somebody and can be thrown pretty far. Grenade Launcher for 3 credits: 16 grenades with a meh blast radius that does decent damage. Mega Artillery Strike/Black Hole: super buff versions of the Black Hole and Artillery Strike, 6 credits each UFO: 8 credits, NPC enemy that has a flamethrower, lasers, and electric bolts. Easily avoidable by being indoors. Mech: 8 credits, player-controlled vehicle with a massive array of weapons, can be killed with enough damage[/QUOTE] Please tell me you are joking.
[QUOTE=Sally;42644877]Please tell me you are joking.[/QUOTE] I liked the part where the grenade launcher has a "meh" blast radius. I'd test it out myself, but I'm not paying to use it. :v:
My problem is he just said the weapons were balanced then gave me a list of bullshit items. Oh and don't bother joining the hunger games, its mostly pay to win.
[QUOTE=Sally;42645336]My problem is he just said the weapons were balanced then gave me a list of bullshit items. Oh and don't bother joining the hunger games, its mostly pay to win.[/QUOTE] They ARE balanced because for the most part, the items are 3 credits and up so these are the only weapons you are going to use until you get more credits, and even then they aren't that powerful. I don't really play Hunger Games so I can't put an opinion in
The server looks pretty cool and clearly a lot of effort has gone into making it. But, it seems all the time has gone into the wrong things. Having that extremely large Traitor Menu with Donator only weapons seems a little weird, to say the least. However, if you had added that many items to something like a PointShop, it'll be more fair in-game and probably be more entertaining for the player.
[QUOTE=Braden1996;42650540]The server looks pretty cool and clearly a lot of effort has gone into making it. But, it seems all the time has gone into the wrong things. Having that extremely large Traitor Menu with Donator only weapons seems a little weird, to say the least. However, if you had added that many items to something like a PointShop, it'll be more fair in-game and probably be more entertaining for the player.[/QUOTE] There are quite a few things in the pointshop but I do agree with most of your arguments.
All I can say about the OP. Soviet, you hold no grounds to speak ill of another server owner. You basicly SOLD admin to several players-- to 'keep the funding' for the servers. Demanded donations from other players to keep the servers 'afloat'. But, I find it ironic on how that 'day' when you needed donations oh so desperately you ended up with serveral new COD games in your steam. ;D Steam activity is a pain in the ass. I specificly remember you also trying to poach other staff from another server-- your insuficent proof about this content being 'stolen' is.. pretty obvious, you've merely stated how big and vast the server is with how its a donation server. What I still don't understand is were your attempts at pulling other staff members away from 420, being an aboslute failure because they didn't want to moderate your servers enough to get you to post this? Or was it that 420 is pretty much what CG/DG/Whateverthefuck you call your community (Which closed, right?) wanted to be, but had never even become a fraction of the ball-hair of a man? Excuse my vulgarity, or my 'disrespect' but.. Those who live in glass houses soviet, SHOULD NOT THROW STONES. Edited: Unless you have a rather large machine gun turret upon the roof of your glass house, in which case I see you have no house.
[QUOTE=Sally;42645336]My problem is he just said the weapons were balanced then gave me a list of bullshit items. Oh and don't bother joining the hunger games, its mostly pay to win.[/QUOTE] That is only partially true because exp can be bought with in game points which you can get from donating but, You can easily earn these points in TTT or buy selling creds you get from winning HG games. And you can start earning them from the lvl 1-10 server we have it so it's fair for the new players.
[QUOTE=Dr.Rage;42651152]All I can say about the OP. Soviet, you hold no grounds to speak ill of another server owner. You basicly SOLD admin to several players-- to 'keep the funding' for the servers. Demanded donations from other players to keep the servers 'afloat'. But, I find it ironic on how that 'day' when you needed donations oh so desperately you ended up with serveral new COD games in your steam. ;D Steam activity is a pain in the ass. I specificly remember you also trying to poach other staff from another server-- your insuficent proof about this content being 'stolen' is.. pretty obvious, you've merely stated how big and vast the server is with how its a donation server. What I still don't understand is were your attempts at pulling other staff members away from 420, being an aboslute failure because they didn't want to moderate your servers enough to get you to post this? Or was it that 420 is pretty much what CG/DG/Whateverthefuck you call your community (Which closed, right?) wanted to be, but had never even become a fraction of the ball-hair of a man? Excuse my vulgarity, or my 'disrespect' but.. Those who live in glass houses soviet, SHOULD NOT THROW STONES. Edited: Unless you have a rather large machine gun turret upon the roof of your glass house, in which case I see you have no house.[/QUOTE] Joins just to rage at someone. Legit.
[QUOTE=Nookyava;42651713]Joins just to rage at someone. Legit.[/QUOTE] He is ALSO staff, and was an admin on CG which Soviet owned (I think?)
[QUOTE=Nookyava;42651713]Joins just to rage at someone. Legit.[/QUOTE] Yet pointing out what a lot of people didn't know about the community? Its a useful post atleast. [QUOTE=Black Phoenix;42651430]That is only partially true because exp can be bought with in game points which you can get from donating but, You can easily earn these points in TTT or buy selling creds you get from winning HG games.[/QUOTE] I thought you could only buy and sell credits when you pay to become donator? [QUOTE]And you can start earning them from the lvl 1-10 server we have it so it's fair for the new players[/QUOTE] Alright so that actually sounds good, I spent a good time on there and it is nice for new players, however once they reach 10 they face level 30-50's with maxed agility,strength,health. Making them walking tanks. Really the only way to fix this without removing the pay to win system would be to have other servers. 1-10 11-20 21-30. Atleast then it would make sense.
[QUOTE=Dr.Rage;42651152] Or was it that 420 is pretty much what CG/DG/Whateverthefuck you call your community (Which closed, right?) wanted to be, but had never even become a fraction of the ball-hair of a man? Excuse my vulgarity, or my 'disrespect' but.. Those who live in glass houses soviet, SHOULD NOT THROW STONES. Edited: Unless you have a rather large machine gun turret upon the roof of your glass house, in which case I see you have no house.[/QUOTE] Success in my opinion isn't measured by how many people you can get to play on a pay to win module, (as nice as that is, and I'm sure the money is nice) I've always just wanted a server I could enjoy playing on with people. If it got popular, then it got popular and back in the day it did, of course it was a different time. Nowadays there are ten hundred million servers with DRILDOS, POINTSHOPS, CUSTOM DICK HATS, etc but to me that isn't success.
I LOVE 420 servers. Me and my friend Tiiss couldn't get enough of it. The "Mario" (Gmodparty) server is amazing. Just wanted to say the community leaders of 420 are genius and I support them all the way ;)
[QUOTE=Onicks;42656774]I LOVE 420 servers. Me and my friend Tiiss couldn't get enough of it. The "Mario" (Gmodparty) server is amazing. Just wanted to say the community leaders of 420 are genius and I support them all the way ;)[/QUOTE] The first feedback from an actual player on the server. Thank you.
[QUOTE=gottifour;42657090]The first feedback from an actual player on the server. Thank you.[/QUOTE] I WAS a super admin until recently I retired; RL > Game. As for this whole thread I just see it being Soviet unleashing old Demons of something from the past. Anger is usually the biggest cause of an outburst like this-- I am glad to see he ignored the majority of my call outs, selling admin, taking donations for games of personal use even though they were requested for the server. Either way, this is pointless. In short. He mad.
This is from our F1 menu, not sure if it was posted here yet: [quote]Betting - Players can bet points on the outcome of rounds by saying "!bet [t/i] [amount]" (ex: !bet t 1000). Decapitation - Players are able to shoot heads off of corpses, preventing them from being ReAnimated (respawned with T/Detective item). ReAnimation - Corpses with their heads still on can be brought back to life with a single-use Traitor/Detective item called a "ReAnimator". RDM Manager - An automatic system is in place for reporting RDMs which allows each player to explain their side of the story and be respawned/slayed. AFKer Protection - Innocents who attack AFKs before overtime are automatically slayed. PointShop - Players can customize their character by spending in-game points on items. Bounty - Innocents who kill Traitors are awarded point bounties which are paid out only if they survive the round. Traitors can steal these points by killing them. Wanted - Traitors can earn points by saying "!wanted" in Team chat which will assign them a target that they must kill first using the specified T weapon. VIP - A random Detective is chosen at the start of the round to be a VIP. If they survive, all Innocents get points. Crate Goodies - You will find ammo and weapons inside of crates when broken. Mystery Crate - A care package is dropped near the Detective at the start of rounds containing a random special item. Innocent Buy Menu - Innocents can access the equipment shop. Buy Menu Favorites - You can add or remove things from a quick-buy list by pressing "Favorite" on them. Double click to buy from the Favorites tab. Ranks - You can not purchase administrative ranks. The rank structure is as follows: Player -> Known -> Donator -> Donator+ -> Trusted -> Admin -> Super Admin. Automatic Donations - You will instantly receive donator benefits after contributing. Say "!donate" for more information.. Doors - Doors can be shot off when hit with a strong enough weapon. They can also be locked/unlocked by Traitors and Detectives.[/quote] [QUOTE=Braden1996;42650540]The server looks pretty cool and clearly a lot of effort has gone into making it. But, it seems all the time has gone into the wrong things. Having that extremely large Traitor Menu with Donator only weapons seems a little weird, to say the least. However, if you had added that many items to something like a PointShop, it'll be more fair in-game and probably be more entertaining for the player.[/QUOTE] I understand your concern over the Donator weapons. Everyone gets free VIP temporarily on Fridays so maybe you could come check it out and you'll see they're really just gimmicks that very few people use. We probably have one of the largest PointShops as it is, I definitely don't think it needs more content. People are able to position, resize and color their items individually as well. [QUOTE=Sally;42652432] I thought you could only buy and sell credits when you pay to become donator? [/QUOTE] Yeah, you're right. [QUOTE=Sally;42652432] Alright so that actually sounds good, I spent a good time on there and it is nice for new players, however once they reach 10 they face level 30-50's with maxed agility,strength,health. Making them walking tanks. Really the only way to fix this without removing the pay to win system would be to have other servers. 1-10 11-20 21-30. Atleast then it would make sense.[/QUOTE] It was never meant to be "pay-to-win". The benefits from leveling are pretty small and it was only put in to give players some sort of long term goal. For instance, someone with health max upgraded (10 stat points) will only have 15 extra health, and max strength only increases the throwing distance of ranged weapons and adds around an 1/8th or less of a boost to damage. Generally the reason new players have such a difficult time against higher levels would be the learning curve of the combat system. Blocking needs to be directionally matched to be fully effective, there's also parrying, dashing, shoving and more stuff to learn. One definitely has to practice all the little features before they could realistically win at combat with someone more experienced. It's undeniable that the game is difficult for new players, whether it is really the leveling system or not is what needs to be figured out. To start addressing this problem I have added a handicap for new players effective up to level 20 that makes successful blocks much easier to pull off. If anything is unbalanced then I will absolutely fix it, someone usually just has to let me know there's a problem before I'm on it.
[QUOTE=Dr.Rage;42657617]I WAS a super admin until recently I retired; RL > Game. As for this whole thread I just see it being Soviet unleashing old Demons of something from the past. Anger is usually the biggest cause of an outburst like this-- I am glad to see he ignored the majority of my call outs, selling admin, taking donations for games of personal use even though they were requested for the server. Either way, this is pointless. In short. He mad.[/QUOTE] Well if you'd like, you can add me on steam and I can rebut all you're claims.
[QUOTE=gottifour;42657090]The first feedback from an actual player on the server. Thank you.[/QUOTE] Implying my feedback wasn't feedback? What? Feedback can be negative or positive, Good feedback says how something can be improved/fixed. Besides being positive he really didn't say much about the server besides being a loyal player. [QUOTE]It was never meant to be "pay-to-win". The benefits from leveling are pretty small and it was only put in to give players some sort of long term goal. [/quote] As of now it seems to be big, for example someone can convert their bought points to credits which can then be used to support friends on the arena. [quote] For instance, someone with health max upgraded (10 stat points) will only have 15 extra health, and max strength only increases the throwing distance of ranged weapons and adds around an 1/8th or less of a boost to damage. [/quote] Saying the health part is fine, I cant really point out anything because I haven't recorded the weapon base values for damage. There's a problem with the strength, javelins are on all if not most cases are a instant kill. When you apply that with the agility ability they will be able to practically rape anyone around them mostly newer players lvl 1-20. However lets say that player doesn't have a javelin. Lets say he has a sledge hammer, with that max strength the player can do a two hit blow with it and kill almost all players around lvl 1-20 or so. Now you may say blocking is key here, well it is you could block his attacks and hopefully get some swings in, the problem with that is he will eventually naw at you while you try to take care of that last 15hp. The improvement really is just not to change the stat system as you will piss off a lot of people, but to have servers dedicated for certain skill levels, you guys run like what 5 hunger game servers? You could atleast turn 2 of those to 11-20 21-30 servers then having the two others as free for all's. [QUOTE] Generally the reason new players have such a difficult time against higher levels would be the learning curve of the combat system. Blocking needs to be directionally matched to be fully effective, there's also parrying, dashing, shoving and more stuff to learn.[/QUOTE] Completely agree here. However [QUOTE]One definitely has to practice all the little features before they could realistically win at combat with someone more experienced.[/QUOTE] To help with practice when someone dies your server has included in the spectating room two training areas. One for melee and other for ranged, both have locked weapons for donators. In the melee you allow players to have bats and planks which are more than fine for most players practicing dodging. But then in the ranged room a lot of weapons the player actually needs to train with are locked. The specific problem with it is that you cant really hit most of the targets as the course seems to be designed for bows in mind. Perhaps moving some closer to the player would make it a little easier for those with hatchets and knives to hit things. [QUOTE] It's undeniable that the game is difficult for new players, whether it is really the leveling system or not is what needs to be figured out. To start addressing this problem I have added a handicap for new players effective up to level 20 that makes successful blocks much easier to pull off. [/QUOTE] That is very good of you, I will make to sure to play again to see how it works out. [quote] If anything is unbalanced then I will absolutely fix it, someone usually just has to let me know there's a problem before I'm on it. [/QUOTE] A lot of server owners would just ignore it anyone who said something was unbalanced, but that's good of you to not be like that. Also personally I think you should of made the thread to advertise your server.
[QUOTE=Sally;42663651]Implying my feedback wasn't feedback? What? Feedback can be negative or positive, Good feedback says how something can be improved/fixed. Besides being positive he really didn't say much about the server besides being a loyal player. As of now it seems to be big, for example someone can convert their bought points to credits which can then be used to support friends on the arena. Saying the health part is fine, I cant really point out anything because I haven't recorded the weapon base values for damage. There's a problem with the strength, javelins are on all if not most cases are a instant kill. When you apply that with the agility ability they will be able to practically rape anyone around them mostly newer players lvl 1-20. However lets say that player doesn't have a javelin. Lets say he has a sledge hammer, with that max strength the player can do a two hit blow with it and kill almost all players around lvl 1-20 or so. Now you may say blocking is key here, well it is you could block his attacks and hopefully get some swings in, the problem with that is he will eventually naw at you while you try to take care of that last 15hp. The improvement really is just not to change the stat system as you will piss off a lot of people, but to have servers dedicated for certain skill levels, you guys run like what 5 hunger game servers? You could atleast turn 2 of those to 11-20 21-30 servers then having the two others as free for all's. Completely agree here. However To help with practice when someone dies your server has included in the spectating room two training areas. One for melee and other for ranged, both have locked weapons for donators. In the melee you allow players to have bats and planks which are more than fine for most players practicing dodging. But then in the ranged room a lot of weapons the player actually needs to train with are locked. The specific problem with it is that you cant really hit most of the targets as the course seems to be designed for bows in mind. Perhaps moving some closer to the player would make it a little easier for those with hatchets and knives to hit things. That is very good of you, I will make to sure to play again to see how it works out. A lot of server owners would just ignore it anyone who said something was unbalanced, but that's good of you to not be like that. Also personally I think you should of made the thread to advertise your server.[/QUOTE] Everyone in the thread was criticizing the server crudely without having joined it, it's nice to see you did. Your feedback IS feedback, I just wasn't aware you joined at first.
[QUOTE=Sally;42663651]There's a problem with the strength, javelins are on all if not most cases are a instant kill.[/quote] Spears do a max of 90 damage except on headshots. Strength upgrade does not affect ranged damage, only throwing distance. [QUOTE=Sally;42663651]Lets say he has a sledge hammer, with that max strength the player can do a two hit blow with it and kill almost all players around lvl 1-20 or so.[/quote] Pretty sure even with max strength the sledge still takes 3 hits to kill someone who does not have a health upgrade. [QUOTE=Sally;42663651] The improvement really is just not to change the stat system as you will piss off a lot of people, but to have servers dedicated for certain skill levels, you guys run like what 5 hunger game servers? You could atleast turn 2 of those to 11-20 21-30 servers then having the two others as free for all's. [/quote] I'd like to but the servers are all in different locations. It wouldn't make sense to have our only EU server be lvl. 20-30 only, plus I don't think we have a large enough player base for such restrictions. [QUOTE=Sally;42663651] The specific problem with it is that you cant really hit most of the targets as the course seems to be designed for bows in mind. Perhaps moving some closer to the player would make it a little easier for those with hatchets and knives to hit things. [/quote] Good suggestion, I'll do this. [QUOTE=Sally;42663651] Also personally I think you should of made the thread to advertise your server.[/QUOTE] I wasn't aware this thread existed until someone told me I was being accused of things.
[QUOTE=Mitsudigi;42664136]Spears do a max of 90 damage except on headshots. Strength upgrade does not affect ranged damage, only throwing distance.[/QUOTE] I've never seen someone survive a hit from it, of course 99% of the time someone is hurt I guess. [QUOTE]Pretty sure even with max strength the sledge still takes 3 hits to kill someone who does not have a health upgrade.[/QUOTE] hmm Ill check later then. [QUOTE]I'd like to but the servers are all in different locations. It wouldn't make sense to have our only EU server be lvl. 20-30 only, plus I don't think we have a large enough player base for such restrictions.[/QUOTE] Unless the host is awful I don't think the location would be that bad, but I guess it would be bad for those players who would suffer from it.
[QUOTE=NiandraLades;42642315]What was your reason for killing the traitor?[/QUOTE] The fact that I was behind him (The traitor) when he killed the innocent guy? I tried to explain it to the staff member, but he refused listening to me, because the traitor was an VIP. Sure, I don't mind, but I suggest people don't play servers like that. It's bad administration to do things like that.
[QUOTE=Persious;42671149]The fact that I was behind him (The traitor) when he killed the innocent guy? I tried to explain it to the staff member, but he refused listening to me, because the traitor was an VIP. Sure, I don't mind, but I suggest people don't play servers like that. It's bad administration to do things like that.[/QUOTE] This sort of thing really shouldn't happen often with our staff. In the past they've always been demoted quickly through our staff complaint system, generally on their first or second incident. I think I've found what you're talking about: 03-14-2013 [quote] [12:55:28] `420 Anemone killed TrollingDemN00bs using player [12:55:40] (TEAM) earbud's cat: i think its ane [B][12:55:42] Persious :D killed Super Gnome using player[/B] [B][12:55:49] Super Gnome to admins: shot me for no reason [12:55:56] Super Gnome to admins: i didnt shoot anybody [12:55:58] Super Gnome to admins: check dmg logs [12:56:14] `420 Anemone used ttt_dmg[/B] [12:56:31] (TEAM) [420]-oEnragedSFHo: Ask Persious :D [12:56:37] (TEAM) Persious :D: About what? [12:56:42] (TEAM) [420]-oEnragedSFHo: He killed Super Gnome [12:56:48] (TEAM) [420]-oEnragedSFHo: If im not mistaken [B][12:56:51] (TEAM) Persious :D: Because a guy got shot right next to us [12:56:54] (TEAM) Persious :D: By a deagle [12:56:56] (TEAM) Persious :D: And one guy had a deagle[/B] [12:56:56] `420 Anemone respawned Super Gnome [12:56:56] `420 Anemone: !respawn super [12:56:59] (TEAM) Persious :D: Which was Gnome [12:57:01] (csay from `420 Anemone) that was me [12:57:06] (TEAM) Persious :D: Trolling, it was as obivious as it can be [12:57:07] (TEAM) [420]-oEnragedSFHo: omqq you cant kill for having same weapon hurrdurr [12:57:15] (TEAM) Persious :D: Bullshit [12:57:16] Persious :D suicided! [12:57:16] `420 Anemone slayed Persious :D [12:57:16] `420 Anemone: !slay pers [12:57:19] Dropped "Persious :D" from server<STEAM_0:1:22507700> [/quote] So you broke our rules by shooting someone you admitted that you hadn't even seen fire his weapon, and to make things worse, it wasn't even him who shot. [quote]32. Do not call people out or damage them unless you have [B]actually watched them do something Traitorous[/B] or have other undeniable proof. [/quote] Anemone checked and confirmed using our damage logs (ours includes bullets fired) that he didn't do it. It's funny that this scenario is the exact reason that rule was put in place. When you were "head-admin" on CG did they let you just guess and kill who you pleased?
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