• Galaxy at War
    1,657 replies, posted
Okay the site now keeps records or previous turns and displays the last 3 turns (can be any number) on the turn page. After that they are just stored in a database and can be called upon at any time :D Seed and Sunny can you go onto that admin page and make some mockup turns to fill the database a little bit? Don't bother making full turns if you do just put a few words in each if you could <3 GM panel wont have fixed players either, I'm working on a system where the GM can just click to add another player for each turn but it's turning out to be a lot harder than I thought after my first idea to fix it failed miserably. :D
I'm back now. double-teaming the turns with Seed.
Aha, Seed did my turn completely fucking wrong. Should I post my ACTUAL turn here? I had to go to bed before last night due to parents, so I couldnt edit the turn.
Dude this system breakdown thing is goddamn awesome. Wondering why all of the gas giants are Ammonia/Methane based atmospheres though. Usually, Gas Giants have an atmosphere of Hydrogen and Helium, which is why if they're massive enough (13+ Jupiter Masses) they undergo a fusion process and become Brown Dwarf stars. Unless all I've found are Ice Giants, which would be somewhat of a pain in the ass. But those still have Helium/Hydrogen.
Because me and seed are double penetrating these turns, they should become a lot more complex, informative and maybe a bit more often. [editline]2nd March 2012[/editline] Send the turns to both me and Seed, btw.
[QUOTE=StarToad;34957118]Aha, Seed did my turn completely fucking wrong. Should I post my ACTUAL turn here? I had to go to bed before last night due to parents, so I couldnt edit the turn.[/QUOTE] Well, the outcomes of your actions and the situations that happened went out of what you expected. I didn't do the turn wrong, rather things just didn't go how you wanted.
[QUOTE='[Seed Eater];34959675']Well, the outcomes of your actions and the situations that happened went out of what you expected. I didn't do the turn wrong, rather things just didn't go how you wanted.[/QUOTE] I smell war. Also quit bitching startoad.
It's still unfair that I didnt get any chance of stopping the Nationalists, VOSK told me that it was unfair that I didnt get a turn to figure out how to deal with them. If my memory of mine and his chat serves me right, anyways.
[QUOTE=StarToad;34960075]It's still unfair that I didnt get any chance of stopping the Nationalists, VOSK told me that it was unfair that I didnt get a turn to figure out how to deal with them. If my memory of mine and his chat serves me right, anyways.[/QUOTE] I don't. It's a direct consequence of the problem with the Vandurans, which was my creation. However, you yourself are the one who continues to point out how suspicious/anti-ET your people are, and the unpopularity of the ET-Equality Act thing and removal of the president was your idea, I simply tied to two together in a political way. It makes sense as well with the X-Comm founding and funding, as a nationalist government would support to its fullest a group specifically created to fight ETs. What I'm saying is that everything that you said set up the position and the allowance of nationalists to take control. I didn't have to do anything for that. The only change that I made was simply specifying how some things occurred and were linked, and the consequences of the nationalists coming in (and in the case of the ET law, based off something you said yourself- that it was unpopular.) Everything that happened happened in a relatively short time and fit in with what you had for your turn. Given the events that you gave- the changing of two presidents, the unpopularity of the bill, the ET-fighting group- there would not have been another year to deal with the issue. The political climate was troubled and the population is paranoid.
[QUOTE=StarToad;34957118]Aha, Seed did my turn completely fucking wrong. Should I post my ACTUAL turn here? I had to go to bed before last night due to parents, so I couldnt edit the turn.[/QUOTE]Keep in mind when you're doing country RPs' like these, not everything you order your people to do will not work out with what you had in mind.
[QUOTE='[Seed Eater];34960143']-snipped wall of text for size-[/QUOTE] So in effect, you basically ignored the PM of the turn, instead you went with the turn I sent before it, and ignored the insturctions in my PM, all just to try and start some Civil Unrest/War or a Galactic War?
[QUOTE=StarToad;34960727]So in effect, you basically ignored the PM of the turn, instead you went with the turn I sent before it, and ignored the insturctions in my PM, all just to try and start some Civil Unrest/War or a Galactic War?[/QUOTE] It would be beneficial to me. Also yes, i think it is good thing he done it, it will make the game more interesting.
He still disregarded an edit to Turn 6 that I sent him before, even though it was within his Hour Deadline (Before he pushed it to 8 PM, at least)
[QUOTE=StarToad;34960727]So in effect, you basically ignored the PM of the turn, instead you went with the turn I sent before it, and ignored the insturctions in my PM, all just to try and start some Civil Unrest/War or a Galactic War?[/QUOTE] I went off the updated turn, but it didn't have any significant changes from what I based your turn off, besides some "if" statements. Given the events, some things you ordered didn't happen. Some things you wanted didn't happen. If you have a qualm with that, you can try to get it retconned by taking it up with Vosk. I've had my say and I'm sticking with my reasoning.
The Updated Turn didn't have Hybrids mentioned in it. A lot of the stuff that was in my turn wasn't in the updated turn that you said you went off of.
[QUOTE=StarToad;34960884]The Updated Turn didn't have Hybrids mentioned in it. A lot of the stuff that was in my turn wasn't in the updated turn that you said you went off of.[/QUOTE] Quit bitching you won't change anything.
[QUOTE=StarToad;34960884]The Updated Turn didn't have Hybrids mentioned in it. A lot of the stuff that was in my turn wasn't in the updated turn that you said you went off of.[/QUOTE] This is true, and this is my fault because I skimmed that part since it was 90% the same. I'll take out the hybrids if you want, as well as the term limit since that isn't mentioned in the updated version either. But it still doesn't affect the reasoning for the nationalists, since all the reasons are still there. [editline]2nd March 2012[/editline] [QUOTE=overpain;34960916]Quit bitching you won't change anything.[/QUOTE] He has a right to complain.
Aye, but the big part of the mass hysteria causing the Nationalists to gain a ton of support in the first place to try and go and make the Terrans Isolated from the rest of the universe and to try and make an entire bloody planetary defense system under the pretense of invasion. With the Hybrids removed, the Mass Hysteria is removed, and the Nationalists lack a TON of support due to that.
[QUOTE=StarToad;34960979]Aye, but the big part of the mass hysteria causing the Nationalists to gain a ton of support in the first place to try and go and make the Terrans Isolated from the rest of the universe and to try and make an entire bloody planetary defense system under the pretense of invasion. With the Hybrids removed, the Mass Hysteria is removed, and the Nationalists lack a TON of support due to that.[/QUOTE] The coup still would have occurred- the nationalists gained support in the senate, and the coup was in response to the pirate documents, not the hybrids. The hybrids only served for the hysteria and increased support of the nationalists- they'd still be getting the support and would still be in control either way. The hybrids only served to further support an already supported political entity. The hybrids would have happened post-coup.
But the Hybrids made up a large part of the Hysteria that led to the Terrans pulling out of the project/alliance in the first place. The main factor being the Hysteria not being there, Terrans are still mostly in support of the Alliance as it doesn't fuck them over. In short, there's no real valid reason for the Nationalists to continue their actions without drawing a ton of anger from the Terrans and X-Com itself.
[QUOTE=StarToad;34961078]But the Hybrids made up a large part of the Hysteria that led to the Terrans pulling out of the project/alliance in the first place. The main factor being the Hysteria not being there, Terrans are still mostly in support of the Alliance as it doesn't fuck them over. In short, there's no real valid reason for the Nationalists to continue their actions without drawing a ton of anger from the Terrans and X-Com itself.[/QUOTE] Wait wait wait, you play for terrans not like ones in the starcraft, but the ones that is in x-com? Never knew that
[QUOTE=overpain;34961152]Wait wait wait, you play for terrans not like ones in the starcraft, but the ones that is in x-com? Never knew that[/QUOTE] Yeah, didn't you see the Datasheet I posted back on page 9? Didn't the craft look familiar? Or the flag? Or the organization formed this turn?
[QUOTE=StarToad;34961183]Yeah, didn't you see the Datasheet I posted back on page 9? Didn't the craft look familiar? Or the flag? Or the organization formed this turn?[/QUOTE] Umm, the first thing i think when i hear about terrans is starcraft, and i didn't looked in the data sheet very closely, since you are too far away from me to care.
Aw well, at least you figured out the series I took inspiration from. That counts for something.
[QUOTE=StarToad;34961078]But the Hybrids made up a large part of the Hysteria that led to the Terrans pulling out of the project/alliance in the first place. The main factor being the Hysteria not being there, Terrans are still mostly in support of the Alliance as it doesn't fuck them over. In short, there's no real valid reason for the Nationalists to continue their actions without drawing a ton of anger from the Terrans and X-Com itself.[/QUOTE] From the standpoint of the Terrans, though, there's two scary alien races that acted hostile really close by. Your entire race is paranoid for their existence and so they vote in favor, int he Senate, for the nationalists, who are looking to maintain Terran interests and protect the planet. This is favorable. They gain support. No hysteria involved. The hero of the people resigns from the presidency. A new president is elected- not a nationalist. At some point, a law allowing the intermingling and peace between the Terrans and other races is created. It is rather unpopular, but Terrans go along with it. The new president is found to be a sack of shit. People are angry, so the Nationalists act and take his place, promising the people what they want to hear. You now have a nationalist majority in the Senate, and a nationalist president. They act to remove the alliance with the new races, which is fine with the majority of the population, who are already nervous and buying arms and entering the military in preparation for potential defense. Things get worse when rumors appear that the races are interbreeding. This does not bode well with the Terran people. It definitely bodes badly with the nationalists. They take the extra steps to pull the Terrans from the Space Dock and prevent Hyperkin and Vandurans from entering Terran sectors, which the people do not mind at all. At some point during this, the former president, hero of the people, founds an ET-countering strike force. This is met with approval by the people and the nationalists. This is the basis of what happened this year for you. This is how I gauged the reactions of the Terrans. They aren't die-hard anti-ETs, but the nationalists are serving to tell them what they want to hear and making things okay for the people, who are paranoid. Maybe not in hysteria, but definitely paranoid. It could be likened to the political climate of Germany with the Fascists. People were skittish about communists, communists come along and burn the parliament down, the nationalists take advantage of this by promoting anti-communism and support for the German people, and wha-la, you have nazis in power. Except the difference is that on your planet, the nationalists aren't despots or dictators.
Xenophobes are usually Despots or Dictators though. And besides, the EXACT reason you made that happen with the killing off the Alliance/Assistance on Space Dock was due to the Hysteria/Panic caused by the Hybrids. The Nationalists couldn't possibly be dumb enough to realize pulling out of a Project after the last president promised to help and form an alliance with them might result in the Terrans being absolutely bloody wiped out. With the Hybrids being retconned, the Nationalists couldn't possibly hope to win the people over by saying "Dem Aliens.... Der baed!" When they know for a fact that two huge Alien Races with bigger ships then they do have a Space Dock relatively close to their systems without causing massive panic and the Civillians BEGGING X-Com to take out the Nationalists.
[QUOTE=StarToad;34961312]Xenophobes are usually Despots or Dictators though. And besides, the EXACT reason you made that happen with the killing off the Alliance/Assistance on Space Dock was due to the Hysteria/Panic caused by the Hybrids. The Nationalists couldn't possibly be dumb enough to realize pulling out of a Project after the last president promised to help and form an alliance with them might result in the Terrans being absolutely bloody wiped out. With the Hybrids being retconned, the Nationalists couldn't possibly hope to win the people over by saying "Dem Aliens.... Der baed!" When they know for a fact that two huge Alien Races with bigger ships then they do have a Space Dock relatively close to their systems without causing massive panic and the Civillians BEGGING X-Com to take out the Nationalists.[/QUOTE] Alright, I see your reasoning. We keep the alliance intact, but the equality law still goes and the nationalists remain. Are you fine with that?
Fine, i'll revise my NEW turn for Turn 7. It will involve getting the bastard Nationalists out of power though. And do remove the Hybrids. They don't have much in the way of Plot development YET. For now, just say X-Com kicked Pirate Ass and recovered a ton of stolen shit.
I wan't that galactic war would happen, and wouldn't involve me.
Why would you even care if there was war pain? You have absolutely nothing to do with our systems
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