• Age of Mines - Your favorite Minecraft Role-Play experience is back and better than ever!
    433 replies, posted
[QUOTE=Chezhead;30288910]I'll still create a ton of story stuff. No need to give me any sort of admin powers for banning, just /give and basic worldedit commands. I'll create dungeons, events, and anything to add some story and excitement to make it unique if needed.[/QUOTE] We'll take it into consideration.
Looks cool, I never played it the first time. Looking forward to playing. :buddy:
Okay, Osku confirmed my role as loremaster, and we set some perimeters so I don't go around creating chaos. (I wouldn't have done that in the first place, though.) Can't wait to start on this again!
[QUOTE=Chezhead;30292455]Okay, Osku confirmed my role as loremaster, and we set some perimeters so I don't go around creating chaos. (I wouldn't have done that in the first place, though.) Can't wait to start on this again![/QUOTE] Your tier idea sounds pretty okay to me.
Soooo, when will the test server be up?
[QUOTE=Chezhead;30293754]Soooo, when will the test server be up?[/QUOTE] Well, Mister Impatient, talking to Osku, it should be up tomorrow.
Wow, this is great news! Glad to see the new server up.
[QUOTE=Loriborn;30295370]Well, Mister Impatient, talking to Osku, it should be up tomorrow.[/QUOTE] I just can't wait for this to start up again!
Looking forward to this.
You guys could start with making medieval skins :v:
Also, changing skins will be a must?
Can somebody make this look Medieval? I'm using someone else's computer at the moment [IMG]http://www.mcskinsearch.com/skins/1306899438.png[/IMG]
Less color?
I have a collection of medieval skins I made, I could give them to you guys to use and edit.
Hmm, does MC support 32x skins?
These are some of my base skins: They have the idea in place, and all you have to do is edit them slightly to match your character. [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Green_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Green.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Hunter_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Hunter.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Artist_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Artistic.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Hobbit_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Hobbit.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Joe_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Joe.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Miner_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Miner.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Ancient_Front.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Ancient.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Zombie.png[/IMG] [IMG]http://i833.photobucket.com/albums/zz254/Loriborn/Minecraft/Skin%20pngs/Cultist.png[/IMG] [editline]7th June 2011[/editline] [QUOTE=oskutin;30311362]Hmm, does MC support 32x skins?[/QUOTE] Not without a patcher.
We should start planning the rules soon?
[QUOTE=oskutin;30315424]We should start planning the rules soon?[/QUOTE] 1. Peasants can only eat bread lol jk
Can someone make me a skin that looks like a duke with a monocle? [editline]8th June 2011[/editline] [img]http://gyazo.com/16bf95bfe85a6ccd6fe0954a37feb5ae.png[/img] What do you guys think?
Quick fix: [img]http://www.1337upload.net/files/9terrain.png[/img]
Can't wait to play!
Does anybody have suggestions?
Suggestions for what? Like mods, rules or what?
I'm going to get working on those tool textures once i find a decent .jar opener for OSX :v:
[QUOTE=kevinseven;30333234]Suggestions for what? Like mods, rules or what?[/QUOTE] For his texture pack, I think.
[QUOTE=macdoo999;30333320]For his texture pack, I think.[/QUOTE] Oh, well I think the lapis chunks are a bit big. Will the server be up today?
I've tried to make another skin, but I feel I may have made it a bit too bright. [img]http://img824.imageshack.us/img824/2617/medallionmanpic.png[/img] [img]http://img842.imageshack.us/img842/9386/medallionman.png[/img] [editline]8th June 2011[/editline] [QUOTE=oskutin;30332714]Does anybody have suggestions?[/QUOTE] I think the diamond should be a bit less multicoloured.
Waiting lori to come online. [editline]8th June 2011[/editline] Suggestions about server, rules and such not about textures :v:
Maybe you should get a mod that removes usernames above peoples heads? It might be hard to know who's talking but it would make sneaking around easier.
Heres my suggestion of rules: Common: -Every structure must have a point, so no water and lava and 1x1 towers or buildings which are just a fugly windowless block, so please make proper buildings. -Don't leave flying trees and keep the map nice looking. -Griefers will be permanently banned. -Don't damage peoples houses and property. -Small scale thievery and stealing is allowed. -Use common sense with everything. -Respect others. Factions: -You must belong to atleas one faction. -Factions make their own laws and rules, but please don't make totally liberatist factions where people can do what ever thay want, totalitarian factions and factions with taxes and bureaucracy adds more gameplay and fun. -Ask an admin if you want to set up on faction and collect people. -Don't attack to defenceless faction. Settlements: -Stick in cities or nearby them or atleast near roads between cities, we do not want people to be scattered in wilderness. -Ask from faction leader if you want to set up a new town. -Cities can be planned by factions or not, so read the city rules from town center. Diplomacy and politics and citizen classes and burearcracy is engouraged.
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