Facepunch zombie escape server (now with 100% more working)
2,001 replies, posted
I don't be likin' me no furrys 'round these servers boy, ya' hear?
[QUOTE=breakyourfac;19750102]I don't be likin' me no furrys 'round these servers boy, ya' hear?[/QUOTE]
:colbert:
spider is scary as shit :frown:
[QUOTE=LasPlagas;19750049]:smug:
I'm delighted to hear how semi-accepted I am, though that's probably because the server host is a furry and Reag's my homeboy.
'SGOOD ANYWAY.[/QUOTE]
Don't you mean:
:smugdog:
[QUOTE=Cypher_09;19750159]spider is scary as shit :frown:[/QUOTE]
:saddowns:
Can't wait for finals to end. :frown:
I should go to bed. Spent the past 2 hours and 3 minutes to get Source Filmmaker to work.
Everyone should join the steam group! [url]http://steamcommunity.com/groups/fpze[/url]
Also, if anyone's for an organized time, we should all be on at 4pm EST (10 pm GMT)
This is an advertisement brought to you by Scout1!
Hahahaha 10pm, no.
10PM? What? I ain't gonna play CSS all night, i've rather spend time on Fallout 2 getting wasted on Mentants and Jet or Stimpacks
I'll come at around 8pm GMT or so. 10pm is starting to be a bit too late.
At 11PM i usually log off on weekdays, unless its a holiday or that
I'll be back from work at ~20:00 GMT, and playing untill midnight probably.
Im gonna wait in the server a bit do see if anyone will join
I was going to but nvm.
I've got a few things to do that I said I would, once they are done I'll camp the server like normal. :v:
Removed the ghoul and both L4D models since they are the highest poly, let's see tonight if the lag is sorted, if not the spider will have to go too.
The Fallout 3 Feral Ghoul was awesome though :(
I'll hop on the server, hopefully it will fill up like yesterday.
[editline]08:15PM[/editline]
I vote that spamming the overpowered grenades from the !zbuy menu be a kickable or bannable offense, there's nothing more annoying than a rain of them coming from a single person.
[editline]08:15PM[/editline]
Just remove zbuy alltogether.
[editline]08:16PM[/editline]
I'm looking at you combotroop
Spamming grenades is a valid tactic available to everyone.
[QUOTE=g1real;19765569]Spamming grenades is a valid tactic available to everyone.[/QUOTE]
It's not a valid tactic. They should be one-time use, that's why they're so powerful and their fire effects last for so long. It's not fun if the zombies get set on fire every time they've recovered from the previous. Face it, the humans aren't the only players in the game allowed to have fun, the zombies should have fun too but it's reduced by spam.
You might be going "yeah this is awesome look at me spam these nades die zombie scum" while basically making it like griefing for the zombies.
There seems to be a mistake, Event starts in 20 minutes (aka 9 PM GMT) not at 10 PM GMT, get on the server!
[QUOTE=Orkel;19765631]It's not a valid tactic. They should be one-time use, that's why they're so powerful and their fire effects last for so long. It's not fun if the zombies get set on fire every time they've recovered from the previous. Face it, the humans aren't the only players in the game allowed to have fun, the zombies should have fun too but it's reduced by spam.
You might be going "yeah this is awesome look at me spam these nades die zombie scum" while basically making it like griefing for the zombies.[/QUOTE]
trollface.jpg
[QUOTE=g1real;19767101][QUOTE=Orkel;19765631]It's not a valid tactic. They should be one-time use, that's why they're so powerful and their fire effects last for so long. It's not fun if the zombies get set on fire every time they've recovered from the previous. Face it, the humans aren't the only players in the game allowed to have fun, the zombies should have fun too but it's reduced by spam.
You might be going "yeah this is awesome look at me spam these nades die zombie scum" while basically making it like griefing for the zombies.[/QUOTE]
trollface.jpg[/QUOTE]
Is that your final answer? Why should they? QUOTE Orkel 19765631 It s not a valid tactic is not fun if the zombies get set on fire every time they ve recovered from the previous? Are all Face it the humans not the only players in the game allowed to have fun the zombies should have fun too but it is reduced by spam? OK I will try to be going yes this is awesome look at you spam these nades die zombie scum while basically making it like griefing for the zombies QUOTE trollface jpg.
You do know, that if i throw a nade at you and your already on fire, the napalm doesn't have a stack effect, it just blows you away
[QUOTE=ComboTroop;19778041]You do know, that if i throw a nade at you and your already on fire, the napalm doesn't have a stack effect, it just blows you away[/QUOTE]
This is something you're very easily victim of if you're burning because burning slows you down like hell, making it even easier to blow away.
Plus it's happened way more than once that one nade just ruins the entire game for the zombies, and I've not even been on for that long.
YOU'RE A ZOMBIE ON A ROOF AND YOU NEED TO GET SOMEWHERE FROM HERE? I DON'T THINK SO *nade knocks zombie miles away.*
[QUOTE=LasPlagas;19779770]This is something you're very easily victim of if you're burning because burning slows you down like hell, making it even easier to blow away.
Plus it's happened way more than once that one nade just ruins the entire game for the zombies, and I've not even been on for that long.
YOU'RE A ZOMBIE ON A ROOF AND YOU NEED TO GET SOMEWHERE FROM HERE? I DON'T THINK SO *nade knocks zombie miles away.*[/QUOTE]
Stay back or use the grenade to accomplish your brain-eating needs.
You can Counter-attack with the grenades, and propel yourself towards the humans, i've managed to kill 2 humans like this, its easy to do. Plus now that the radius is alot smaller its about 70% of what it was, you are able to dodge them alot more easily now, i've dodged the nades alot more than usual because of this nerf ,which Scout put in place.
[BOX] Scout1: Mind making a post for me (I am banned :V)
Bengley: depends what it is
[BOX] Scout1: Just tell the ZE server to get on at 1:30 PM EST (6:30 PM GMT)
I'll be on around 20:00 GMT again, not sure for how long.
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