Unless anyone has any objections I'm going to help with Konakona's mining project for roads.
[QUOTE=Profanwolf;32356098]We actually hit the player limit of 60 players, amazing!
[editline]18th September 2011[/editline]
Added 10 slots since it was full.[/QUOTE]Wow!
[QUOTE=angelangel;32356541]~60 player milestone~
congrats[/QUOTE]
Achievement unlocked.
[thumb]http://horobox.reager.org/u/Orkel_1316456910.png[/thumb]
are you running on the experimental bukkit build, if yes, how's it running?
[QUOTE=war_man333;32357386]are you running on the experimental bukkit build, if yes, how's it running?[/QUOTE]
Fantastic, had 60 players on not long ago.
[editline]18th September 2011[/editline]
Banned stengun and waterking for tnting wlfeh's tower.
For a month.
Did a creeper blow up inside my house or something?
If only the ping was in numbers instead of thw signal bars.
Hnnnng, logged off with half a heart and no food bar left. Now I can never go on again
Hey Profan, I found a classic spider dungeon (cubical mossy cobble one) and I destroyed the monsterspawner so I could get a spawner drop. It didn't actually drop a spawner, though. Apparently that's a mod feature of some kind, which we haven't got (yet).
My question was if I could get a monster spawner block, because a pig generator near spawn would be a very nice thing to have indeed.
I just had a chunk error which let me see a stronghold, I don't think anyone's been there yet either
It's not a mid-air floating farm, it's literally on the water. I can make it look more reasonable by adding a wooden deck under it. :v:
[QUOTE=V12US;32360885]Hey Profan, I found a classic spider dungeon (cubical mossy cobble one) and I destroyed the monsterspawner so I could get a spawner drop. It didn't actually drop a spawner, though. Apparently that's a mod feature of some kind, which we haven't got (yet).
My question was if I could get a monster spawner block, because a pig generator near spawn would be a very nice thing to have indeed.[/QUOTE]
Yeah sure I'll hand you a monster spawner tomorrow.
[editline]18th September 2011[/editline]
[QUOTE=CabooseRvB;32361318]It's not a mid-air floating farm, it's literally on the water. I can make it look more reasonable by adding a wooden deck under it. :v:[/QUOTE]
That's also in the rules not to do, make it look good.
So it applies to water too? Laaame.
fine I'll make it better.
[QUOTE=CabooseRvB;32361449]So it applies to water too? Laaame.
fine I'll make it better.[/QUOTE]
It's so the world doesn't turn into a giant shitpile, for example people like you making swastikas everywhere.
NATH Y U MAKE TREE IN MY STATION :pwn:
Pffft it's within reasonable parameters when i'm done reforming i.
If anyone wants to harvest this stronghold, it's located at 59,29,-1016. Just remember who discovered it.
Could I get a spawner as well? There was one by the library, and 2 in the mineshaft nearby (I've destroyed all 3, as they were spamming poison spiders)
Thank you Profan for removing that ugly wall of cobble. It ruined the view from Port Travis.
Why is it so hard for people to make decent looking things. When I decide on making a building I try to be considerate of others in the area so its not out of theme or really ugly. People these days are so inconsiderate.
Maybe someone would like to refurbish and use this stronghold later?
Would turning it into a natural island be better?
[QUOTE=CabooseRvB;32362213]Would turning it into a natural island be better?[/QUOTE]
Yes :v:
[editline]18th September 2011[/editline]
Oh yeah by the way , lytreehelper will return tomorrow most likely(basically treehugger)
I miss /home and /spawn
[QUOTE=Profanwolf;32362422]Yes :v:
[editline]18th September 2011[/editline]
Oh yeah by the way , lytreehelper will return tomorrow most likely([/QUOTE]
Alright, so me and Toke terraformed it and you won't see the random floating swastika, but a island with a swastika. :D
[QUOTE=Profanwolf;32362422]
Oh yeah by the way , lytreehelper will return tomorrow most likely(basically treehugger)[/QUOTE]
Yay the mod I missed the most. Also what mod was it that allowed you to retrieve spawners when you destroyed them?
[editline]18th September 2011[/editline]
[QUOTE=Biotoxsin;32362562]I miss /home and /spawn[/QUOTE]
Make a bed and get over it. I like it, makes survival a bigger issue. It was too comforting knowing you could leave a mineshaft at any time.
This local chat thing is very concerning for people who want to live on their own, like the mountain folk and me. The servers got a decent amount of people in it yet it feels like there's no one, like a ghost town. Just people joining and leaving.
I liked the being able to chat to people and I know it's to reduce chat spam/lag but it just kills the multi-player feeling for me. At least create a channel for people who want to chat. Feels very lonely.
There is, it's called global.
[QUOTE=Ogris;32363576]There is, it's called global.[/QUOTE]
I joined global, and it still says nobody can hear me. Is that normal?
Me, DonutRvB and time rider found a stronghold under our town.
It will be under joint rule with Godwinberg and Cliffhaven.
[QUOTE=DarkCisco;32364296]Me, DonutRvB and time rider found a stronghold under our town.[/QUOTE]
That's two of the three strongholds that have been discovered at this point (as far as I know
[QUOTE=Death n1;32363354]This local chat thing is very concerning for people who want to live on their own, like the mountain folk and me. The servers got a decent amount of people in it yet it feels like there's no one, like a ghost town. Just people joining and leaving.[/QUOTE]
And people dying. :v:
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