[URL="http://www.moddb.com/mods/zombie-survival3"]Aftermath source[/URL] is pretty much doing the same thing as you are only on the source engine. From what I seen they could use some models/maps
"and get people to throw pitchforks in your ass."
Ouch!
[editline]31st August 2013[/editline]
Yes, I see that. It looks like (from their graphics) that our models and textures will be too high quality/high poly. Not hating or anything, it wouldn't be good if their game crashes because of our models. D:
hey man if you need any help at all music modelling texturing anything just hit me up!!!
also if youre looking for an ideas guy that works too!
aspen where are my scaffolding models
[QUOTE=TCB;42043527]aspen where are my scaffolding models[/QUOTE]
obama
[QUOTE=Aspen;42043514]hey man if you need any help at all music modelling texturing anything just hit me up!!!
also if youre looking for an ideas guy that works too![/QUOTE]
Do you have anything you can show me? Also add me on Skype. SantasApple. :)
[QUOTE=Zang-Pog;42084178]Okay, one question. Why would anybody want to help you if you're going to act like a cunt everytime somebody asks you a question?[/QUOTE]
Urm... what? I did apologize for my attitude, and please read the thread! CAN WE PLEASE NOT GET INTO THIS AGAIN?
Thank you.
Also, I did not act like a cunt when people asked me questions.
I did act like a cunt though.
[IMG]http://www.mediafire.com/convkey/a961/hipj0s5ezjyt2l77g.jpg?size_id=6[/IMG]
Silencer ---- Not finished yet, as you can see the damage at the front of it is too tidy and flat.
I need to use more brushes.
Gotta give him props for actually managing to get something done :v:
WWII silencers were mostly integral, that looks like a modern threaded type
immersion ruined, gg developer
0/10 would not play.
[QUOTE=trotskygrad;42091704]WWII silencers were mostly integral, that looks like a modern threaded type
immersion ruined, gg developer
0/10 would not play.[/QUOTE]
There is a modern game type. With modern weapons 'n' shit. :D
What do you guys think of a zombie editor? A mixture of Forge from Halo Reach, (Meaning you can pick up objects and move them and have different category's) Far Cry 3's Map Editor, CoD WaW's Radiant, and of course my own customization ideas.
I would type what would go into this editor but I got about a quarter of the way and it took 27 minutes.
[QUOTE=MangoSlice;42101118]What do you guys think of a zombie editor? A mixture of Forge from Halo Reach, (Meaning you can pick up objects and move them and have different category's) Far Cry 3's Map Editor, CoD WaW's Radiant, and of course my own customization ideas.
I would type what would go into this editor but I got about a quarter of the way and it took 27 minutes.[/QUOTE]
lmao have fun programming a fully featured map editor.
[QUOTE=Johnny Guitar;42102200]lmao have fun programming a fully featured map editor.[/QUOTE]
Can I just say one thing? You have no idea what I am capable of.
Also just because I am younger than most game developers doesn't mean I'm shit and have no experience!
Okay that was two things, oh well.
you cant create a map editor with UDK, Once the game is compiled and setted up you cant modify anything regarding the level the closest you can get is to release the editor itself next to the game ( implying it gets done )
and for a game you just cant go arround an say HI GUYZ IM GONNA CREATE A COD LIEK ZOMBIEH GAME IS GUNNA BE SO GOOOOD!
the foundation of any game is always the GDD, Game design document with out it unless you have extreamly good organization it wont work well
[QUOTE=werewolf0020;42107825]you cant create a map editor with UDK, Once the game is compiled and setted up you cant modify anything regarding the level the closest you can get is to release the editor itself next to the game ( implying it gets done )
and for a game you just cant go arround an say HI GUYZ IM GONNA CREATE A COD LIEK ZOMBIEH GAME IS GUNNA BE SO GOOOOD!
the foundation of any game is always the GDD, Game design document with out it unless you have extreamly good organization it wont work well[/QUOTE]
I'm not going around saying "HI GUYZ IM GONNA CREATE A COD LIEK ZOMBIEH GAME IS GUNNA BE SO GOOOOD!" I asked for some help, and I did say it may be a good game, but I was speaking hypothetically, I think it was on the first page on this thread. :)
[editline]7th September 2013[/editline]
[IMG]http://www.mediafire.com/convkey/cbb2/g76tclbkmgl1zj49g.jpg[/IMG]
Another texture. :)
Even if you DO succeed (hah.). Let's see you get through the publishing.
INCOMING LAWSUIT!
Also, you come to facepunch, ask for help, and didn't expect hate. :suicide:
Nevermind, I got some people to help, so YAY!
[editline]8th September 2013[/editline]
Oh and like I said before, some of you here seem to think that because I am younger than most developers that I have no experience! I can say I have more than enough experience to make a game!
I have a vision in my head on what I want this game to look like and feel like, I will not stop or give up until I achieve that!
Hey mango is there anything I could do? I would happily help you, and I will only ask for a couple of models from origins as a return :) (when it is out on pc) :D
I already have UDK and modeling software and that ;)
I could also do textures for you :)
[QUOTE=MangoSlice;42107573]You have no idea what I am capable of.
[/QUOTE]
Oh my god drop this right now.
[QUOTE=Mr. Rolenys;41941154]I can be the ideas guy.
$20/h[/QUOTE]
That is more than managers at mc donalds get.
[QUOTE=SaladPepper;42114066]Even if you DO succeed (hah.). Let's see you get through the publishing.
INCOMING LAWSUIT!
Also, you come to facepunch, ask for help, and didn't expect hate. :suicide:[/QUOTE]
Wait! I thought that this wasn't "hate". :v
[editline]10th September 2013[/editline]
[QUOTE=TomEFC98;42117933]Hey mango is there anything I could do? I would happily help you, and I will only ask for a couple of models from origins as a return :) (when it is out on pc) :D
I already have UDK and modeling software and that ;)
I could also do textures for you :)[/QUOTE]
Urm... okay cool. Thanks! It's awesome that you want to help. :)
[QUOTE=werewolf0020;42107825]you cant create a map editor with UDK, Once the game is compiled and setted up you cant modify anything regarding the level the closest you can get is to release the editor itself next to the game ( implying it gets done )
and for a game you just cant go arround an say HI GUYZ IM GONNA CREATE A COD LIEK ZOMBIEH GAME IS GUNNA BE SO GOOOOD!
the foundation of any game is always the GDD, Game design document with out it unless you have extreamly good organization it wont work well[/QUOTE]
you can to a degree but you would require the source code or do a lot of hacky stuff. I'm doing my share of hacky shit with UDK to be fair though since I don't have source access. Although if I get around to actually releasing or even posting about it I would probably do it properly
op the issue you have is you think big without taking any baby steps
[QUOTE=Johnny Guitar;42143067]op the issue you have is you think big without taking any baby steps[/QUOTE]
He may be young but that doesn't mean he has to take baby steps!
[sp]Edit: Im surprised you guys thought I was serious.[/sp]
[QUOTE=Sally;42145901]He may be young but that doesn't mean he has to take baby steps![/QUOTE]
You cant run if you dont know how to walk, you cant create a game if you dont know how the creation of a game itself works
if you dont know any of these.. i dont even need to say how it can end up
[editline]10th September 2013[/editline]
[QUOTE=Johnny Guitar;42143067]you can to a degree but you would require the source code or do a lot of hacky stuff. I'm doing my share of hacky shit with UDK to be fair though since I don't have source access. Although if I get around to actually releasing or even posting about it I would probably do it properly
op the issue you have is you think big without taking any baby steps[/QUOTE]
ooo, i was almost sure you couldnt modify the landscape after it was compiled, mind sharing your secrets if you do progress ? : ) and yeah for most of the changes related to that one would need the full engine licence thats EXPENSIVE as fuck
[QUOTE=werewolf0020;42145995]You cant run if you dont know how to walk, you cant create a game if you dont know how the creation of a game itself works
if you dont know any of these.. i dont even need to say how it can end up
[editline]10th September 2013[/editline]
ooo, i was almost sure you couldnt modify the landscape after it was compiled, mind sharing your secrets if you do progress ? : ) and yeah for most of the changes related to that one would need the full engine licence thats EXPENSIVE as fuck[/QUOTE]
Well I guess I could still make a map editor, I guess I will just have to have separate maps or something instead of a terrain editor? Thanks for telling me instead of me finding out the hard way.
"Im surprised you guys thought I was serious. " - Sally
YEAH! WIZUDD BIRD!
oh my god you are dumb lol
Question: Is this a "fan game" or near enough a clone of it?
Also how can anyone be the "ideas man" if you are making a zombie survival game. The fact you said "Zombie Survival" and "CoD Zombies" means you came up with like 0 idea and used it from elsewhere.
adding maps and textures aren't ideas. That's content
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