The picture-ised story dosn't show for me. :saddowns:
Someone type up what happened in your session for those of us who weren't there.
Here's the brief version of the story.
The Guardsman and the not so badly shot up tech priest went over to a nearby medical facility (read, grimy little room with a medicine cabinet.) and asked for medical supplies.
The Tech-priest failed to intimidate the little girl behind the counter so the guardsman decided to axe the desk a question.
One terrified little girl later our comrades return with a backpack full of various drugs and chems, most of most are probably illegal and/or dangerous (read hilarious).
In the meantime the other 3 of us decided to ungag the prisoner. He spat and swore at us so I responded to that with a Psyker staff to the nutsack, he fell unconscious once more.
After we patched ourselves up we woke him up for a second time and asked him very nicely to tell us who sent him.
He mentions being paid half now and Half later and something about not knowing who sent him.
We then "persuaded" him to tell us where the money was (Read: The guardsman twisted his legs round until they broke)
We then took the guy outside, and I quote, "Smashed his head to powder and stuffed him in a nearby bin."
We returned to the small chapel building thingy where we were asked what we did with the prisoner.
[media]http://oi56.tinypic.com/4ub5tj.jpg[/media]
And yes that actually happened. We even got 100 xp apiece for it. Well the two who beat the shit out of him got 150xp and a free corruption point.
When then went over to his little safety deposit box thing and took all his money. Which gave each of us 400 imperial land funbux (including the people who weren't here)
That's pretty much it
That is pretty much what happened, and far more concise! They were also invited to an "Ascension" event to be held in 2 days time, they neglected to ask what this event actually was.
[QUOTE=cyclocius;28909654]That is pretty much what happened, and far more concise! They were also invited to an "Ascension" event to be held in 2 days time, they neglected to ask what this event actually was.[/QUOTE]
This is dark Heresy, we don't NEED to know what the ascension event is.
We just need to know that it's HERESY!
[QUOTE=thisguy123;28911730]This is dark Heresy, we don't NEED to know what the ascension event is.
We just need to know that it's HERESY![/QUOTE]
And that Mother There- I mean Grigota must [B]DIE![/B]
And possibly her congregation, although that is not decided yet.
Little Girls must not get in the way of the Imperial Inquisitorial Raid, yeah, Drug Raid.
Be sure to inform your members when the game is in "Cutscene Mode".
I had them finally reach the heretical doctor they had been hunting for a while now. After infiltrating her bunker-fortress and killing about 20 killsquad troopers, unarmed, and a one-on-one high-intensity sword fight with the noble-yet-heretic-assisting Lieutenant, they had reached her inner sanctum. The Cell leader gave his little "You are declared a heretic in the eyes of the Emperor and the Inquisition..." speech to her and just before they could kill her, they remembered that she had send millions of thrones to a local orphanage, emptying her company funds to a good cause.
Our resident tech-priest, being obsessed with obtaining funds to buy mechadendrites, requested that they torture her to find the location of the orphanage and take the money for themselves. Naturally having the PC's find millions of thrones would be game-breakingly bad, not to mention plain evil. The evil doctor pulled a hidden laspistol from beneath her desk, raised it to her head and pulled the trigger.
GM: "Aaaaaaaand she's dead."
Tech-priest: "Now roll for accuracy and damage." He said with a smug look upon his face.
Turns out she had merely blinded herself with a poor damage roll. I reversed time and declared that she was hardly resisting herself and that the odds of survival were extremely low.
"She. Is. Deaaaaaad."
"Fine..."
And that is why you declare cutscenes.
we gathered together and everyone just played mine craft :v:
[QUOTE=thisguy123;28952189]we gathered together and everyone just played mine craft :v:[/QUOTE]
2 peeps were missing, so yeah...
Pretty much that, scheduled for tomorrow instead. I can't have you attending an Ascension Event and not be at your best!
Damnit guys, we aren't updating this. How will the thread get famous this way?
Hell if you guys ever want an extra player, I'll hop in. This is kinda like DnD, but 40k, right?
Continuing from last time: Face peeling, children screaming, face-melting goodness.
[quote]
...They began walking around to the other side of the lake.
The group approached the entertainer's stand where the man had finally calmed down the horrified children from before. All gathered round and sat in the grass as he drew his small curtains closed on his stand before drawing them once more to reveal what appeared to be a painted hive-city backdrop.
A small sock with an angry face and a guardsman's helmet arises from below. The children giggled and cheered.
"[I]Hey there, Children! It's me, Garry the Guardsman. I'm here today to make sure there aren't any heretics among ya'll. You all worship the Emperor, [B]RIGHT[/B] kids!?[/I]" Said the sock puppet in a gruff militant voice.
"[I]Yeeeeees.[/I]" Said the children innocently.
"[I]Good, cuz I hate me some heretics something fierce.[/I]" Growled Garry.
A second sock puppet rises, a dull neutral look on it's face.
"[I]Hey, kids,[/I]" It said in a slow droopy voice. "[I]I'm Harry the Heretic. I don't know why they call me that. Is it really so wrong to question worshiping an omnipotent corpse? Think about it, what logic is there in it?[/I]"
The kids booed and hissed and threw things at him. Samos ordered Nixios to stop aiming at the puppet and put his autopistol away.
"[I][B]WORSHIP A CORPSE!!!???[/B][/I]" Screamed Garry. "[I][B]THAT SOUNDS LIKE HERESY TO ME, KIDS! You know what we do to heretics here, kids?[/b][/I]"
The kids cheered.
"[I][B]WE HIT HIM WITH THE HERETIC-HITTING STICK!!![/B][/I]" Garry pulled a massive stick engraved with symbols of the Imperium and bruised heretics on it and began brutally beating Harry to a pulp as Harry whined about the pain. The curtains closed and the children applauded the entertainer and went their separate ways.
[B]The Players looked at their GM incredulously as he hurriedly put away his crude sock puppets. They enjoyed it nonetheless[/B].
[/quote]
Continued...
[quote]
After the show, the Cell decided against investigating the large mob of rowdy civilians outside of the "Biomeat Industries" building. Instead, the chose to go their separate ways. Delphan would begin traveling back toward the Adeptus University to meet up with his Magos, while the others would continue exploring the remainder of the city for loot, quests, gear, and other nonsense. For now, we will follow the path of Delphan.
Heading westward, Delphan strolled down a pleasant street lined with luxurious looking manors on either side. After succeeding a perception test, he noticed a dark figure slinking over one of the manor's fences, most likely a cat burglar of sorts. Being the good Samaritan that he is, Delphan jogged over to the iron gate and, using maglev grace, attempted to climb over the fence, failing with a 94. His maglev cut off and he fell flat on his ass. The thief managed to open the manor door by this time, locking it behind him. Realizing he had the agility skill of a Dreadnought, he used his portable lascutter and began cutting through the large padlock on the gate as the burglar accidentally tripped one of the home alarm systems, giving off a large siren.
An upper floor window smashed and the burglar looked out seeing Delphan, began retreating back into the house. Sick of this time wasting, Delphan used his strength to kick off the remainder of the padlock, smashing the iron gate wide open. As he ran into the courtyard, an ottoman flew out of a window, which he chose to powerslide beneath, smashing behind him.
"GO AWAY!" Shouted the Thief.
Delphan responded with a hail of bullets, all chipping the marble off of the walls of the manor. He ran up to the front door and kicked it in, sending it flying off it's hinges like the Kool-Aid man. He ran into the main lobby where the Thief proceeded to throw a small writing desk at him, missing by a mile. He took off running down an upper hallway. Delphan followed. As Delphan was about to make the turn, a massive mirror comes flying past his head. He follows the thief into a bedroom where the thief is halfway out of a window, sirens of the law in the distance.
He launched a Bio-electric blast at the man, hitting his hand, causing him to begin stumbling backwards off the ledge. Delphan sprinted over and grabbed him about the collar, holding him off the edge like Batman to a thug. Then the hover transport of the Skitarii (Militant Adeptus Police) pulled up outside, ordering him to pull the man back into the house. Meanwhile Agents began storming up the hall behind them. Complying, Delphan used his might to fling the Thief right across the room into the wall. The Skitarii Agents arrived, escorting him and the criminal in cuffs into the hover transport to be taken away back to HQ. The ship took them to the station several minutes away and there they were separated and shoved into different holding cells.
Several minutes later he was escorted into an interrogation room where a rather polite Agent asked some questions and filled out his report. He was taken back to his cell telling him that he may be dismissed upon his Magos's confirmation. While in the cell, he found a broken monocle, similar to that of which his Rogue Trader had been wearing back at the port. Speak of the devil himself as the man is dragged, bruised and beaten, back into the cell, verging on unconsciousness. A medicae test by Delphan fixed some of the severe damage, where upon the Trader feebly passed him a small key before going to sleep.
The door at the end of the corridor opened up and a Skitarii and a Servoskull entered, coming up to his cell. Upon seeing Delphan, the Servoskull played it's recorded message:
"[I]Delphan. You've been here less than a day and already you've been arrested? Perhaps your time spent with the fleshy-ones has addled your brains. Either way, finish up and come see me when you can afford it. We have much to discuss...[/I]"
The voice of his Magos faded away as the servoskull left their presence to return to it's master. Given his bail, Delphan left the Skitarii HQ and proceeded to where the rest of his cell were stirring up trouble.
[/quote]
I will update the thread on Party Cell's latest Shenanigans when we conclude the Ascension event. For that we need Ohforf to show up.
[QUOTE=Nitrowing;29006673]Continuing from last time: Face peeling, children screaming, face-melting goodness.
Continued...[/QUOTE]
And I though you couldn't get any more stupid than Dwarf Fortress.
Still, best way to deal with an assassin hiding in the rafters?
Use spasm on the fuck and watch him explode into a puddle of himself.
[QUOTE=cyclocius;29013821]I will update the thread on Party Cell's latest Shenanigans when we conclude the Ascension event. For that we need Ohforf to show up.[/QUOTE]
Fucking Cliffhanger ffffffffffffff
I don't know about you GM's out there, but when I need to come up with a name for a character/city/planet, I like to use latin names.
For example:
I have an NPC who will turn out to be a spy or something. A real shifty type. I go to the English-to-Latin converter: [url]http://catholic.archives.nd.edu/cgi-bin/lookdown.pl[/url], and put in say "Bad" or something. One of the many results comes out to "[I]callidus -a -um [experienced , clever, dexterous, skillful]; in bad sense, [cunning, subtle, sly]. Adv. callide. [/I]" So our shifty agent of whoever becomes Lord Callidus, insidious master of evil.
Works really well for everything in the 40K universe.
I believe we should agree on a date for the next session, or else [I]someone[/I] will always be missing.
It's next tuesday, same as normal.
And Nitro, Callidus is already used for Callidus Assassins.
[QUOTE=cyclocius;29108502]It's next tuesday, same as normal.
And Nitro, Callidus is already used for Callidus Assassins.[/QUOTE]
Well at least we can prove that they are shifty.
In today's episode: We ruin the GM's plans of an epic finale.
this space reserved for documentation
My players just had the most interesting session.
Our psyker is currently plummeting toward a fiery death in molten lead, riding a concrete stalactite all the way down. The other players are currently in battle with a cult, the two psykers leading it, a third-party lesser daemon who spawned from a phenomena, and our nascent psyker has accidentally switched bodies with our cleric.
I will go into detail if anyone is interested.
That sounds...interesting to say the least. I'll post a full log of Party Cells exploits come Thursday after their encounter with the menace that prowls the streets of Hive Gloriana.
A bump, apologies.
This is the long overdue conclusion to Party Cells first mission!
[thumb]http://dl.dropbox.com/u/24644664/TheFirstMission2.png[/thumb]
The beginning of the next mission, The Depths of Glory, is being typed up right now!
[editline]5th May 2011[/editline]
[b]Mission the Second
The Depths of Glory[/b]
[quote]Acolytes
Your adequete though excessive silencing of Mother Grigota and her cult have earned you another chance to earn a Laurel in the Emperors service, Rejoice!
In Hive Gloriana, reports of a suspected Cult killing spree have reached the ears of his most Holy Inquisition.
You are tasked with the task of bringing his Just Vengance to those that would bring harm to his on Earths subjects.
Your contact is Arbitrator Johan, he will be awaiting you at the Adeptus Arbites HQ. Codeword "Rosebud".
Ave Imperator
Blessed is the Mind too Small for doubt [/quote]
[img_thumb]http://dl.dropbox.com/u/24644664/The2ndMission1.png[/img_thumb]
The horrible circlish triangle
[img]http://dl.dropbox.com/u/251301/Reactions/dat-fear.gif[/img]
Geza failing to use an Auspex:
[img]http://dl.dropbox.com/u/251301/Reactions/auspexing.gif[/img]
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