I cooperated with the Saudi 'Faceless' to begin a war between Egypt for the sole purpose of conquering the Suez. The Saudis took a fake gas rounds, developed by the Israelis, and overtook an Egyptian artillery piece and fired them at Israeli lines.
After the Suez incident with Lebanon, I had plans to perform a swift, preemptive strike on them and annex their territory. Syria was willing to allow my troops through the Golan Heights to perform this task.
I had plans to fund extremists in Persia and in other TEU nations to sabotage economic efforts made by those countries.
I had plans to restart a war with Egypt and push along the Mediterranean to create a state for the Christians and get even more land.
I was beginning to mobilize my special forces to conduct live-fire training exercises against the groups in Afghanistan as well as sell their removal services off to the Turkish government to remove the right wing nutjobs that wanted the monarchy back.
[editline]20th June 2015[/editline]
[QUOTE=Emperor Scorpious II;48008982]I prevented Native Hunter/Lebanon from invading Israel. Originally MEC (without my approval), had this long plan to persuade Lebanon that Israel was definitely going to invade him and that he should preemptively strike Israel. In fact, Israel was going to have his forces on the border waiting for Lebanon to invade and repel him instantly. The plan was that NATO members of MEC would then use Lebanon's "uncalled for war" to kick him out of NATO. With him out of that, MEC was free to invade him without issue.
How did I prevent this? I told Persia everything and asked him to help me figure out how to prevent MEC from this suicidal plan (I know for a fact that it was suicidal because I told Zillamaster the whole scheme too and his quote was "You guys are fucked if you think you can get away with this" ). Sobotnik/Persia subtly questioned Native and some MEC members about what was "going on in the world" and using strategic placed comments was able to "figure it out" by himself through MEC replies and persuade Native that it was a bad idea to invade Israel.[/QUOTE]
SHHHHHHH.
Edit: I guess I should also note that I had detailed plans for how I would deal with if Syria/Jordan/Lebanon/Egypt were going to invade me at any given time. I was paranoid, okay.
I spent a majority of the early game being genuinely ignorant and spending much of my time on domestic affairs until I decided to start expanding. And then I spend the second half expanding a kind of a new society that would ultimately end up winning in the end because it improved living conditions. Also I never planned on making any nuclear bombs or building a big army or really planning on war with anyone because I knew that such a war would destroy all of the participants. Plus nuclear weapons are useless.
Despite everybody else's plots and plans, it seems as though I managed to succeed with almost all of my goals in the end.
[QUOTE=Emperor Scorpious II;48008985]Funnily enough, the [B]whole point[/B] of my tanks were to invade the part of Persia that Persia ended up giving me anyway without any kind of payment in return. To be honest, that more annoyed me than anything else :v:[/QUOTE]
Think of it as insurance.
Goddamn you guys made this thing fun as fuck :v:
This was one of the most fun RPs to have next to Modern World 2 and the first Empires RP
This was a blast to read. Sometimes, being a spectator is more fun than actually playing the RP.
I know when I eventually give this RP its own turn page on the Wikia that I'll enjoy reading it once more.
[QUOTE=Damian0358;48010772]This was a blast to read. Sometimes, being a spectator is more fun than actually playing the RP.
I know when I eventually give this RP its own turn page on the Wikia that I'll enjoy reading it once more.[/QUOTE]
Could you give a link to the wiki? I've lost it over the past few months
Success of the rp is directly proportional to the effort of the GM
In this case, the GM made the effort, thus the rp was successful
[QUOTE=Zillamaster55;48010811]Could you give a link to the wiki? I've lost it over the past few months[/QUOTE]
[URL="http://facepunchrp.wikia.com/wiki/Facepunch_RP_Wiki"]Here you are.[/URL] Truth be told, I haven't worked on the Wikia in a while. I still have to finish Colonialisation's turn page.
[QUOTE=Damian0358;48010853][URL="http://facepunchrp.wikia.com/wiki/Facepunch_RP_Wiki"]Here you are.[/URL] Truth be told, I haven't worked on the Wikia in a while. I still have to finish Colonialisation's turn page.[/QUOTE]
Hit me up with some PM's if you'd like some help on the turn pages and whatnot. I might not have time for the RP but the Wiki I can do in the offtime.
[editline]20th June 2015[/editline]
By the way, once my college classes are over (August, I know), I'll be starting up a new RP based again on what I've been getting in my history classes.
Of course, that's in the future, and will be different than most "conventional" RPs, and will be recommended for more experienced players.
I'm not going to forget Shifting Sands, though. I've saved all of the turns and I'll be writing the magazine article periodically over the next few days.
Me and Native had an idea for an Africa RP in the same vein as this one. We already have a [URL="https://dl.dropboxusercontent.com/u/38678023/world%20maps/africa79a.png"]map[/URL] (courtesy of Seed) but I don't know if I can GM it and Native already said he couldn't.
Should I reveal the idea that I had for the new RP or no
[editline]20th June 2015[/editline]
idk if I should since it seems inappropriate right after this one died
[QUOTE=Zillamaster55;48011144]Should I reveal the idea that I had for the new RP or no
[editline]20th June 2015[/editline]
idk if I should since it seems inappropriate right after this one died[/QUOTE]
[video=youtube;VQFxmAdyKcg]https://www.youtube.com/watch?v=VQFxmAdyKcg[/video]
[quote][quote][t]http://i.imgur.com/vkzTSAV.png[/t][/quote]
[quote][t]http://i.imgur.com/qAZA6vz.png[/t][/quote]
[quote][b]25,000 BCE[/b]
A different world. A different time. A different history.
What if the climate and ecology and timing were just right, and [i]Homo sapiens[/i] migrated into North America sooner?
What if the great species of the Ice Age were strong and plentiful?
What if the world was preparing for a new center of cultural gravity and growth?
Those questions shall be answered in...
[b][u]The Footsteps of the Gods[/u][/b][/quote]
[editline]20th June 2015[/editline]
A different map, a different style of playing, built for more fluid yet rapid turn progression and growth.
Issues such as plagues, climate change and extinctions would help shape player civilizations, much like they did in the Fertile Crescent OTL.
[QUOTE=Zillamaster55;48011316][quote]
[editline]20th June 2015[/editline]
A different map, a different style of playing, built for more fluid yet rapid turn progression and growth.
Issues such as plagues, climate change and extinctions would help shape player civilizations, much like they did in the Fertile Crescent OTL.[/QUOTE]
This sounds really fun actually
Initially, players would not take the control of a nation, but instead an entire civilization.
This means the foundation of settlements would eventually lead to budding, AI-controlled substates that are loosely unified by the decisions that a player makes.
Later on down the line, centralization and civility would take place, and players could wrangle their parts of the map together (ala Babylon).
The reason it would be recommended for the experienced is that the parts that players would need to send in would change. I.E "write this as if you were an early civilization" and then "what does the city of Ur do now".
[editline]20th June 2015[/editline]
This is of course very up in the air and would have to wait a while before it comes out.
[QUOTE=Zillamaster55;48011378]Initially, players would not take the control of a nation, but instead an entire civilization.
This means the foundation of settlements would eventually lead to budding, AI-controlled substates that are loosely unified by the decisions that a player makes.
Later on down the line, centralization and civility would take place, and players could wrangle their parts of the map together (ala Babylon).
The reason it would be recommended for the experienced is that the parts that players would need to send in would change. I.E "write this as if you were an early civilization" and then "what does the city of Ur do now".
[editline]20th June 2015[/editline]
This is of course very up in the air and would have to wait a while before it comes out.[/QUOTE]
would we get to choose where our tribes/civs start or are we all migrating south like irl
[QUOTE=Native Hunter;48011394]would we get to choose where our tribes/civs start or are we all migrating south like irl[/QUOTE]
Players would start south of the snowy terrain (but could return north, obv) and in small patches.
However, if issues that were mentioned come up, players would find their civilizations having been nudged elsewhere/packed up and left entirely.
[QUOTE=Mallow234;48010832]Success of the rp is directly proportional to the effort of the GM
In this case, the GM made the effort, thus the rp was successful[/QUOTE]
I'm still new to RPs but from reading others that have died, I can tell Zillamaster is definitely one of the best.
[editline]20th June 2015[/editline]
More than happy this was my first introduction into such forum games.
[editline]20th June 2015[/editline]
[QUOTE=Griffster26;48011066]Me and Native had an idea for an Africa RP in the same vein as this one. We already have a [URL="https://dl.dropboxusercontent.com/u/38678023/world%20maps/africa79a.png"]map[/URL] (courtesy of Seed) but I don't know if I can GM it and Native already said he couldn't.[/QUOTE]
It looks interesting. I think small map RPs are better than large maps. When you have all the players clustered together, it forces them to talk and chat and plot and what not.
[editline]20th June 2015[/editline]
I suppose I can post this now - behold, how MEC was constructed:
[quote]
[B]INTERNAL USE ONLY
DO NOT DISTRIBUTE[/B]
[img]http://i.imgur.com/BVzhmhY.png[/img]
[B][U]MEC (Middle Eastern Coalition)[/U][/B]
[U]Members:[/U]
Syrian Arab Republic
Hashemite Kingdom of Jordan
Kingdom of Saudi Arabia
Federal Republic of Israel
Islamic Sultanate of Mesopotamia
[U]Pending Members:[1][/U]
N/A
MEC Standards Uniformity Treaty (MECSUT/SUT)
[U]Standardization:[/U]
-A unified intermediate cartridge. We will keep 5.56x45mm NATO stocks for coalition operations, but nationally 6.5x39mm Homs (which will be renamed 6.5x39mm MEC by Syria) will be the standard for the military. Until orders to give out 5.56x45 NATO are given, Homs/MEC will be the cartridge we would use.
-Unified supply: This means we should share methods of refueling, rations, delivering and procuring supplies etc. We should use NATO standards for this, as it seems to be easy enough to adopt.
-Unified soldier kit systems: specific equipment may vary, all equipment MEC soldiers wear should be able to accept common add ons such as hard armor inserts and pouches designed for MOLLE webbing, radios etc. These requirements will be laid out in a later iteration of the treaty.
[U]Economics:[/U]
-MEC members, no matter which trade organization they lie in, will not be able to integrate their arms industry into the greater economy, i.e. the TEU. All profits in the selling of arms will go to the member country in which that industry resides with no exception.
-Stolen ‘Public domain’ reforms from the TEU could be employed by the MEC in case Persia becomes even more unsavoury than it is now: [url]http://pastebin.com/6YXxjGVZ[/url]
[U]Technology:[/U]
-All of these technologies are available in the MEC tech pool. What this means is that MEC members can take these technologies and do what they please with it, so long as the following restrictions are ratified: technologies within the tech pool are export restricted and should not be shared outside of the MEC. Technologies highlighted in red are especially sensitive technologies that should be closely guarded. Bolded are new inventions.
[U]MEC tech pool:[/U]
J-65 Rifle (NATO or Homs/MEC, refined once)
Kevlar Applications
Armour Carrier Vest (accepts plate inserts, Interceptor body armour-like)
Load-Bearing System (MOLLE-like)
Polymer M1 Helmet
AA-67/Mk 67 rifle (Homs/MEC)
Tandem warhead ATGM
[B]“ALUMINUM CHRISTMAS TREES”[2][/B]
Composite tank armor
‘L-1 Umar’ Surface-to-Air missile
Steel ballistic inserts for infantry
Explosive Reactive Armor
[U]Technologies developed by MEC members (for consideration as to implementing into the MEC tech pool):[/U]
Desalination (researched three times in regards to better membranes)
Computers
Phosphate Mining
Shale Oil Extraction
Recycling Centers
Solar Panels
Wind Turbines
Irrigation
Je-Brew-Salem
Syrian al-Jazeera (what the fuck happened to these guys?? we need to expand their publicity)
Nuclear power[3]
Orbital space flight[3]
Long rectangular license plates
Uranium mines in Saskatchewan
Automated Production Lines
Telecommunications
Refined Oil Refining (I have no idea, chemical engineering probably)
[U]Footnotes:[/U]
1. All new members of the MEC must have unanimous consent from all existing MEC members and observer states before being accepted into the MEC. Any violation of this will result in harsh punishment of the parties involved.
2. Israel agrees to share technology with other nations of the MEC, but with the exclusion of the “ALUMINUM CHRISTMAS TREES” project which is to be regarded as a state secret.
3. Though these are classified as domestic technologies, giving these technologies away should be done with utmost caution due to the possibilities of misuse.
[B]INTERNAL USE ONLY
DO NOT DISTRIBUTE[/B]
[/quote]
Those Aluminum Christmas Trees, man...
I had an idea for a 'Balkanized US, 1815' RP, but it's hard to find a GM who will be willing to do that sort of stuff.
Here's a map:
[thumb]http://i.imgur.com/YKHpAQt.png[/thumb]
Among the plot points are:
-Articles of Confederation stay due to breakdown in negotiations. As a result, by 1800, the US has dissolved as an entity.
-North Carolina, South Carolina, and Georgia create the Confederation of Southern States (CSS) for defense purposes.
-Maryland had 'influenced' Delaware to the point of Maryland absorbing Delaware into its own.
-A series of New English wars allows for Massachusetts to violently take over most of New England, except for disputed Vermont.
-A larger Louisiana was acquired from Spain, using something like the Adams-Onis Treaty to define western borders.
-Napoleon successfully flees to Louisiana and turns the colony into his personal empire, his supporters immigrating enmasse and swelling the population considerably.
And I'd probably use this music for the first turn: [media]http://www.youtube.com/watch?v=3lhMQsT34rU[/media]
I'd play the hell out of that. Definitely the CSS
I'd be Louisiane
[QUOTE=Griffster26;48012127]I'd be Louisiane[/QUOTE]
A whole lot of empty land :v:
At this time, the whole colony consisted of pretty much just New Orleans, population-wise of European settlers.
I'd work toward making the Republic of Texas early, and keeping it a country for as long as possible.
[editline]20th June 2015[/editline]
[QUOTE=Zillamaster55;48011378]Initially, players would not take the control of a nation, but instead an entire civilization.
This means the foundation of settlements would eventually lead to budding, AI-controlled substates that are loosely unified by the decisions that a player makes.
Later on down the line, centralization and civility would take place, and players could wrangle their parts of the map together (ala Babylon).
The reason it would be recommended for the experienced is that the parts that players would need to send in would change. I.E "write this as if you were an early civilization" and then "what does the city of Ur do now".
[editline]20th June 2015[/editline]
This is of course very up in the air and would have to wait a while before it comes out.[/QUOTE]
I had a similar idea except it started in Africa, and you pretty much played out the history of the human species. 2-3 players would start in Africa as nomadic tribes people facing tribe problems. There would be a fog of war that expanded as players explored and moved around. Turns would start out covering thousands of years per turn, to hundreds, to dozens, to a single year, etc etc. As time went on, more people would be allowed to join, and NPC nations would break off/rebel on your civilizations and you had to figure out what to do with it all.
Basically rewrites all of human history.
Basically this:
[img_thumb]http://i.imgur.com/RikPQxj.png[/img_thumb]
[editline]20th June 2015[/editline]
I'm never going to GM that or ever make a map for it. So anyone that likes the idea and wants to run with it be my guest.
[QUOTE=Zillamaster55;48011378]Initially, players would not take the control of a nation, but instead an entire civilization.
This means the foundation of settlements would eventually lead to budding, AI-controlled substates that are loosely unified by the decisions that a player makes.
Later on down the line, centralization and civility would take place, and players could wrangle their parts of the map together (ala Babylon).
The reason it would be recommended for the experienced is that the parts that players would need to send in would change. I.E "write this as if you were an early civilization" and then "what does the city of Ur do now".
[editline]20th June 2015[/editline]
This is of course very up in the air and would have to wait a while before it comes out.[/QUOTE]
I know exactly where I would go and what kind of civilization I would build.
Settle in the Florida/Georgia/Alabama/Mississippi area and build a society as a hybrid of Aztec and ancient Greece.
I'd play the hell out of a game like that, Zilla. OvB's idea is quite large in scope, too large in my taste.
Yeah, I'd play Zilla's idea like fuck. Probably make some sort of weird pagan Great Lakes civilization.
Ancient Canada? Why yes.
[QUOTE=Malos;48012782]Yeah, I'd play Zilla's idea like fuck. Probably make some sort of weird pagan Great Lakes civilization.
Ancient Canada? Why yes.[/QUOTE]
Native Hunter is already plotting a great lakes civ :v:
Been talking about it since Zilla posted it here to me, actually
[QUOTE=Emperor Scorpious II;48012931]Native Hunter is already plotting a great lakes civ :v:
Been talking about it since Zilla posted it here to me, actually[/QUOTE]
Oh, fiiine. I'll set up on the Hudson, then.
[img]http://i.imgur.com/frIMyxR.png[/img]
[QUOTE=Damian0358;48012634]I'd play the hell out of a game like that, Zilla. OvB's idea is quite large in scope, too large in my taste.[/QUOTE]
Hense why I'd never want to GM it.
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