• Minecraft Vanilla: The Return (Whitelist)
    1,928 replies, posted
[QUOTE=Sobotnik;51879359]all those who seek land join me and my company, and our railways shall open up the wastes and the world to industry and wealth [/QUOTE] A new golden age! Through the fires of coal and industry we will illuminate the darkness! [editline]27th February 2017[/editline] [QUOTE=Emperor Scorpious II;51880478]Is it safe to assume the well is the "center" of the village? Reading the wiki, it mentions there is a certain block radius from the 'center' that designates it as the village and anything built outside will not work.[/QUOTE] Isn't it the ' middle' of all the doors in the village?
[QUOTE=~Kiwi~v2;51880061][t]https://chie.club/files/images/st/2017-02-27_17.35.50.png[/t] Lighthouse ALMOST done. ~With a fucking water feature~[/QUOTE] Do you still need dirt? I got a double chest full which I probably won't use.
[QUOTE=Reagy;51880603]I think Dynmap might have committed suicide, big chunks missing and so are some of the world views.[/QUOTE] Should be slowly fixing itself.
[QUOTE=mdeceiver79;51880683] Isn't it the ' middle' of all the doors in the village?[/QUOTE] That may be difficult to find since I have been adding doors since I found the place, unless that doesn't matter. [editline]27th February 2017[/editline] Cobble with dark oak accents make for a very fugly roadway. Why not stick to a dirt path?
[QUOTE=Emperor Scorpious II;51881752]That may be difficult to find since I have been adding doors since I found the place, unless that doesn't matter. [editline]27th February 2017[/editline] Cobble with dark oak accents make for a very fugly roadway. Why not stick to a dirt path?[/QUOTE] I think he used whatever resources were available in the area. For the village I don't think its matters as long as they're in the village and can reach each other
Alright, then I shall gut the center of the village and build that wheat Colosseum seen in Awesomeness's video later.
[QUOTE=Emperor Scorpious II;51882228]Alright, then I shall gut the center of the village and build that wheat Colosseum seen in Awesomeness's video later.[/QUOTE] [t]http://res.cloudinary.com/dk-find-out/image/upload/q_80,w_1440/THE_GLOBE_FINAL_rt_uczloq.jpg[/t] Globe theatre in london - Shakespeare's theatre
Skeleton spawner found at: X = 452 Z = -464 Y = 12
Who knows how to build a skeleman grinder? My go-to guy is now inactive on FP.
[QUOTE=mcgrath618;51884387]Who knows how to build a skeleman grinder? My go-to guy is now inactive on FP.[/QUOTE] 1. Replace floor with hoppers feeding into a chest 2. Tie up 12 dogs next to the grinder
[QUOTE=Mort Stroodle;51884596]1. Replace floor with hoppers feeding into a chest 2. Tie up 12 dogs next to the grinder[/QUOTE] we need exp too
[QUOTE=mcgrath618;51884387]Who knows how to build a skeleman grinder? My go-to guy is now inactive on FP.[/QUOTE] I can try and build it, maybe tonight, if not Wednesday.
Spawners are incredibly simple by design. It just takes an effort of making them that's complicated. Just create a 17 by 17 by 10 room with the spawner in the center. Directly below the spawner dig a hole about 4 or 5 blocks deep. Place a water source at the edge of the room at every block. With the correct size of the room, the water should flow straight toward the hole but be just short enough to not flow into it. Below, make a room for the player to stand in and make the hole's access just 1 block high. Skeletons should spawn, fall into the water then flow into the hole. Attack their legs and you will be completely safe 99% of the time.
I'd like to join your server. My username is JohnnyMoe
[QUOTE=KnightVista;51885628]I'd like to join your server. My username is JohnnyMoe[/QUOTE] :johnnymo1:
[QUOTE=Emperor Scorpious II;51885551]Spawners are incredibly simple by design. It just takes an effort of making them that's complicated. Just create a 17 by 17 by 10 room with the spawner in the center. Directly below the spawner dig a hole about 4 or 5 blocks deep. Place a water source at the edge of the room at every block. With the correct size of the room, the water should flow straight toward the hole but be just short enough to not flow into it. Below, make a room for the player to stand in and make the hole's access just 1 block high. Skeletons should spawn, fall into the water then flow into the hole. Attack their legs and you will be completely safe 99% of the time.[/QUOTE] But If you want them to have low health, a water elevator is needed to give them fall damage.
[QUOTE=The Pretender;51886000]But If you want them to have low health, a water elevator is needed to give them fall damage.[/QUOTE] I suppose, but I never really expanded that with any that I've built. I just settled for punching them until they're dead. Alternatively, wait until a great number have spawned (but don't crash the game please), and toss a single potion of [I]healing[/I] at them. It'll kill off most, if not all in one sitting and give you all the XP at once.
[QUOTE=The Pretender;51886000]But If you want them to have low health, a water elevator is needed to give them fall damage.[/QUOTE] isn't there some new "mob packing thing" if lots of mobs occupy the same block they start to damage each other... which is going to stop me from making my planned cow and chicken farms. Blast Maybe have the skeletals put into a chamber where they're exposed to sunlight so they die from the sun but if the player is there the skeletals die faster because they're on fire. But then you get no helmet but who really needs a helmet anyway coz in films/games the protagonist never wears a helmet and we should all strive to be the protagonist imo Who even wants mediocrity? And imo anyone who wants to be "the villain" is either an edgelord or has issue
hey hit me up, ign is _Limey
I am hereby founding the Lava & Obsidian Preservatory. I am willing to buy in bulk for diamonds. 1 stack for 3 diamonds or somehting.
[IMG]https://puu.sh/unHsZ/0e2080ca85.jpg[/IMG] [img]http://i.imgur.com/k6RR7P0.png[/img] [img]http://i.imgur.com/3ZdkcDb.png[/img] Been working on a guardian grinder, so far I've made a link between the land and temple and I'm currently removing the temple's innards. I only got 3 pieces of sponge from this temple so I'm gonna finish off my house and raid another nearby temple for sponge before I continue the grinder.
[QUOTE=Un.Hxx.Aé;51886624]I am hereby founding the Lava & Obsidian Preservatory. I am willing to buy in bulk for diamonds. 1 stack for 3 diamonds or somehting.[/QUOTE] Not sure this is a good deal, in the time it would take to get a stack of obsidian one could probably stripmine getting a load of neato cobble, interesting coal, crappy gold and useless iron as well as diamonds. And the iron buckets for collecting lava represent an opportunity cost also. That said I'ma try make an afkable obby farm to see how it goes
[QUOTE=mdeceiver79;51886263]isn't there some new "mob packing thing" if lots of mobs occupy the same block they start to damage each other... which is going to stop me from making my planned cow and chicken farms. Blast[/quote] I don't think so. My cow farm is pretty condensely packed as I was too lazy to make more fencing and they haven't died off. [QUOTE=mdeceiver79;51886263]Maybe have the skeletals put into a chamber where they're exposed to sunlight so they die from the sun but if the player is there the skeletals die faster because they're on fire. But then you get no helmet but who really needs a helmet anyway coz in films/games the protagonist never wears a helmet and we should all strive to be the protagonist imo Who even wants mediocrity? And imo anyone who wants to be "the villain" is either an edgelord or has issue[/QUOTE] This would heavily depend on how close the spawner is to the surface. If it's closer to bedrock, there will be no time to both stay down and get them to spawn and then go up to the surface to kill them.
[QUOTE=Emperor Scorpious II;51886990]I don't think so. My cow farm is pretty condensely packed as I was too lazy to make more fencing and they haven't died off. This would heavily depend on how close the spawner is to the surface. If it's closer to bedrock, there will be no time to both stay down and get them to spawn and then go up to the surface to kill them.[/QUOTE] the spawner is at layer 20.
[QUOTE=Emperor Scorpious II;51886990]I don't think so. My cow farm is pretty condensely packed as I was too lazy to make more fencing and they haven't died off.[/quote] Looked it up, entity cramming. By default if 25 will have to test [quote] This would heavily depend on how close the spawner is to the surface. If it's closer to bedrock, there will be no time to both stay down and get them to spawn and then go up to the surface to kill them.[/QUOTE] Just dig a hole straight down for the sunlight to get there, nothing could possibly go wrong
The price was merely a suggestion.
Right, Iron farm at spawn plans?. I'm happy to donate time/help gather resources if someone is interested in spending some time constructing one. I think everyone wants one, just need some commitment from people. Anyone? (:
I don't know how to build one, but I can donate labor to mining resources. Just give me a spot to start a quarry around Spawn and I'll start loading up chests.
I've got two zombie villagers to donate. I would go out an cure them, but I'm worried if I leave they will despawn. Nevermind they despawned
[QUOTE=1 Duck;51887528]Right, Iron farm at spawn plans?. I'm happy to donate time/help gather resources if someone is interested in spending some time constructing one. I think everyone wants one, just need some commitment from people. Anyone? (:[/QUOTE] All I ask, is that if you build it, you incorporate it into a building and don't just have it floating in midair like last time The last one was great and all but it was a real bad eyesore :v: I will also donate any supplies needed.
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