• Facepunch FTB Beyond
    822 replies, posted
[t]https://pred.me/pics/1459091128.png[/t] [t]http://pred.me/pics/1459091149.png[/t] I'm not 100% sure how to work Opis, but from what I understand, high update times = bad thing. no idea if this is a lot or not, but it's significantly higher than the other chunks. if this causes the time outs, no idea
So we must genocide the chickens. [editline]edit[/editline] Actually might not be the chickens, might be the machines. [editline]edit[/editline] Kill the chickens anyway tho.
Could be the server main thread exiting for whatever reason.. The current server implementation is not exactly known for handling internal errors gracefully. A chunk taking 4ms to process should not cause anything like this. It is much more likely that some TileEntity got corrupted if the error only happens at a specific chunk. If you can reproduce the error 100% of the time, with enough patience you could find the corrupted entity/tileentity and delete it. I once experienced something like this on my server, it was a nightmare to debug, but definitely can be done with a lot of patience.
[QUOTE=MDave;50020008]Could be the server main thread exiting for whatever reason.. The current server implementation is not exactly known for handling internal errors gracefully. A chunk taking 4ms to process should not cause anything like this. It is much more likely that some TileEntity got corrupted if the error only happens at a specific chunk. If you can reproduce the error 100% of the time, with enough patience you could find the corrupted entity/tileentity and delete it. I once experienced something like this on my server, it was a nightmare to debug, but definitely can be done with a lot of patience.[/QUOTE] I don't think anything is exiting or crashing. when the server starts timing out you'll still be able to connect if you have enough patience. unfortunately once you're finally in, you'll most likely time out within seconds or minutes and you'll have to start spamming connect again. restarting seems to solve it temporarily but that has to be done manually as the server manager doesn't see that the server is non functional. it only restarts if the server crashes or stops. the weird part is that I'm not actually able to stop the server once this happens. I have to forcefully kill the process then start it back up. I don't understand how it can work for as long as it does then suddenly just break out of the blue. earlier for example, me and Sales were just messing about with some botania stuff at my place and suddenly it begun timing out again despite not loading any new chunks.
[QUOTE=PredGD;50022190]The weird part is that I'm not actually able to stop the server once this happens. I have to forcefully kill the process then start it back up.[/QUOTE] When this happens no command respond at all right? Not even list if I am not mistaken, but chat works as normal? The minecraft architecture is threaded, as in every player has a thread for their networking, meaning that networking won't clog up the main thread. The console works like this too. When you issue a command, it is put into a queue by the command thread, then later processed by the main thread. If that does not happen, something happened to the main thread, causing it to not respond (deadlock, exception, infinite loop, .. etc), and not process events anymore. One of the pitfalls of this is that chat seems to work just fine, so one might assume that is because it is not actually handled by the main thread, it is managed by the mentioned networking threads.
[QUOTE=MDave;50022792]When this happens no command respond at all right? Not even list if I am not mistaken, but chat works as normal? The minecraft architecture is threaded, as in every player has a thread for their networking, meaning that networking won't clog up the main thread. The console works like this too. When you issue a command, it is put into a queue by the command thread, then later processed by the main thread. If that does not happen, something happened to the main thread, causing it to not respond (deadlock, exception, infinite loop, .. etc), and not process events anymore. One of the pitfalls of this is that chat seems to work just fine, so one might assume that is because it is not actually handled by the main thread, it is managed by the mentioned networking threads.[/QUOTE] the console will stop responding to commands yeah, but chat will also stop functioning. everything will stop functioning.
[QUOTE=PredGD;50022815]the console will stop responding to commands yeah, but chat will also stop functioning. everything will stop functioning.[/QUOTE] And there are absolutely no signs of stacktraces in the server log? (Errors, if you wish)
[QUOTE=MDave;50022841]And there are absolutely no signs of stacktraces in the server log? (Errors, if you wish)[/QUOTE] [IMG]http://pred.me/pics/1459201835.png[/IMG] that's all there is. the server stops completely it seems and all I can do is kill it. what the console outputs is the server starting back up from being killed obviously
[QUOTE=PredGD;50022867][IMG]http://pred.me/pics/1459201835.png[/IMG] that's all there is. the server stops completely it seems and all I can do is kill it. what the console outputs is the server starting back up from being killed obviously[/QUOTE] Huh, thats odd, narrows down to some kind of synchronization. Added you on steam, would rather not spam the thread with troubleshooting
May I please be whitelisted? IGN: Koopers
Hm, the enderman farm was off, and something was timing me out, but it's stopped now. Very strange.
had a thought of launching a second server because why not? we're currently using 7-8GB out of 32GB so I think we could handle having another one running. the reasoning behind maybe opening a second server is because I've noticed some people have reached what I would think is the end game, maybe some have extracted all the fun they can have with the modpack, etc etc, I don't know. therefore, maybe opening a new server with a different modpack would tempt some back? or instead, run the second server with Infinity with expert mode enabled. not gonna go ahead with anything until I hear from what people think about it as I'm still perfectly content with the current world, I have yet to finish what I want to finish.
[QUOTE=PredGD;50043625]Yes[/QUOTE] I'd be fine with that. I've always wanted to run expert mode as there's something about that extra hardness that makes it addictive. Also, I've been inactive due to a shitton of schoolwork as of late.
Yo, could I get whitelisted if this thing is still online? In game name is Anonymous90210
[t]https://pred.me/pics/javaw_2016-04-06_02-30-02.png[/t] finally decided to do something about my awful infusion balcony. [sp]don't mind the activate Windows thing, I actually do have a legit license but it has somehow stopped working[/sp]
so somebody took my sun dail from draconic evolution
there's now a second Infinity server running expert mode! both servers are connected via BungeeCord so there will be server cross chat and portals that connect the two. to switch between the two, just type in /server or /servers, can't remember, and you'll get a list of the available servers. I do plan to switch this off and instead make use of portals but I'm not sure if this is possible yet.
What Version of infinity is the server currently running?
[QUOTE=gazzy_GUI;50081954]What Version of infinity is the server currently running?[/QUOTE] recommended I'm fairly sure, unless there was an update just now?
[t]https://pred.me/pics/2016-04-06_23.31.59.png[/t][t]https://pred.me/pics/2016-04-06_23.35.51.png[/t][t]https://pred.me/pics/2016-04-06_23.37.54.png[/t] lift off! the initial running around, feeling lost as hell in a new world. by the way, the portals are located on the spawn chunks. those are the only ways you'll be able to move between the servers [editline]7th April 2016[/editline] eyo, OP updated and prettified. doubt there's anything new and fancy you don't already know, but might be worth checking out anyway. [editline]fake edit[/editline] dynmap is now functional again for both servers. the dynmap for the expert server is hosted on port 8124, all of the details are in the OP. I've also added a server status site now which listens on port 80, aka if you just go to [url]http://mc.pred.me[/url] in your browser you'll be able to see the status of both the servers. feel like I might as well toss it out there. there's a hardware monitor running on the server which I suppose you guys might find useful? for example, if there's lag then you could check this out to see if the server is being overloaded or not. RAM is not an issue at all but I imagine the CPU might get overloaded in certain scenarios however I've yet to see it get far above 50% usage with the two servers running. [url]http://mc.pred.me:19999/[/url]
I've spent a good 7 hours just getting Bronze picks and shit :C End game is going to take ages for the fastest of people.
im stuck in someones house help
[t]https://pred.me/pics/2016-04-10_07.26.28.png[/t] green power baby
I'm interested in playing, although I don't have the required fifty posts. I'm.. not sure what happened to my post count to be perfectly frank, I know that I used this account in the past back when I still played Spacebuild crap. Your discretion, I reckon.
[QUOTE=Arana;50107968]I'm interested in playing, although I don't have the required fifty posts. I'm.. not sure what happened to my post count to be perfectly frank, I know that I used this account in the past back when I still played Spacebuild crap. Your discretion, I reckon.[/QUOTE] sure, why not? whats your IG name?
Centaurishin is my handle in game. Probably would of been a good thing to include in the initial request. Ah, Hindsight, you never stop stinging.
just a heads up about the normal server. I have no idea what happened but everyones inventory might be wiped. the whitelist also didn't read for some really odd reason but I've manually readded everyone. I really have no idea what happened because every file is still intact, the server just doesn't read them for some reason.
Claimed chunks need to be reset/unclaimed. It says my house is on chunks owned by CountryLizard(aka me), but it won't allow me in. I guess being readded to the whitelist changed my server id number or something.
[QUOTE=SteakStyles;50116121]Claimed chunks need to be reset/unclaimed. It says my house is on chunks owned by CountryLizard(aka me), but it won't allow me in. I guess being readded to the whitelist changed my server id number or something.[/QUOTE] from what I can tell, it seems like this is related to Bungee's way of authenticating players. in order for Bungee to work correctly (from what I read), you need to disable online mode on your servers and let Bungee take over. unfortunately this also seems to impact the UUID's of the players so technically, you're not yourself anymore on the server. I wonder if I can fix this by forcefully changing the UUID's to the new ones. [editline]12th April 2016[/editline] its all good, all playerdata restored!
I'd like to be whitelisted. I feel like doing the Minecraft thing.
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