I'd love to see the Overhealer in the second Medic update, with a bit of tweaking.
[QUOTE=Bail Organa3;19647872]i never use the axstinguisher(not that it's bad, i just forget i have it, and never get in a place where i could use it)[/QUOTE]
I think you speek on behalf of all Pyros when you say that.
engie update!
[QUOTE=Tentacle;19661961]I'd love to see the Overhealer in the second Medic update, with a bit of tweaking.[/QUOTE]
Your avatar is mesmerizing.
[QUOTE=BlackWind;19662013]I think you speek on behalf of all Pyros when you say that.[/QUOTE]
I don't often get in a situation in which the axtinguisher is not better for the situation than the axe...
And when I get in those situations, I can just use the shotgun.
In the situations where the axtinguisher is better, it excels.
Almost nothing can quell the rage of a puff and sting pyro on the flank.
[QUOTE=CrazyBaconLegs;19662286]I don't often get in a situation in which the axtinguisher is not better for the situation than the axe...
And when I get in those situations, I can just use the shotgun.
In the situations where the axtinguisher is better, it excels.
Almost nothing can quell the rage of a puff and sting pyro on the flank.[/QUOTE]
yeah, I agree. I think it would be cool though if there was some new unlock that complemented the flare gun well.....like a long range weapon with "axestinguisher like" perks.
Can someone link me to their source saying that "Valve is going to do another round of unlocks after engine"?
[editline]12:17AM[/editline]
[QUOTE=Smashman;19642810]I hope they do Engi and Medic 2 together.
They've done 2 dual updates in a row.[/QUOTE]
Tenth class and engineer at the same time. :smug:
[QUOTE=w1z v2;19641037]Takes that cord that is on his belt, lasso' in an enemy, and choke them to death[/QUOTE]
The lasso taunt will activate the smoker capture music and lighting from L4D, slowly drains health as the enemy gets pulled in, until the engineer chokes the enemy to death when he reaches a certain proximity (uses a special taunt). If a teammate of the enemy comes, he knock off the lasso and break it, saving his teammate.
[QUOTE=Leaf Runner;19677108]Can someone link me to their source saying that "Valve is going to do another round of unlocks after engine"?
[editline]12:17AM[/editline]
Tenth class and engineer at the same time. :smug:[/QUOTE]
What would you want the tenth class to be?
[QUOTE=Bail Organa3;19676624]yeah, I agree. I think it would be cool though if there was some new unlock that complemented the flare gun well.....like a long range weapon with "axestinguisher like" perks.[/QUOTE]
You mean like the flare gun's minicrit?
[QUOTE=Blah360;19639801]I hope they do another classless update, maybe like Valentines Day or something.[/QUOTE]
Yes. In this update, all classes get raging hardons but are crying because there are no girls around.
How exactly do we know that they will be doing another round of updates? Did someone ask some guy at Valve?
[QUOTE=w1z v2;19641037]
take frying pan full of hot, bubbling, bacon grease and pour it on enemies face.[/QUOTE]
WOOOOO-EE. MAKIN' BACON.
caps.
[QUOTE=smurfy;19689636]Yes. In this update, all classes get raging hardons but are crying because there are no girls around.[/QUOTE]
And then the doctor gets behind the medic. :smug:
Saxton hale update
[QUOTE=PVTdrone536;19695179]Saxton hale update[/QUOTE]
that would be so fucking bad ass......And on top of that, we could trow in.....BACON!(oh god i can see the taunt now...)
[QUOTE=smurfy;19689636]Yes. In this update, all classes get raging hardons but are crying because there are no girls around.[/QUOTE]
Maybe the Valentines Day update will introduce female classes
Maybe
sniff
Maybe
[QUOTE=PVTdrone536;19695179]Saxton hale update[/QUOTE]
There will be no Saxton Hale update because Saxton Hale is already perfect.
[QUOTE=TGWTF9001;19699191]Maybe the Valentines Day update will introduce female classes
Maybe
sniff
Maybe[/QUOTE]
Female classes would be interesting to see, but i don't think any one would play guys after that...lol
I wonder who would win:
Saxton Hale
or
Chuck Norris...
Saxton Haaaaaaaale!!
They need to redo the Scoot's update in my opinion. Most people don't really use his unlocks and the Sandman is being buffed and nerfed and changed to the point where it just gets useless.
[QUOTE=Pocket Medic;19720921]Saxton Haaaaaaaale!!
They need to redo the Scoot's update in my opinion. Most people don't really use his unlocks and the Sandman is being buffed and nerfed and changed to the point where it just gets useless.[/QUOTE]
I agree, the sandman has been reworked waaaaaaay too many times.
If they release meet the pyro on Valentines Day then :tinfoil:
[QUOTE=loled;19725469]If they release meet the pyro on Valentines Day then :tinfoil:[/QUOTE]
:byodood: or fathers day or mothers day
Edit: oops
What about a new chain gun for the Heavy?
Well, I don't know what could complement Sasha and Natascha, so it's probably up in the air. The old prototype Ludmila's kinda bleedin' OP, since it was planned to be a kinda Blutsauger Minigun ([URL]http://tf2wiki.net/wiki/Ludmila[/URL]), and if that was combined with a Heavy-Medic combo, it'd destroy everything...
A slightly more viable option would be a kind of Minigun that didn't slow you down or force you to spin up before firing, but it deals less damage (50%-75% damage reduction), or has less ammo, or decreases Heavy's health by a certain measure (50-100 less health), or all of the above balanced harmoniously. It'd probably encourage Heavies to be a bit more mobile at the cost of the above disadvantages, and introduce a new kinda playstyle for Heavy: the Russian Rambo. (I know, it sounds silly, but it's only a WIP name)
It may seem radically different, and could endanger the classic Miniguns, but if done right, this kind of weapon could prove to be quite awesome and useful, yet still reserve a place in Hoovy's heart for Sasha and Natascha. It all depends on how well the weapon would be balanced. It might work, it might not, but that's what playtesters are for.