• STS big update leak
    2,815 replies, posted
I'm glad this got leaked. I hate how Valve is so secretive about their plans with TF2. I don't really like how they just release things like the engineer update and mannconomy out of nowhere. Sure it creates a surprise but I'd much more prefer a "we plan on releasing an update some time this month including..." [editline]30th April 2011[/editline] [QUOTE=PyroCraz3d;29532152]The tf2 beta weapon stats BLOW. They just got released, I doubt they'll be used for the sniper/solider weapons. If they are, I will be angry.[/QUOTE] I'm pretty sure they're well aware that they're imbalanced as all hell, it's just a way for them to see detailed statistics on how they work.
[QUOTE=Leaf Runner;29535363]I don't really like how they just release things like the engineer update and mannconomy out of nowhere.[/QUOTE] The engineer update was the last to have a day-by-day preview site, so it didn't come out of nowhere.
[QUOTE=IdleTard;29533964]*Checking the links out of sheer curiosity* Wait a sec... This is mine... Where the hell is people getting the assumption it is going to be used for that "Splendid Screen" item?[/QUOTE] For that one someone pmed me on SPUF and told me that "This was submitted as the Splendid Screen, here add it" I just assumed the creator PMed me... guess not
[QUOTE=Ceiling Man;29533943]I still don't get the term "paint effects".[/QUOTE] Polka-dots? :D [editline]1st May 2011[/editline] [QUOTE=Leaf Runner;29535363]I'm glad this got leaked. I hate how Valve is so secretive about their plans with TF2. I don't really like how they just release things like the engineer update and mannconomy out of nowhere. Sure it creates a surprise but I'd much more prefer a "we plan on releasing an update some time this month including..." [editline]30th April 2011[/editline] I'm pretty sure they're well aware that they're imbalanced as all hell, it's just a way for them to see detailed statistics on how they work.[/QUOTE] Neither of those were out of nowhere. Engineer update had a hype comic before they even announced there was an update (as well as a teaser vid, months before), and Mann-conomy had been anticipated for weeks.
I'm looking forward to the heavy love. [editline]1st May 2011[/editline] Anally.
[QUOTE=Elstumpo;29535765]I'm looking forward to the heavy love. [editline]1st May 2011[/editline] Anally.[/QUOTE] wat.
I hope for a "Paint of the Day" paint effect. It would change colors depending on the day. ie. if it's Monday in your time zone, your hat will be green, if it's Tuesday, it will be black, etc.
[QUOTE=Zadrave;29535928]I hope for a "Paint of the Day" paint effect. It would change colors depending on the day. ie. if it's Monday in your time zone, your hat will be green, if it's Tuesday, it will be black, etc.[/QUOTE] Make .bat file that changes time zone to a specific day everyday <color> unusual erryday
[QUOTE=AkujiTheSniper;29535973]Make .bat file that changes time zone to a specific day everyday <color> unusual erryday[/QUOTE] True, then it should go by PST, because that is what Valve goes by. Or even better, people can vote on the official website for what color they want their hat to be next. The major vote will be that color for that day.
[QUOTE=Zadrave;29535997]True, then it should go by PST, because that is what Valve goes by. Or even better, people can vote on the official website for what color they want their hat to be next. The major vote will be that color for that day.[/QUOTE] That sounds really silly for just a color.
Mood paint, grows more and more red the louder your microphone is. Watch as corpses have their hats light up like molten metal as you headshot them from across the map from the safety of your spawn. /satire
I hope the goal keeper has a huge disadvantage, since it makes rockets, nades, and arrows useless.
[QUOTE=~Myst;29536477]I hope the goal keeper has a huge disadvantage, since it makes rockets, nades, and arrows useless.[/QUOTE] probably would have crap damage against players
[QUOTE=psyke;29535232]please confirm/deny this this TV screen item you created has 4 styles[/QUOTE] No, when I made it I didn't do any additional styles or anything. Damn, this was my first model ever, I submitted it as a joke, I doubt it's the one that's gonna be added.
[QUOTE=~Myst;29536477]I hope the goal keeper has a huge disadvantage, since it makes rockets, nades, and arrows useless.[/QUOTE] 20% fire vulnerability. This weapon is now completely balanced.
[QUOTE=Zadrave;29535928]I hope for a "Paint of the Day" paint effect. It would change colors depending on the day. ie. if it's Monday in your time zone, your hat will be green, if it's Tuesday, it will be black, etc.[/QUOTE] I can't imagine what [I]friday[/I] will be like
[QUOTE=IdleTard;29536689]No, when I made it I didn't do any additional styles or anything. Damn, this was my first model ever, I submitted it as a joke, I doubt it's the one that's gonna be added.[/QUOTE] Now I'm going to feel bad if they don't use yours :(
[QUOTE=IdleTard;29536689]No, when I made it I didn't do any additional styles or anything. Damn, this was my first model ever, I submitted it as a joke, I doubt it's the one that's gonna be added.[/QUOTE] But It's awesome D:
[QUOTE=ChilColdCoolaid;29536705]20% fire vulnerability. This weapon is now completely balanced.[/QUOTE] No random critical hits.
[QUOTE=TheJoey;29536506]probably would have crap damage against players[/QUOTE] It's most likely meant to be used with the new shotgun, so this is very probable.
[QUOTE=IdleTard;29536689]No, when I made it I didn't do any additional styles or anything. Damn, this was my first model ever, I submitted it as a joke, I doubt it's the one that's gonna be added.[/QUOTE] well you could do some styles and send them later
A couple emporiums ago someone posted a hat that cut out a piece of Heavy's skull Was this hat ever submitted? There's a hat called the "Heavy Thinker" and I'm wondering what that hat was submitted as. Either that, or it may be some kind of light bulb?
[img]http://gyazo.com/58250ae5b600e6a983ae2ea693d6738e.png[/img] Getting ready for crafting
[QUOTE=Vonwilbur;29537430][img_thumb]http://gyazo.com/58250ae5b600e6a983ae2ea693d6738e.png[/img_thumb] Getting ready for crafting[/QUOTE]Enjoy your Sydney Sleeper/Razorback/Shiv when the update hits.
Sleeper, Razorback and Shiv :) Woah dude, we posted the same list at the same time. That's just weird
[QUOTE=ned_ballad;29537457]Sleeper, Razorback and Shiv :) Woah dude, we posted the same list at the same time. That's just weird[/QUOTE] You should add that updated list you made to the 1 post you got on page 1. I'm having problems finding it all the time :smith:
I have a couple hats worth of random ass scrap I never got around to crafting. my backpack is ready
I'm a bit saddened by the fact that -No crits is being removed as a downside, and replaced with +20% damage to fire/bullets/explosives/melee, and other larger effects.
I think I'm ready. [IMG_thumb]http://i871.photobucket.com/albums/ab278/Juzzar/ready.png[/IMG_thumb]
[QUOTE=credesniper;29537747]I'm a bit saddened by the fact that -No crits is being removed as a downside, and replaced with +20% damage to fire/bullets/explosives/melee, and other larger effects.[/QUOTE]I'm a bit disappointed that they don't have [i]real[/i] downsides and not the negligible downsides like No Random Critical Hits. Granted, melee weapons are the ones that started the trend (and the original Blutsauger as well), but that was because if you tried to balance them against the stock counterparts, they'd not be as appealing or interesting. Thusly, less people would have incentive to use them.
Sorry, you need to Log In to post a reply to this thread.