• Boss Fight Fortress
    60 replies, posted
[QUOTE=Max of S2D;30612648]Rip-off of TF2 Fight Night[/QUOTE] How is it a rip off? You have 1 boss per team with players who cannot kill each other besides the bosses and this gamemode has bosses vs bosses only.
[QUOTE=lionheart1066;30611487]I added a heavy thats as fast as the scout that says kiss me. I want to add hearts as a trail for him.[/QUOTE] make him wear my hearts touqe. :3:
Oh hey I made (more like blatantly stole and fixed) a Mario hat earlier, it fits his head 100%. There's an allclass mario hat floating around Gamebanana, a friend asked me to fix that for the Engie. I'll ask him for the files since I don't have 'em anymore. It's also paintable by the way. C'mon a hardhat as a Mario hat... It doesn't work.
Also, mario = blue and luigi= red. DO I NEED TO SAY HOW CONFUSING THAT IS? I would atleast expect mario on red.
[QUOTE=Max of S2D;30612648]Rip-off of TF2 Fight Night[/QUOTE] It's a rip off in a rip off. :wtc:
[QUOTE=flashmozzg;30611476]WHO THE F IS VANGINEER? Also - VS Saxton hale rip off. (Just with few others guys instead of hale)[/QUOTE] If you have played VSH you would know who Vagineer is ... And VSH rip-off with no built in bosses FTW! I'll talk more about this a little later in this post [QUOTE=Max of S2D;30612648]Rip-off of TF2 Fight Night[/QUOTE] How can it be a rip-off when I started around 1 month before TF2 Fight Night was known? And a little description of it. It's basically Versus Saxton Hale with no built in bosses. The bosses are external plugins which registers them selves to the Boss manager (the core plugin), they then at some point get told that they're the boss and gets a list of all the bosses it must control. When a new round starts the current bosses gets told that they shouldn't do anything anymore, so they will stop giving all the bosses their abilities. So, in short, what this does is saving the bosses that registered them selves in memory and chooses a random one for the player(s). It contains 2 modes, 1 vs all and 2 teams of bosses versus each other. It's not necessarily Bosses Versus Bosses, you can still play it as ol' VSH. BTW, I made Dr. Oktoberfest (the exact way as a friend said I should), Super Mario (just out of my head as I wanted it ... Used some good old sounds, yays!) and Vagineer (just reflecting VSH with this one, some changes though) Still lots to do, but it seems to work just fine with some minor bugs here and there, nothing completely game breaking. Whats left to say is, I just registered to say this.
[QUOTE=coverop;30613874]It's a rip off in a rip off. :wtc:[/QUOTE] *ahem* [B]WE NEED TO GO DEEPER.[/B]
Needs a C man or demopan The bosses should have more health too.
Needs a demo who wields 2 shields, has 2 eyepatches, and his rage would shoot frying pans out of his shields.
Everything is a ripoff of everything. I don't even know why i bother anymore, the entire VS Saxton Hale mode is so overused, overplayed and not very interesting in the first place. Though this mode [i]in particular[/i] grinds my gears a bit because it obviously had some inspiration from Fight Night - and even uses my tools to achieve the Luigi engineer. That's not really what bothers me though, what bothers me is that the gamemode is still shit. Someone make a good VS Saxton Hale ripoff already! I'll give you all my money!
[QUOTE=MechaBowser;30615315]Though this mode in particular grinds my gears a bit because it obviously had some inspiration from Fight Night - and even uses my tools to achieve the Luigi engineer.[/QUOTE] What ...? I made Mario/Luigi before I heard of Fight Night. And your tools?
I'd say Painis Cupcake should get a wall-climbing ability of sorts.
Added a new boss (seeman) and uploaded a replay footage of some of the bosses fighting. [media]http://www.youtube.com/watch?v=xI9wmNopczU[/media]. Also Brutal Snipers huntsman is going to be added soon along with Dr. Oktoberfests charged rage attack.
put in gaypenis. ear-rape ranged attack.
VS Saxton Hale mode has most of the bosses, and there's more servers with it. Also, fighting one super strong enemy is more fun than everyone being upgraded IMO. You guys have a strong competition. Wait. The server is in France. You just got one more player.
I'll try it out soon. Bookmarked.
[QUOTE=psyke;30628981]put in gaypenis. ear-rape ranged attack.[/QUOTE] everyone has ear-rape attack in all-talk servers
[QUOTE=Roxerg;30629404]VS Saxton Hale mode has most of the bosses, and there's more servers with it. Also, fighting one super strong enemy is more fun than everyone being upgraded IMO. You guys have a strong competition.[/QUOTE] Actaully, not. Theres 2 modes in this, bosses versus bosses and all versus 1. This was made as a replacement for VSH, I just added the bosses versus bosses as it was requested to me lots of times
[QUOTE=Cookies.net;30629573]Actaully, not. Theres 2 modes in this, bosses versus bosses and all versus 1. This was made as a replacement for VSH, I just added the bosses versus bosses as it was requested to me lots of times[/QUOTE] Then it's a complete win.
i was waiting for a team of players versus horsemann and custom bosses.
I've added two new bosses. Mooing Pyro and Pancakes Scout.
[QUOTE=lionheart1066;30633181]I've added two new bosses. Mooing Pyro and Pancakes Scout.[/QUOTE] make it PANCAKE MAN
[QUOTE=lionheart1066;30633181]I've added two new bosses. Mooing Pyro and Pancakes Scout.[/QUOTE] [QUOTE=Suttles;30614098]Needs a demo who wields 2 shields, has 2 eyepatches, and his rage would shoot frying pans out of his shields.[/QUOTE] do it:crow:
[QUOTE=Wormy;30633497]Why did this get rated so many dumbs?[/QUOTE] Because people still consider it as a rip off of versus saxton hale.
[QUOTE=Jvs;30633671]Because people still consider it as a rip off of versus saxton hale.[/QUOTE] And that they never tried it before saying it.
[QUOTE=lionheart1066;30634142]And that they never tried it before saying it.[/QUOTE] like me!
Where is Odd Scout? You can't have a boss game without Odd Scout! :byodood:
[QUOTE=StarWarsMan;30634708]Where is Odd Scout? You can't have a boss game without Odd Scout! :byodood:[/QUOTE] To do it easily, just put the Scout playermodel on Heavy. :science:
this gamemode seems as if all the bosses aren't unique whatsoever save for the weapons they use (and like, two status effects).
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