• The Uber Update
    3,001 replies, posted
i wonder why there was no added bit besides the weapons tonight
[QUOTE=Sharc;30622328]Unfortunately the Mexican Pyro pack isn't finished and submitted yet, maybe in the next update if we're lucky.[/QUOTE] The Meet the Pyro update you mean :v: [editline]21st June 2011[/editline] [QUOTE=Corporal Yippie;30622371]i wonder why there was no added bit besides the weapons tonight[/QUOTE] They're all too busy hurriedly working on Meet the Medic.
Wait... Dear god, the Demo sword has random crits. Well, now the Targe is half useless. Fucking Valve. Now that thing is a pure upgrade to the Bottle.
Its not a upgrade. YOU CANT GET AMMO.
[QUOTE=Suttles;30622482]Its not a upgrade. YOU CANT GET AMMO.[/QUOTE] you dont need ammo if your only weapon is a sword
[QUOTE=Suttles;30622482]Its not a upgrade. YOU CANT GET AMMO.[/QUOTE] You wont need ammo since you won't need to use the grenade launcher with the boots. :ninja:
>No long rangenish at all. THATS a nice balance.
[QUOTE=xpod1;30622517]you dont need ammo if your only weapon is a sword[/QUOTE] But, that secretly gives the negative: - Have fun using Sticky/Grenade Launcher, LOL.
I want to be a 350 HP sticky demo with my pocket medic. I don't mind losing most use of my other weapons. And scout speed. Yeah lets have some of that.
Christ this thread is going as fast as the E3 threads
[QUOTE=Pvt. Martin;30622595]Christ this thread is going as fast as the E3 threads[/QUOTE] It's not [I]that [/I]fast.
[QUOTE=Pvt. Martin;30622595]Christ this thread is going as fast as the E3 threads[/QUOTE] Only after a Day Update gets released. After that the thread is pretty much slow again.
Wingnut Wednesday tomorrow methinks
Wang Wednesday.
That new sniper rifle just begs enemy snipers to equip the Croc-o-Style set
I'm glad they aren't shitting this update out like that have been. "Uh, have some hats and some nerfing." It's about time we got another one of these.
[QUOTE=Alapage;30622694]That new sniper rifle just begs enemy snipers to equip the Croc-o-Style set[/QUOTE] Why? If they do that they help you, since you still get the bonus if the HS doesn't kill, which means you can possibly get +20 extra charge per second from them.
[QUOTE=Panthereye;30622720]I'm glad they aren't shitting this update out like that have been. "Uh, have some hats and some nerfing." It's about time we got another one of these.[/QUOTE] The nerfing comes in the next patch. (Along with an obligatory promo hat)
[QUOTE=Benvil;30622735]Why? If they do that they help you, since you still get the bonus if the HS doesn't kill, which means you can possibly get +20 extra charge per second from them.[/QUOTE] Yes, but they become a target that you cannot dispatch without being forced into bodyshotting them, which reduces the bonus.
snip
Whoops Wednesday - A stunning line up of the finest, aesthetic breaking promotional items you've ever seen.
[QUOTE=Psychopath12;30622769]Yes, but they become a target that you cannot dispatch without being forced into bodyshotting them, which reduces the bonus.[/QUOTE] If I remember correctly, the Croc set bonus doesn't truly make you immune to headshots, only if you're on full health. If you HS someone with 1 health left, they will still die from it. The bonus does nothing but lowering the first HS you take with full health to 149 damage, no matter how charged. At least that's how I remember it, they might have changed it later on. EDIT: From the Wiki "Snipers who have the entire Croc-O-Style Kit equipped can still die from headshots if they have around 1 health point. This is either a bug, or a misconception caused by the set bonus description." So I guess you wont die, as long as you can manage to remain over 1 health, otherwise you still die. EDIT: I like how someone disagree when it pretty clearly IS the truth :v:
Strangely once TF2.com loads the page crashes. Dammit chrome.
[QUOTE=Benvil;30622856]If I remember correctly, the Croc set bonus doesn't truly make you immune to headshots, only if you're on full health. If you HS someone with less than full health, they will still die from it. The bonus does nothing but lowering the first HS you take with full health to 149 damage, no matter how charged. At least that's how I remember it, they might have changed it later on.[/QUOTE] It's always been that it will give you 1 health if you take damage from a headshot. If you have 1 health and get headshotted, you die.
[QUOTE=SleepyAl;30622895]It's always been that it will give you 1 health if you take damage from a headshot. If you have 1 health and get headshotted, you die.[/QUOTE] Yeah, I just editted that in right as you posted. It's on the Wiki too.
The new Demo items are only going to be OP in Medieval mode, which is more about just dicking around and less about serious play. Outside of that, it's going to get murdered by rockets. Repeatedly.
New demoset is going to be hell in Medieval mode.
[QUOTE=SleepyAl;30622895]It's always been that it will give you 1 health if you take damage from a headshot. If you have 1 health and get headshotted, you die.[/QUOTE] It wouldn't be too hard to get two charged Sleeper shots on the Bazaar sniper before he either finishes you off with the 1hp headshot or he cuts his losses and bodyshots you to get you out of the way. Or he misses his second shot and loses his bonus:mmmsmug:
[QUOTE=Benvil;30622567]But, that secretly gives the negative: - Have fun using Sticky/Grenade Launcher[/QUOTE] the shield replaces the sticky launcher and the boots replace the grenade launcher you cant use them
[QUOTE=HyperTails;30623030]New demoset is going to be hell in Medieval mode.[/QUOTE] The solution? MORE HUNTSMAN SNIPERS
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