[QUOTE=Nidhogg;19857977]Aaaaaaand done.
[img]http://img.photobucket.com/albums/v230/Ragnarokdragon/deadringer_replace5.jpg[/img]
And for those who want a larger image of the Scout's mom...
[img]http://img.photobucket.com/albums/v230/Ragnarokdragon/scout_mom_signature.jpg[/img]
Now I just need to design the cover and we're ready to model! :3 Oh, and I might add symbols to the silver buttons surrounding the watch's screen. I dunno, it's up in the air right now.[/QUOTE]
Niiiccccccccccccce
[QUOTE=NeoDement;19858844][img_thumb]http://dl.dropbox.com/u/900111/skullcutter.jpg[/img_thumb]
New wood based off other woods (the wood on the eyelander was just too similar to the grip...)
I still shan't call this wood finished as it looks more like paint >:(
Pic also includes redone metal near the top (darker, to match the handle), less subtle paint splotches on the axe head, a fixed axe spike (weird smoothing errors) and blood on the sides of the axe head (although that's not really visible or finished)[/QUOTE]
I actually love it.
After seeing someone talk about it: Continue Y/N? Vote agree for Yes, disagree for No
[img]http://filesmelt.com/dl/HeavyConcept.PNG[/img]
And some crit would be nice a well.
I'm gonna disagree because it's unfinished, sharpen those points :)
[QUOTE=Velguador;19860431]After seeing someone talk about it: Continue Y/N? Vote agree for Yes, disagree for No
[IMG]http://filesmelt.com/dl/HeavyConcept.PNG[/IMG]
And some crit would be nice a well.[/QUOTE]
Diablo?
Coincidentally, I'm making this:
[IMG]http://filebox.me/files/w7t562q6v_screenie.png[/IMG]
But I'm going to add a jiggleboned devil tail and make the horns flame using particle effects.
Make his hands flame instead.
[img]http://imgur.com/4EqxX.jpg[/img]
D'aw shit. Anyone know how to disable backfaces in Max? So I can fix stuff like this...
[QUOTE=NeoDement;19860744]I'm gonna disagree because it's unfinished, sharpen those points :)[/QUOTE]
Wait, you're saying you told me not to continue, and then tell me to continue working on it?
Also, not all cow/bull horns are sharp. I modelled it after one of the more blunt ones. For one, it's because this type of bluntness is easier to make, and I know my way like shot around 3D modelling programs. So it's either this or having them ridiculously sharp, which looks pretty bad, to be honest.
Also: [img]http://www.teamfortress.com/classless/images/01_soldier_hat_thumb.jpg[/img]
Note the horns' tip.
[editline]08:51PM[/editline]
[QUOTE=loled;19860883]Diablo?[/QUOTE]
Get your damn Diablo out of my bull horns. Besides, Diablo's horns look way different. Even I know that.
Somebody make this happen! It would fit perfectly on the Soldier.
[url]http://www.youtube.com/watch?v=itmNiTwHOsM[/url]
[IMG]http://www.yourprops.com/norm-4a5c038c99b8a-Judge+Dredd+(1995).jpeg[/IMG]
[quote=mallow;19863449]somebody make this happen! It would fit perfectly on the soldier.
[img]http://www.yourprops.com/norm-4a5c038c99b8a-judge+dredd+(1995).jpeg[/img][/quote]
Maggots, I am the law!
[QUOTE=DrWallaceBreen;19863463]Maggots, I am the law![/QUOTE]
Holy shit, The law.
[QUOTE=Mallow;19863449]Somebody make this happen! It would fit perfectly on the Soldier.
[url]http://www.youtube.com/watch?v=itmNiTwHOsM[/url]
[IMG]http://www.yourprops.com/norm-4a5c038c99b8a-Judge+Dredd+(1995).jpeg[/IMG][/QUOTE]
[media]http://www.youtube.com/watch?v=q6cyDsuNx_U[/media]
I actually did start making the judge dredd helmet, but I got lazy and it detiorated into a judge death helmet.
I'll get a pic.
[img]http://dl.dropbox.com/u/900111/loldeath.jpg[/img]
[editline]08:27PM[/editline]
[QUOTE=Frostbite;19863094][img]http://imgur.com/4EqxX.jpg[/img]
D'aw shit. Anyone know how to disable backfaces in Max? So I can fix stuff like this...[/QUOTE]
Right click your model, properties, back face cull
In your VMT, put $nocull 1 to achieve the opposite effect
[editline]08:27PM[/editline]
[QUOTE=Velguador;19863119]Wait, you're saying you told me not to continue, and then tell me to continue working on it?
Also, not all cow/bull horns are sharp. I modelled it after one of the more blunt ones. For one, it's because this type of bluntness is easier to make, and I know my way like shot around 3D modelling programs. So it's either this or having them ridiculously sharp, which looks pretty bad, to be honest. [/QUOTE]
I didn't pay that much attention to your post tbh
[QUOTE=Velguador;19860431]After seeing someone talk about it: Continue Y/N? Vote agree for Yes, disagree for No[/QUOTE]
[img]http://img37.imageshack.us/img37/7533/hellboyhellboy534806483.jpg[/img]
<Insert Comedy Hellboy suggestion here.>
can someone make a twilight head skins? id like edward or bella for the scout or spy
[QUOTE=Velguador;19860431]After seeing someone talk about it: Continue Y/N? Vote agree for Yes, disagree for No
[img]http://filesmelt.com/dl/HeavyConcept.PNG[/img]
And some crit would be nice a well.[/QUOTE]
someone did something similiar while ago
[img]http://filesmelt.com/dl/heavy_horn_thumb.png[/img]
[QUOTE=Clint Cavanagh;19863969]can someone make a twilight head skins? id like edward or bella for the scout or spy[/QUOTE]
OH YOU!
But anywho, I was wondering if I should put up my Spyro (dat dragon) ambience pack, so you can enjoy the musical wonders that is the Spyro OST while you TF2.
and can i make skins without having tf2 on my pc? for example i have tf2 on my pc but i want to make skins on my laptop, is there a way to do it?
Gonna spam the thread with YET ANOTHER image of my axe. (sorry)
[img]http://dl.dropbox.com/u/900111/wooood.jpg[/img]
Do you guys think my wood is passable? If not, what would you like to see changed?
Here's some links to other bit of cylindrical wood in TF2.
[url]http://dl.dropbox.com/u/900111/wood1.jpg[/url]
[url]http://dl.dropbox.com/u/900111/wood2.jpg[/url]
[url]http://dl.dropbox.com/u/900111/wood3.jpg[/url]
[QUOTE=NeoDement;19864153]Gonna spam the thread with YET ANOTHER image of my axe. (sorry)
[url]http://dl.dropbox.com/u/900111/wooood.jpg[/url]
Do you guys think my wood is passable? If not, what would you like to see changed?
Here's some links to other bit of cylindrical wood in TF2.
[url]http://dl.dropbox.com/u/900111/wood1.jpg[/url]
[url]http://dl.dropbox.com/u/900111/wood2.jpg[/url]
[url]http://dl.dropbox.com/u/900111/wood3.jpg[/url][/QUOTE]
I like Neo's wood.
[QUOTE=DrWallaceBreen;19864172]I like Neo's wood.[/QUOTE]
I agree with this.
You may like it but I've redone it anyway:
swirly woody patterny stuff.jpg
[img]http://dl.dropbox.com/u/900111/swirly%20woody%20patterny%20stuff.jpg[/img]
Might make some more changes, not sureeee. I need a wood expert in here.
In this topic: Neo's long, hard wood
[QUOTE=NeoDement;19864423]You may like it but I've redone it anyway:
swirly woody patterny stuff.jpg
[img]http://dl.dropbox.com/u/900111/swirly%20woody%20patterny%20stuff.jpg[/img]
Might make some more changes, not sureeee. I need a wood expert in here.[/QUOTE]
Looks fine now with the more-than-obvious paintstrokes gone. I'm really glad to see a wood texture that doesn't look horribly stretched/squished :I
[QUOTE=Nidhogg;19858698]No offense, but that ragdoll has got to be the most ugliest creation I've ever seen.
So no.[/QUOTE]
[url=http://dog.fpsbanana.com/ss/srends/69856a.jpg]Then you clearly have not been around here long.[/url]
[img]http://imgur.com/ruGry.jpg[/img]
fikst..turned out i had transparency vmt command |:
[b]Note:[/b] That's not the texture..
[img]http://family.go.com/images/cms/entertainment/Dr-Faciliers-Princess-Frog-photo-260-CLittlefield-008.jpg[/img]
spy hat pls
[editline]04:41PM[/editline]
yeah I know I'm late
[QUOTE=Frostbite;19865048][img]http://imgur.com/ruGry.jpg[/img]
fikst..turned out i had transparency vmt command |:
[b]Note:[/b] That's not the texture..[/QUOTE]
pew pew