• TF2 Emporium V
    2,001 replies, posted
[QUOTE=Corporal Yippie;19906493]holy shit I love you are you thinking of putting a skull on there too?[/QUOTE] Of course :D
[QUOTE=MedicWine;19906610][IMG]http://www.warriorsofgreece.com/images/349_Hermes_Messenger_of_the_Greek_Olympian_Gods.jpg[/IMG] Maybe not the hat, or the staff... but those shoes with the halo glow, along with BONK :burger:[/QUOTE] No, I totally want to make that hat.
[IMG]http://i621.photobucket.com/albums/tt293/KoltonS/santry.jpg[/IMG] I need to smooth out the noise and darken the lines [editline]01:31AM[/editline] .jpg decompression doesnt help much either
I know I've scrapped it
I'm interested in making a hat, but I need some help. I know how to rig and everything, I just need to know how to get hats for TF2 working. I have some sort of idea that might work, but I'd need someone to verify if that method would work.
Yea, you'd need a completely new shader that drew lines on the 3d edges, which change depending on what angle you're looking at it. It's not really something that can be baked on.
[QUOTE=MedicWine;19906610][IMG]http://www.warriorsofgreece.com/images/349_Hermes_Messenger_of_the_Greek_Olympian_Gods.jpg[/IMG] Maybe not the hat, or the staff... but those shoes with the halo glow, along with BONK :burger:[/QUOTE] You can remove the Bonk cans from the Bonk hat and add wings. I would love that. Also, the Casanova's Cunning Coupe is the most badass thing I've ever downloaded. It looks amazing on the spy.
I should never have uninstalled potatoeshop
[url]http://boards.polycount.net/showthread.php?p=1069029#post1069029[/url] lololol polycount can't get their hats in game
[QUOTE=MedicWine;19907102]I should never have uninstalled potatoeshop[/QUOTE] This gave me and idea. You know one of the sniper's domination lines for the soldier? "Take that you something potato head'? Yeah. Give soldier a POTATO HEAD caps
I can't tell what you changed.
Done! [img]http://dl.dropbox.com/u/49917/models/aviatorshelm_thumb.jpg[/img] [img]http://dl.dropbox.com/u/49917/models/aviatorshelm_final.jpg[/img]
I have a few problems: - Team colours are too dark, I think you should make them more like the rest of the pyro's suit. - The strap looks rounded, it should look flat imho. - Why are his aviator goggles smaller than his gas mask goggles? - The brown of the helm itself is fine, the brown on the goggles looks too saturated to me.
I don't think it's right for the pyro, he doesn't have much airtime, so why would he need those goggles?
It's spelled amateur.
[QUOTE=Knuckle;19907655]I have a few problems: - Team colours are too dark, I think you should make them more like the rest of the pyro's suit. - The strap looks rounded, it should look flat imho. - Why are his aviator goggles smaller than his gas mask goggles? - The brown of the helm itself is fine, the brown on the goggles looks too saturated to me.[/QUOTE] - Doesn't need to be vibrant. (Look at bill's hat) - Strap isn't rounded, it's the phong. - Why is anything, anything? - I liked them.
Maybe because who gives a shit? [editline]09:36PM[/editline] You double ninjas.
[QUOTE=NeoDement;19907669]I don't think it's right for the pyro, he doesn't have much airtime, so why would he need those goggles?[/QUOTE] Airblast Rocket Jumping.
Agreed with: [QUOTE=Knuckle;19907655] - Team colours are too dark, I think you should make them more like the rest of the pyro's suit.[/quote] Disagreed with: [QUOTE=Knuckle;19907655]- The strap looks rounded, it should look flat imho. - Why are his aviator goggles smaller than his gas mask goggles? - The brown of the helm itself is fine, the brown on the goggles looks too saturated to me.[/QUOTE] - Same as JoshuaC said - Because the goggles are for his eyes, not for the mask - Just... disagreed.
Piss off xpod... I can state an opinion if I want to. Valve said the hats have to make sense for the class they're designed for.
[QUOTE=NeoDement;19907877]Piss off xpod... I can state an opinion if I want to. Valve said the hats have to make sense for the class they're designed for.[/QUOTE] pyro beanie
Does the fire brigade set people on fire and murder them? No.
[QUOTE=Corporal Yippie;19907950]pyro beanie[/QUOTE] makes sense, anyone who plays pyro has the intelligence of a :downs:
[QUOTE=JaxJesse315;19888380]Isn't TF2 nearing it's 100th patch?[/QUOTE] It's currently at 107 with updates during the beta and 98 if you only count the updates from after it was officially released.
Should Spy have gotten a servbot Helmet in one emporium? SHOULD DAIMAO, CREATOR OF THIS IDEA HAVE CREATED THE IMPERIAL HELMET?
[QUOTE=Zwolf11;19908102]makes sense, anyone who plays pyro has the intelligence of a :downs:[/QUOTE] I find that offensive. Do retards use airblasts on burning people and axtinguishers on burning people? NO
[QUOTE=ShockbattMatt;19908154]I find that offensive. Do retards use airblasts on burning people and axtinguishers on burning people? NO[/QUOTE] I guess not, but they have been known set things on fire and wear head protection.
[QUOTE=ShockbattMatt;19908154]I find that offensive. Do retards use airblasts on burning people and axtinguishers on burning people? NO[/QUOTE] Pyro is a pyromaniac, meaning he is retarded, like a 7 year old with a flamethrower. pay attention to the fact he is also Mentally insane. The propellor beanie was made to be associated with Social outcasts and mental defectives.
[QUOTE=xpod1;19908124]Should Spy have gotten a servbot Helmet in one emporium? SHOULD DAIMAO, CREATOR OF THIS IDEA HAVE CREATED THE IMPERIAL HELMET?[/QUOTE] I just think it would look better on the soldier, but I do sympathise that the soldier is way too easy to make cool hats for and we need to spread them around a little more.
I think it looks odd. He has goggles on his head, and on his face.
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