Neither have I.
I just stop using my brain at 1 am and make assumptions from there.
[editline]02:05AM[/editline]
[url]http://www.fpsbanana.com/skins/79866[/url]
[quote]Due to requests I'll Model a Hylian Shield, I'll start it on Friday if I'm not busy.
Look out for it in the WIP Section.[/quote]
Oh, I thought you were being sarcastic, and was slyly telling me that it's already been done.
If someone needs inspiration for a pyro hat, I'm still requesting a ice-related hat for him, cube tray or block if possible.
Found it
Materials/VGUI
There is one for both red, blue, and the arrow in that folder.. among other things.
Yay.
Emporium 5 is out!
Emporium 4 died in mere seconds.
When Turtling Goes Over Your Head:
The Command Shell
[img]http://i49.tinypic.com/2938ydk.jpg[/img]
[QUOTE=Mnemosynaut;19767914]Optimized my Tavish the Black helmet so that I could submit it. Ended up removing the horns and turning it into a Norman Nasal. Texture is much better, though.
[IMG]http://img716.imageshack.us/img716/3245/norman.png[/IMG][IMG]http://img42.imageshack.us/img42/1444/normanthumb.jpg[/IMG][/QUOTE]
How do people make those renders?
[QUOTE=Smashman;19778173]Yay.
Emporium 5 is out!
Emporium 4 died in mere seconds.[/QUOTE]
A new record!
[QUOTE=Ross_C;19778432]When Turtling Goes Over Your Head:
The Command Shell
[img]http://i49.tinypic.com/2938ydk.jpg[/img][/QUOTE]
It's weird, I caught myself pondering a hat like that some time ago. But I think it was a Heavy with Bowser's shell on his back from a past Emporium. But now we're closer to officially turtling CTF maps in style.
Reposting my TFC pack idea.
Could someone recolour the soldier's Bill's Hat beret to make it resemble the TFC soldier's costume? [url]http://strategywiki.org/wiki/File:TFC_Soldier.png[/url]
Actually, a TFC recolour+hat pack in general would be rad.
Hat replacements would be like
Sniper -Yellow Belt - Ghille Suit ( covers snipers head, coonnected to his shirt)
Panama - Bowman's Boonie style hat
Soldier's Bill Beret - Team coloured with a small skull on it.
Demoman - Stovepipe/Bonnet - Blast helmet.
Medic - Mirror - Hairnest and sneeze guard.
Heavy - Football Helmet - [url]http://strategywiki.org/wiki/File:TFC_HWGuy.png[/url] (on the right)
Tuque - Bandanna and goggles.
I really want that beret recolor. It'd look so cool. Then I'd just need an generic camo recolour and it'd be retro soldier!
My first hat.
[url]http://dl.dropbox.com/u/49917/models/ProModeler.jpg[/url]
On a more serious note, is anyone here using blender to make hats?
[QUOTE=Epidemick;19778454]How do people make those renders?[/QUOTE]
SDK Model Viewer with Anti-Aliasing. [url]http://www.fpsbanana.com/tuts/9044[/url]
[QUOTE=Ross_C;19778432]When Turtling Goes Over Your Head:
The Command Shell
[img_thumb]http://i49.tinypic.com/2938ydk.jpg[/img_thumb][/QUOTE]
That's amazing.
Do submit.
[QUOTE=Smashman;19778638]That's amazing.
Do submit.[/QUOTE]
I believe that hat wouldn't fit Engineer's intelligent head.
[QUOTE=Invulnerable;19778652]I believe that hat wouldn't fit Engineer's intelligent head.[/QUOTE]
It'd be worth submitting.
At least Valve would have a laugh.
Ok, I have a video of the animated capture point in question. Sorry it's not really "HD" but I'm new to making demo movies and videowork in general. (But I kind of enjoy it, even in Microsoft Movie Maker 7.)
[hd]http://www.youtube.com/watch?v=Bbpu4-olBcs[/hd]
As a side note, each team CP animation clocks in at over 33mb, with 24 frames of looping animation. So I'll see where this leads me. NOW I GO TO BED.
[QUOTE=Alistor;19778679]Ok, I have a video of the animated capture point in question. Sorry it's not really "HD" but I'm new to making demo movies and videowork in general. (But I kind of enjoy it, even in Microsoft Movie Maker 7.)
[hd]http://www.youtube.com/watch?v=Bbpu4-olBcs[/hd]
As a side note, each team CP animation clocks in at over 33mb, with 24 frames of looping animation. So I'll see where this leads me. NOW I GO TO BED.[/QUOTE]
That's actually very cool.
What's blue look like?
[QUOTE=Smashman;19778733]That's actually very cool.
What's blue look like?[/QUOTE]
Like this:
[IMG]http://image.fpsbanana.com/ss/skins/82149c.jpg[/IMG]
But imagine it pulsing.
I wanted to get a reaction before having to go through and put everything altogether. Is it going too fast or slow, the color need to be changed, etc.? The colors should match the standard cap lighting, but I may tweak it.
Okay, nooooooooow I go to bed.
[QUOTE=Alistor;19778818]Like this:
[IMG_THUMB]http://image.fpsbanana.com/ss/skins/82149c.jpg[/IMG_THUMB]
But imagine it pulsing.
I wanted to get a reaction before having to go through and put everything altogether. Is it going too fast or slow, the color need to be changed, etc.? The colors should match the standard cap lighting, but I may tweak it.
Okay, nooooooooow I go to bed.[/QUOTE]
I love it as it is.
Very nice.
I want.
[QUOTE=Mnemosynaut;19778629]SDK Model Viewer with Anti-Aliasing. [URL]http://www.fpsbanana.com/tuts/9044[/URL][/QUOTE]
Ah, thanks
Is there anyway to improve the texture quality in HLMV?
[QUOTE=Ross_C;19778432]When Turtling Goes Over Your Head:
The Command Shell
[url]http://i49.tinypic.com/2938ydk.jpg[/url][/QUOTE]
I think Pie_Tony is going bananas right now :3:
[QUOTE=Epidemick;19779038]normal maps gone
:confused:[/QUOTE]
Go to the "render" tab and make sure that the "Normal Mapping" is checked.
Woah, thanks man
No problem.
[QUOTE=Ross_C;19778432]When Turtling Goes Over Your Head:
The Command Shell
[img]http://i49.tinypic.com/2938ydk.jpg[/img][/QUOTE]
Hasn't this been requested since the first Daimao mod emporium.
[QUOTE=MegaPear;19779297]Hasn't this been requested since the first Daimao mod emporium.[/QUOTE]
Wow they sure do take our requests fast don't they.
[QUOTE=Alistor;19778818]
I wanted to get a reaction before having to go through and put everything altogether. Is it going too fast or slow, the color need to be changed, etc.? The colors should match the standard cap lighting, but I may tweak it.
Okay, nooooooooow I go to bed.[/QUOTE]
A little fast.
[QUOTE=PSI Guy;19778478]Reposting my TFC pack idea.
Could someone recolour the soldier's Bill's Hat beret to make it resemble the TFC soldier's costume? [url]http://strategywiki.org/wiki/File:TFC_Soldier.png[/url]
Actually, a TFC recolour+hat pack in general would be rad.
Hat replacements would be like
Sniper -Yellow Belt - Ghille Suit ( covers snipers head, coonnected to his shirt)
Panama - Bowman's Boonie style hat
Soldier's Bill Beret - Team coloured with a small skull on it.
Demoman - Stovepipe/Bonnet - Blast helmet.
Medic - Mirror - Hairnest and sneeze guard.
Heavy - Football Helmet - [url]http://strategywiki.org/wiki/File:TFC_HWGuy.png[/url] (on the right)
Tuque - Bandanna and goggles.
I really want that beret recolor. It'd look so cool. Then I'd just need an generic camo recolour and it'd be retro soldier![/QUOTE]
I don't think it matters if you keep re posting it. In my opinion there not all that great and not very fitting to the current character anymore. Oh and i believe the sniper boonie hat has already been done
Sorry, you need to Log In to post a reply to this thread.