[QUOTE=kikka;13396429]Anyone know a command to make the bots slower? They're a lot faster than me, currently.[/QUOTE]
There is a "rcbot speed" command, but I haven't tried it out yet.
EDIT:
I can't add bots anymore. NO ACCESS ???½½!?½!§ wat
nexor make sure if you create a new server or change maps you have to input the upload command again
Now i'm having that access problem too... I can't figure out how to fix this shit... :(
[QUOTE=Addict;13434299]Half of it sort of works. If I noclip into the enemy spawn room, any bots in there start shooting at me and turning around to look at me, but they just won't move.
Ooh sorry, forgot that posting again doesn't add to your first post. D:[/QUOTE]
Are you sure you're on a map with waypoints (that's 2fort, ctf_well and ctf_turbine)?
[QUOTE=HubmaN;13444559]Are you sure you're on a map with waypoints (that's 2fort, ctf_well and ctf_turbine)?[/QUOTE]
Yeah, I've trying this on 2fort. I've also made sure everything is in the right folders, so there's no problem there.
[QUOTE=Addict;13445756]Yeah, I've trying this on 2fort. I've also made sure everything is in the right folders, so there's no problem there.[/QUOTE]
Did you remember the load the plugin and execute rcbot (so and so)?
I played on 2fort.
Every bot I spawned that went on blu, became a sniper.
We had like 8 snipers on the decks while 8 scouts kept nicking the intel.
I snuck behidn them and BACKSTABBACKSTABBACKSTAB
[QUOTE=HubmaN;13445843]Did you remember the load the plugin and execute rcbot (so and so)?[/QUOTE]
Yes.
I need to get reading glasses. I had the rcbot2 folder in my steamapps folder, not my steamapps\email folder. :P
Thanks anyway.
Aaah.
Wasn't there meant to be an update coming out for these soon? Or have I missed it? [img]http://d2k5.com/sa_emots/emot-downs.gif[/img]
Thought I might have missed one, thanks for the links.
they dont move do i have to set paths or something
[QUOTE=Kakis;13540036]they dont move do i have to set paths or something[/QUOTE]
Are you on ctf_well/ 2fort or turbine? If not, you can't use them, they only have nodes for these 3 maps in the version I have.
i am on 2fort, they just stand in spawn and the enemy shoots at the spawn points when i come near the door
They dont seem to move when spawned :/
This is awesome
These bots are amazing. Unlike Omni-Bots, these do random stuff all around and act like real players.
[QUOTE=Dragory;13543785]These bots are amazing. Unlike Omni-Bots, these do random stuff all around and act like real players.[/QUOTE]
Omni-bots aren't out yet...
he never said they were hurp durp
[QUOTE=Keychain;13550200]he never said they were hurp durp[/QUOTE]
He compared these to Omni-bot, thus he implied it.
[QUOTE=Keychain;13550200]he never said they were hurp durp[/QUOTE]
hurp durp, read the threed moar
I wonder what's the news on PL and CP support, the changes document seems to be cryptic about it...
It doesn't whore the memory and processor much anymore, and the other CTF maps are playable - no more intel camping! -, but what's
[code]
*** finished working out visibility ***
*** saving waypoints with visibility information ***
[/code]
about, though?
[QUOTE=HubmaN;13554283]It doesn't whore the memory and processor much anymore, and the other CTF maps are playable - no more intel camping! -, but what's
[code]
*** finished working out visibility ***
*** saving waypoints with visibility information ***
[/code]
about, though?[/QUOTE]
I guess it's figuring out bot visibility near waypoints so they're not staring at you through the wall or trying to shoot you, like when they don't move and you goto their spawn they shoot at you through the door...
help with moving bots nao
[QUOTE=mon_ons;13552908]He compared these to Omni-bot, thus he implied it.[/QUOTE]
seemed like he was referring to videos he's seen of omni-bot taking place, never said they were out
i hope they make the bots compatible with other gamemodes too, I have been getting these cryptic errors ever since i installed it by the way. I removed it and now there isn't any more problems just helpful advice to anyone having memory errors (not lack of memory its just a memory file or something)
[QUOTE=Keychain;13562028]seemed like he was referring to videos he's seen of omni-bot taking place, never said they were out[/QUOTE]
I said in another Omni-Bot centric thread that a good estimate would be that they'd be out near the end of '09.
In fact, I think it was in the thread title.
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