Does anyone have the link/files for that huge AK-47-looking model (Can't remember the name) for the Minigun? :v:
Gamebanana brings up no results.
[QUOTE=dire_luck;30783324]Who said only men can have wives? :colbert:[/QUOTE]
Well that depends, in which state does the world resides again?
[QUOTE=Phil5991;30783375]Well that depends, in which state does the world resides again?[/QUOTE]
All of them?
[QUOTE=AlfieSR;30783514]All of them?[/QUOTE]
So I guess that the World marrying a person of the same sex would be forbidden, but tolerated...
[QUOTE=Phil5991;30783565]So I guess that the World marrying a person of the same sex would be forbidden, but tolerated...[/QUOTE]
Well, if you didn't tolerate it, good luck finding another home.
So I'm changing the QC file and well...[img]http://filesmelt.com/dl/wat71.png[/img]
[img]http://dl.dropbox.com/u/21791801/proof.jpg[/img]
Just some thinigie I thought would the fit the purchase theme better. And oh, hello again. I'm back.
[QUOTE=maxumym;30783834]
And oh, hello again. I'm back.[/QUOTE]
why
[QUOTE=Sparkwire;30783832]Continue?
[img]http://gyazo.com/17c0970bba833afee813a643ffd41dfa.png[/img][/QUOTE]
Not before you tell us what it is, and what is it going to be used for/as...
[QUOTE=Sparkwire;30783832]Continue?
[img]http://gyazo.com/17c0970bba833afee813a643ffd41dfa.png[/img][/QUOTE]
Is that supposed to be a compound bow? Right now the body looks more like a recurve bow.
[QUOTE=biodude94566;30779025]If you don't get help, I can try to write up a short Blender tutorial after I sleep. It's 4AM. :v:[/QUOTE]
Never got help. Also, anyone got a guide to rigging-hats in Blender? :smugspike:
[img]http://dl.dropbox.com/u/2672923/commandoengiesample3.jpg[/img]
been busy....
Pretty pleased at how it turned out. base colors at the moment and will texture this in a bit.
Some notes:
[LIST]
[*]7336 tris
[*]Same color palette as my commando rifle. Just added a sentry red scheme.
[*]Currently not a separate bodygroup. To view in-game, it uses the engineer bodygroup. (looking someone to help there.)
[*]Working name is Twist'd Texan.
[*]Current model is level 1.
[*]Occupies the Primary weapon's slot. (Comes with the default shotgun, for now.)
[*]Part of my commando pack.
[/LIST]
Comments and critique is welcome as always. Oh and will post videos later when i get home.
[QUOTE=OxIGeZ;30783856]why[/QUOTE]
B-cause.
[QUOTE=Roninsmastermix;30783904][img]http://dl.dropbox.com/u/2672923/commandoengiesample3.jpg[/img]
been busy....
[/QUOTE]
Is it just me, or it's slightly longer than his normal arm?
[QUOTE=Roninsmastermix;30783904][img]http://dl.dropbox.com/u/2672923/commandoengiesample3.jpg[/img]
been busy....
Pretty pleased at how it turned out. base colors at the moment and will texture this in a bit.
Some notes:
[LIST]
[*]7336 tris
[*]Same color palette as my commando rifle. Just added a sentry red scheme.
[*]Currently not a separate bodygroup. To view in-game, it uses the engineer bodygroup. (looking someone to help there.)
[*]Working name is Twist'd Texan.
[*]Current model is level 1.
[*]Occupies the Primary weapon's slot. (Comes with the default shotgun, for now.)
[*]Part of my commando pack.
[/LIST]
Comments and critique is welcome as always.[/QUOTE]
What commando rifle? Bulldog-bastard-thingy-whatever?
[QUOTE=dire_luck;30783880]Is that supposed to be a compound bow? Right now the body looks more like a recurve bow.[/QUOTE]
[img]http://gyazo.com/9a4e52a55567c1f468c93042eec0804c.png[/img]
[QUOTE=Roninsmastermix;30783904]been busy....
Pretty pleased at how it turned out. base colors at the moment and will texture this in a bit.
Some notes:
[LIST]
[*]7336 tris
[*]Same color palette as my commando rifle. Just added a sentry red scheme.
[*]Currently not a separate bodygroup. To view in-game, it uses the engineer bodygroup. (looking someone to help there.)
[*]Working name is Twist'd Texan.
[*]Current model is level 1.
[*]Occupies the Primary weapon's slot. (Comes with the default shotgun, for now.)
[*]Part of my commando pack.
[/LIST]
Comments and critique is welcome as always.[/QUOTE]
That's incredible, really quality stuff.
[QUOTE=Jetamo;30783883]Never got help. Also, anyone got a guide to rigging-hats in Blender? :smugspike:[/QUOTE]
it seems to me your hat is not properly rigged.
-In object mode, select your hat.
-While holding shift, select the model bone.
-Press ctrl + P and select "Armature deform with empty groups"
-Select you hat again.
-Go to edit mode.
-Go to Properties>Object Data and look for the drop down menu called Vertex Groups
-in the box you should see a list and one of them is bip_head. Select this group
-make sure you select your hat's mesh ENTIRELY and then click "assign" on the bip_head vertex group button.
if all else fails, follow this [url]http://www.youtube.com/watch?v=-X5QGx2TP_8[/url]
[editline]29th June 2011[/editline]
[QUOTE=OxIGeZ;30783966]Is it just me, or it's slightly longer than his normal arm?[/QUOTE]
it is. Same as the gunslinger is slightly longer.
[editline]29th June 2011[/editline]
[QUOTE=maxumym;30784050]What commando rifle? Bulldog-bastard-thingy-whatever?[/QUOTE]
this.
[url]http://forums.steampowered.com/forums/showpost.php?p=23180539&postcount=2053[/url]
[QUOTE=Roninsmastermix;30783904][img]http://dl.dropbox.com/u/2672923/commandoengiesample3.jpg[/img]
been busy....
Pretty pleased at how it turned out. base colors at the moment and will texture this in a bit.
Some notes:
[LIST]
[*]7336 tris
[*]Same color palette as my commando rifle. Just added a sentry red scheme.
[*]Currently not a separate bodygroup. To view in-game, it uses the engineer bodygroup. (looking someone to help there.)
[*]Working name is Twist'd Texan.
[*]Current model is level 1.
[*]Occupies the Primary weapon's slot. (Comes with the default shotgun, for now.)
[*]Part of my commando pack.
[/LIST]
Comments and critique is welcome as always.[/QUOTE]
That thing is looking amazing. I liking the sentry red color scheme.
[QUOTE=OxIGeZ;30783966]Is it just me, or it's slightly longer than his normal arm?[/QUOTE]
Might be the angle. It looks okay to me.
[QUOTE=Sparkwire;30784051][img]http://gyazo.com/9a4e52a55567c1f468c93042eec0804c.png[/img][/QUOTE]
Okay, carry on then. It's nice to see an actual huntsman replacement.
[QUOTE=Jetamo;30783883]Never got help. Also, anyone got a guide to rigging-hats in Blender? :smugspike:[/QUOTE]
You did. I posted a youtube link to Helljumpers blender tutorial. And just because im so nice i'll post the link here too : [media]http://www.youtube.com/watch?v=-X5QGx2TP_8[/media]
oh i didn't see Ronin helping you :v: but you still got a reply on the other page
[QUOTE=Sparkwire;30784051][img]http://gyazo.com/9a4e52a55567c1f468c93042eec0804c.png[/img][/QUOTE]
Do continue. I'd love to see other bows for the Sniper.
wip of the Nefertiti crown for the Medic, quick texture and all.
[img]http://i55.tinypic.com/28vbyqb.jpg[/img]
The snake is a placeholder here and will be replaced.
[QUOTE=Harakiwi;30784261]wip of the Nefertiti crown for the Medic, quick texture and all.
[img]http://i55.tinypic.com/28vbyqb.jpg[/img]
The snake is a placeholder here and will be replaced.[/QUOTE]
Nice, I like the use of gold. Also, got a picture of the altered colours on the Egyptian Spy hat? I never saw it after the improved colours.
[url=http://www.mediafire.com/?yz5fcuiz2w96f5i][img]http://dl.dropbox.com/u/20961143/other/Capfix.png[/img][/url]
Update the engie cap paint fix this time making it look less like it's made of plastic.
[QUOTE=Harakiwi;30784261]wip of the Nefertiti crown for the Medic, quick texture and all.
[img]http://i55.tinypic.com/28vbyqb.jpg[/img]
The snake is a placeholder here and will be replaced.[/QUOTE]Might be a good idea to replace the snake placeholder with something like this:
[img]http://www.climbingforchrist.org/Portals/2/Medical%20logo4.gif[/img]
[QUOTE=Political Gamer;30784373]Might be a good idea to replace the snake placeholder with something like this:
[img]http://www.climbingforchrist.org/Portals/2/Medical%20logo4.gif[/img][/QUOTE]
Wait no! That symbol isn't the medical symbol. It's commonly mistaken as such though. Read this first:
[url]http://en.wikipedia.org/wiki/Caduceus_as_a_symbol_of_medicine[/url]
Here is the proper medical symbol!
[url]http://en.wikipedia.org/wiki/Rod_of_Asclepius[/url]
[QUOTE=Benvil;30784311]Nice, I like the use of gold. Also, got a picture of the altered colours on the Egyptian Spy hat? I never saw it after the improved colours.[/QUOTE]
The gold part irks me, I feel like there should be a Lip modeled there or something.
[QUOTE=FeartheMango;30784511]The gold part irks me, I feel like there should be a Lip modeled there or something.[/QUOTE]
Well, I think he managed to catch the golden look better than the Golden Wrench/Saxxy did(Yes, It's "Australium, but the colour is based on gold).
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