• TF2 Emporium 37
    3,000 replies, posted
[QUOTE=Humblerbee;30850725]Revolvers are the new Sniper Rifles, everybody's making one. If you aren't currently making one, you obviously just aren't cool. Get with the times, god.[/QUOTE] [img]http://gyazo.com/66ee9af02f36d0fbb26fd8723eaec7e4.png[/img] i can maek model me!!
[QUOTE=Pie_Tony;30850488]what a twist. and I was hoping for jigglebones on the backpack too.[/QUOTE] Can't you just use the previous version?
[QUOTE=Agent Fedora;30849275]I was expecting there to be the unfinished RED HUD icons in that archive. Instead, you made me download files I already have. :wtc:[/QUOTE] Yeah sorry, but full-size recoloured characters could be more useful for others in the future :v:
[QUOTE=Mega Tuna;30850817]His turtle neck got ingame, I believe its called the "rouges col roule" or something like that.[/QUOTE] Wasn't that svdl's?
[QUOTE=Eeshton;30850831][img]http://gyazo.com/66ee9af02f36d0fbb26fd8723eaec7e4.png[/img] i can maek model me!![/QUOTE] You're on thin ice
here's a sneak peek of my current wip [img]http://dl.dropbox.com/u/18271121/TF2/crap/scrappistol.png[/img] still needs a magazine, trigger and guard, smoothing and a load of other tweaks. any issues with the general shape?
[QUOTE=Sexy Robot;30850903]Wasn't that svdl's?[/QUOTE] Sparkwire rigged it
[QUOTE=ZK425akaR15;30851414]Sparkwire rigged it[/QUOTE] and did half the model IIRC.
Revolvers are so mainstream. Now soap however.
he also did the cuffs,view model and submitted them, but thats after the fact of it being contributed.
[QUOTE=Ducksink;30851465]Revolvers are so mainstream. Now soap however.[/QUOTE] Soap is too clean, cleanliness is not my forte. [editline]9832832879[/editline] Shower once a week, waste of time.
AUTOMERGE! fuck my life.
[QUOTE=NeoDement;30850951]You're on thin ice[/QUOTE] [img]http://dl.dropbox.com/u/29790304/Photos/coolgun.png[/img] orignal model do not setal
[QUOTE=Agent Fedora;30851580][img]http://dl.dropbox.com/u/29790304/Photos/coolgun.png[/img] orignal model do not setal[/QUOTE] Best model I've seen all day, look at that tremendous detail!
yeh bro i used to work at vlave but they fired me cuz my models were 2 gud
[QUOTE=Sexy Robot;30850686][img]http://gyazo.com/692fdc0f6f2bd272f64d15c52c437355.png[/img] Let's make this real![/QUOTE] Fixed
Sick of working on this fuckin belt buckle but I think I finally got it to a point where I'm relatively happy with it. It's detailed enough to be visually interesting up close, but also looks pretty good far away without becoming too busy. [img]http://dl.dropbox.com/u/13972822/Rancher/bucklefinal.jpg[/img] Tried to make it with normal maps but I completely failed at it because I suck so I just modelled the details on. Comes out to less than 700 polys anyway.
[QUOTE=Smashman;30845685][img]http://www.facepunch.com/fp/ratings/winner.png[/img] for: [img]http://www.facepunch.com/fp/ratings/zing.png[/img] for:[/QUOTE] I've said it a thousand times [b]make it optional[/b] and start releasing those, I still only have the basic shugo one and the mannco items hey why make a standalone thread where you all can work together on those and update the download gradually also the lighting is a little off on this one isn't it? the shadow is usually halfway across the face (though since the mannequins don't use the light warp that might just be hard to see) also for the medic and sniper items that have mannequins, make sure to edit the body vmt so you get the glasses in the picture
[QUOTE=Nzdjh;30851748]Sick of working on this fuckin belt buckle but I think I finally got it to a point where I'm relatively happy with it. It's detailed enough to be visually interesting up close, but also looks pretty good far away without becoming too busy. [img]http://dl.dropbox.com/u/13972822/Rancher/bucklefinal.jpg[/img] Tried to make it with normal maps but I completely failed at it because I suck so I just modelled the details on. Comes out to less than 700 polys anyway.[/QUOTE] Now this is some pretty darn work right here.
[QUOTE=NassimO PotatO;30849433]Also, WIP. [IMG]http://img4.hostingpics.net/pics/131999new.png[/IMG][/QUOTE] This is pretty damn awesome, reminds me of the bioshock upgrades.
[QUOTE=Nzdjh;30851748]Sick of working on this fuckin belt buckle but I think I finally got it to a point where I'm relatively happy with it. It's detailed enough to be visually interesting up close, but also looks pretty good far away without becoming too busy. [img]http://dl.dropbox.com/u/13972822/Rancher/bucklefinal.jpg[/img] Tried to make it with normal maps but I completely failed at it because I suck so I just modelled the details on. Comes out to less than 700 polys anyway.[/QUOTE] Crown Crotch guard
[QUOTE=Ducksink;30846798]Ice cream bar [IMG]http://i51.tinypic.com/vgndx5.png[/IMG][/QUOTE] His name is Robert Paulsen.
[QUOTE=Skunkrocker;30851921]His name is Robert Paulsen.[/QUOTE] Quick, someone give the Heavy some tits.
[QUOTE=pureparanoid;30851939]Quick, someone give the Heavy some tits.[/QUOTE] Dear God, No
[QUOTE=Skunkrocker;30851921]His name is Robert Paulsen.[/QUOTE] The soap is made out of the heavys own fat.
hey Roninsmastermix, I don't mean to be rude or anything, but like i said back when they were in production your sunglasses could use some refining, i mean now that they're a stand alone item and all, it wouldn't hurt to put a couple extra polys on them and smooth out the edges so the aren't so sharp and pointy and I've been looking at the police helmet as well, do you think you could fix the uv so the text in the back isn't all "wiggly"? I just feel that compared to your respirator thees items are sort of low quality and could use some improvements now that they're in the game and all
[IMG]http://i495.photobucket.com/albums/rr320/drh3ll/submarine.jpg[/IMG] continue?
Would someone mind modifying the Meet the Medic taunt to be a little bit less resource-intensive? I know it's not majorly, but i'd appreciate a simplification none the less.
[QUOTE=Pie_Tony;30844782]I'll be honest with you, it looks like plastic to me.[/QUOTE] I can't help that model viewer makes it look like crap it looks better ingame [editline]2nd July 2011[/editline] [IMG]http://img62.imageshack.us/img62/381/tinfoilpromo3.png[/IMG] yet again Modelviewer doesn't do the phong justice but anyway here's a new image for it, I might work on the phong and texture and see if I can make it look better I guess, I'll get an ingame pic first and see what people think
[QUOTE=luigimario;30852240]I can't help that model viewer makes it look like crap it looks better ingame [editline]2nd July 2011[/editline] [IMG]http://img62.imageshack.us/img62/381/tinfoilpromo3.png[/IMG] yet again Modelviewer doesn't do the phong justice but anyway here's a new image for it, I might work on the phong and texture and see if I can make it look better I guess, I'll get an ingame pic first and see what people think[/QUOTE] i like it, looks like one of those crazy new years party hats
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