• TF2 Emporium 37
    3,000 replies, posted
[QUOTE=blaholtzen;30914611]they blue soldiers jacket doesn't match team spirit, and the yellow on the grenades don't match cream spirit, also i'm trying out An Air of Debonair for his pants but i'm not sure what I think of it. seeing how paints are the only colors we cant change i'll have to go by them plus, this is the HD remade soldier, so the colors might not have been correct in the first place[/QUOTE] I thought air of debonair was swapped from the spy's suit
[QUOTE=blaholtzen;30914611]they blue soldiers jacket doesn't match team spirit, and the yellow on the grenades don't match cream spirit, also i'm trying out An Air of Debonair for his pants but i'm not sure what I think of it. seeing how paints are the only colors we cant change i'll have to go by them plus, this is the HD remade soldier, so the colors might not have been correct in the first place[/QUOTE] Operator's overalls for the trousers.
Let's go Fishing & Bowling! [img]http://i55.tinypic.com/2yjzpxx.jpg[/img] Thinking about adding a white cross on front. The rod will be jiggleboned.
[QUOTE=Zebus;30914659]I thought air of debonair was swapped from the spy's suit[/QUOTE] yes but since no paint color was swapped from soldiers pants and them being close in color to air of debonair i figured why not? [QUOTE=Hatley;30914684]Operator's overalls for the trousers.[/QUOTE] no that's engies trousers (i tried that color for soldier as well but the red one was too red) oh, pageking, luckily i have content: [img]http://img96.imageshack.us/img96/3783/soldiersm.png[/img] nades look a little bright, and the pants should probably be a little darker on red, and the helmet brighter on blue i'm also thinking of making the green parts on the boots a saturated version of Zephaniah's Greed
What about the fix to the engie cap's paint fix texture pixelization?
snip
took the clock idea. [img]http://gyazo.com/cf3c7b98d64d703660e08a04589b4259.png[/img] You're a wizard Engi.
[QUOTE=Shwig;30881614]Teddy Roosebelts everywhere beware [IMG]http://img40.imageshack.us/img40/7510/bearsoffp.png[/IMG] the competition is coming.[/QUOTE] Hopefully this will get a release soon,it's a tiny heavy bear,that's enough for me...
[QUOTE=Inspecter;30914881]What about the fix to the engie cap's paint fix texture pixelization?[/QUOTE] didn't i send you that? let me get the link: [url]http://www.mediafire.com/?jjgb7s53zvffru6[/url] like i said, you'll onlt need one vtf, so make sure the blue vmt uses this one as well, saves up space [editline]5th July 2011[/editline] [QUOTE=goon165;30915060]took the clock idea. [img]http://gyazo.com/cf3c7b98d64d703660e08a04589b4259.png[/img] You're a wizard Engi.[/QUOTE] Will it be animated?
[QUOTE=blaholtzen;30915145] Will it be animated?[/QUOTE] Probably not, I'm out of my means as it is, still have no idea how I'm gonna get this into game, MDL and studio compiler hate my soul. That and I suck at texturing, so some help there would really be appreciated.
TBH I hope no more "teddy bears" or "pocket <class>" get ingame. That is turning the game into the same direction as the whole pyro thing ("AMAGAWD HE'S SO CUTE <3 <3 CUTE LIL PYRO WITH HIS HUGE EYES). Really, Teddybear Roosebelt = cool, Pocket Medic = cool, but not as cool as the Roosebelt. Some things are cool because there are few of them. Same goes for the 101 fedoras that we have ingame, and same goes for 101 cowboy hats for engie. Same goes for 500000 eyelanders for demo. Really, it's getting boring. Valve should make their own stuff for a change.
another thing I've done on soldier is normalmapping the button on the back-pouch, as well as giving him a proper phongmask [img]http://img27.imageshack.us/img27/1415/sollynormal.png[/img] also here's engie: [img]http://img829.imageshack.us/img829/6089/engies.png[/img] Cream Spirit Team Spirit Operator's Overalls Radigan Conagher Brown not much change color wise apart form the brown really, but the skins were incorrectly colored when i got them hecates did everything but the color correction
[QUOTE='[Z];30915304']TBH I hope no more "teddy bears" or "pocket <class>" get ingame. That is turning the game into the same direction as the whole pyro thing ("AMAGAWD HE'S SO CUTE <3 <3 CUTE LIL PYRO WITH HIS HUGE EYES). Really, Teddybear Roosebelt = cool, Pocket Medic = cool, but not as cool as the Roosebelt. Some things are cool because there are few of them. Same goes for the 101 fedoras that we have ingame, and same goes for 101 cowboy hats for engie. Same goes for 500000 eyelanders for demo. Really, it's getting boring. Valve should make their own stuff for a change.[/QUOTE] Fuck, I agreed, then read the end of the post. Valve just made their own items last update, the Medic items. They were bland.
[QUOTE=NeoDement;30915367]Fuck, I agreed, then read the end of the post. Valve just made their own items last update, the Medic items. They were bland.[/QUOTE] well, when I wrote that the thing that was in my mind was "there were no items that fit the quality, that's why engineer was left out on this update" I read that somewhere. If there were no items that fit the quality, THEN MAKE SOME URSELVES. My god WTF is wrong with Valve. They're the company that never fails... never failed I mean. Also, I think The Quick-Fix was quite cool. Along with Solemn Vow, The Overdose on the other hand is sh*t (both stats and model). The name feels so badass, but then the weapon is sh*t.
[QUOTE='[Z];30915397']well, when I wrote that the thing that was in my mind was "there were no items that fit the quality, that's why engineer was left out on this update" I read that somewhere. If there were no items that fit the quality, THEN MAKE SOME URSELVES. My god WTF is wrong with Valve. They're the company that never fails... never failed I mean.[/QUOTE] they did also say they had no time to make any themselves, i distinctly remember "our wives and kinds demand to see us occasionally" or something like that
Blaholtzen, I think some AO should be put on the Engineer's hard hat. It'd make good use of its UV.
pyro teddy should be an octopus.
[img]http://gyazo.com/4df9728878c436f1ac88477a06fadb50.png[/img] YES !
[QUOTE=blaholtzen;30915340] Cream Spirit[/QUOTE] Cream Team is better.
[img]http://gyazo.com/ae0207ead2837ef0fe216e7dad98dbbd.png[/img] I think we can call the modeling done.
make it a misc item and call it "El Presidente"
[QUOTE=Pie_Tony;30903127][img]http://dl.dropbox.com/u/6993235/neo/kritzpack_paint_finalish.png[/img] I can do art me.[/QUOTE] Indeed you can. It would be cool if it had electricity particles going between the coils when you are fully charged or kritzing someone. (although you'd have to ask Valve to do that) [editline]5th July 2011[/editline] [QUOTE=Roninsmastermix;30913399][IMG]http://dl.dropbox.com/u/2672923/commandoengiesample9.jpg[/IMG] Getting my feet wet in animation. Seriously considering on removing the ammo belt all together and replacing it with a curved ammo clip. But that's the lazy way out, though.[/QUOTE] Looks very nice. So what do you plan on naming this? Commando engie like the image name says? [editline]5th July 2011[/editline] [QUOTE=UberMunchkin;30916031][img]http://horobox.co.uk/u/Ubermunchkin_1309943115.png[/img] Requesting Fidel Castor's cigar+facial hair for soldier! (I only request this as I got a softcap the other day :v:)[/QUOTE] YES!
Since the last guy who was working on the [url=http://www.facepunch.com/threads/1093047-TF2-Emporium-35?p=30231009&highlight=#post30231009]Heavy/Medic Black Mesa skins[/url] I proposed a while ago can't work on it at the moment, I wanted to try reproposing it with a few changes to my plans. First off, I created new draft images of what I've envisioned for the skins. They still were made with Paint.NET, by the way: BLU [thumb]http://i105.photobucket.com/albums/m239/andrewnuva199/BlackMesaDuo2-1.jpg[/thumb] RED [thumb]http://i105.photobucket.com/albums/m239/andrewnuva199/BlackMesaDuo-1.jpg[/thumb] While the playermodel skins are the more important aspect to me, I figured that Black Mesa-themed items would be cool for somebody else, or would seem like a good challenge for anyone needing an idea for a weapon or hat, so I thought up a few and made this visual list: [thumb]http://i105.photobucket.com/albums/m239/andrewnuva199/BlackMesaIdeas.png[/thumb] ([url=http://i105.photobucket.com/albums/m239/andrewnuva199/MedicBadge.png]Direct link to the Medic badge mockup[/url]) Comments and critiques on my thoughts are more than welcome, as well as queries into more specific aspects of the potential mods.
[QUOTE=UberMunchkin;30916031][img]http://horobox.co.uk/u/Ubermunchkin_1309943115.png[/img] Requesting Fidel Castor's cigar+facial hair for soldier! (I only request this as I got a softcap the other day :v:)[/QUOTE] While cool looking, it would be RIDICULOUSLY out of character for Soldier. I mean come on.
[QUOTE=NapyDaWise;30915612][img]http://gyazo.com/4df9728878c436f1ac88477a06fadb50.png[/img] YES ![/QUOTE] looks interesting. but I hate the fact that the bird is pinned by the but on the weapon. leave the position, the bird is good, but change the legs posing it facing back in place of that pin. it will looks like the bird is flaying, and much better IMO.
[QUOTE=Pilk;30912862][img]http://dl.dropbox.com/u/1961029/aurora.png[/img] What could this be I wonder?[/QUOTE] Reminds me of that Aurora screen-saver for windows vista. [img]http://www.instantvista.com/image-files/vista-aurora.jpg[/img]
[QUOTE=TheGreyLock;30916558]While cool looking, it would be RIDICULOUSLY out of character for Soldier. I mean come on.[/QUOTE] I'd say it would be more in-character than these: [img]http://wiki.teamfortress.com/w/images/thumb/9/90/Soldier_Dr%27s_Dapper_Topper.png/250px-Soldier_Dr%27s_Dapper_Topper.png[/img][img]http://wiki.teamfortress.com/w/images/thumb/6/65/Soldier_Exquisite_Rack.png/250px-Soldier_Exquisite_Rack.png[/img][img]http://wiki.teamfortress.com/w/images/thumb/5/58/Spiral_Sallet.png/250px-Spiral_Sallet.png[/img][img]http://wiki.teamfortress.com/w/images/thumb/d/d4/Soldier_furious_fukaamigasa.png/250px-Soldier_furious_fukaamigasa.png[/img]
and then max crashed while I was making the UV map. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF- welp, time to make it again.
[QUOTE=Baboo00;30916236] Looks very nice. So what do you plan on naming this? Commando engie like the image name says? [/QUOTE] Right now its called Twist'd Texan. It's called commando engie because of the pack that i'm making.
[url=http://www.mediafire.com/download.php?yz5fcuiz2w96f5i][IMG]http://dl.dropbox.com/u/20961143/other/Capfix.png[/IMG][/url] The final updated version of the engie cap's paint fix featuring Blaholtzen's non pixelated texture. Now do do I submit a paint fix to valve?
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