Team Fortress 2 Free2BeKicked mod creator speaks on F2P transition
104 replies, posted
[QUOTE=Mega Tuna;30997188]PFFT, oh please i been playing for two years and still havent gotten the timing on my airshots right.[/QUOTE]
You missed my point.
Why are people saying that this is bad? Who the fuck cares, there's millions of tf2 servers out there and whoever uses it shouldn't be ridiculed for. He payed for the damn thing, let him do what he wants with it :v
I don't really care about the whole thing, but how about something that sorts by time? I know, idlers, but something that doesn't let you into certain servers until you've cleared a certain amount of hours. I don't think the newbies would know much about idling.
The server is the server owners property, this stuff happens all the time before f2p was even introduced, admins only want the "best" in their server, it's why servers have ping kickers etc.
It's their own property but makes the owners huge cunts.
Everyone is new to a game at one point, first time I played tf2 I was utter shit and ran at heavies with a pistol out as a scout.
All this talk makes me want to go into one of those Valve servers and then make a replay of myself kicking all their asses.
As Pyro.
[QUOTE=MrCasual;31001492]All this talk makes me want to go into one of those Valve servers and then make a replay of myself kicking all their asses.
As Pyro.[/QUOTE]
F2Pers may be bad, but they're not THAT bad. :v:
Like every other F2P game has a section for new players to play among themselves, and they have to somehow prove they somewhat understand the game in order to move out of that section (usually just by playing enough to level up enough to leave it).
TF2 doesn't have a leveling system, and shouldn't, and also shouldn't have a ranking system. But in my opinion, free players that have only played for like 10 minutes shouldn't be auto-matched with servers that veterans can play in. There should be a buffer between a fresh newbie and a 1000+ hour veteran.
This mod is kinda "mean", but its the obvious result of Valve doing nothing to separate people that have no idea how the game works from people that are trying to have a serious match. Valve really did nothing about this in preparation for F2P, aside from making offline bots, and making the training room. The problem is that neither of these are fun, and you aren't learning how to play against real people.
dunno why i wrote this, you all already know this
[QUOTE=placeboing;31001892]Like every other F2P game has a section for new players to play among themselves, and they have to somehow prove they somewhat understand the game in order to move out of that section (usually just by playing enough to level up enough to leave it).
TF2 doesn't have a leveling system, and shouldn't, and also shouldn't have a ranking system. But in my opinion, free players that have only played for like 10 minutes shouldn't be auto-matched with servers that veterans can play in. There should be a buffer between a fresh newbie and a 1000+ hour veteran.
This mod is kinda "mean", but its the obvious result of Valve doing nothing to separate people that have no idea how the game works from people that are trying to have a serious match. Valve really did nothing about this in preparation for F2P, aside from making offline bots, and making the training room. The problem is that neither of these are fun, and you aren't learning how to play against real people.
dunno why i wrote this, you all already know this[/QUOTE]
It feels nice to get it off your chest doesn't it?
You know, every single server I've ever played in pre-F2P update isn't on the matchmaking list. Huh. Fancy that. You mean, if I'd rather not have the chance of having a team full of morons, I can keep playing where I used to? Zowie!
[QUOTE=CakeMaster7;30998251]DO IT.
I'm serious. And make it so that the player who they're teabagging gets credit for the kill.
Imagine how the F2P players would react:
"AH WTF YOU HACKER YOU BLEW ME UP!"[/QUOTE]Martyrdom :v:
This is probably gonna be the biggest shitstorm since the Halocaust(?).
[QUOTE=Antary;31004835]This is probably gonna be the biggest shitstorm since the Halocaust(?).[/QUOTE]
I don't think so.
If Valve would remove the hats... that'll be the "End of the world".
The only thing I care about is how to find servers that run this, in order to blacklist them. Is the server tagged? Is there some kind of message printed to console when you join?
[QUOTE=Political Gamer;31003570]Martyrdom :v:[/QUOTE]
I was going to edit my post to mention Martyrdom but I decided not to :v:
Glad to see someone else caught that.
[QUOTE=MrCasual;31001492]All this talk makes me want to go into one of those Valve servers and then make a replay of myself kicking all their asses.
As Pyro.[/QUOTE]
you act as if that's hard.
the f2p soldiers provide me plenty of rockets to feed back at their team, and axtinguishing heavies is piss easy when they're too dumb to look behind themselves.
though I've mained pyro for quite some time.
I really think it's just plain stupid even limiting them further, seeing how they are already limited to begin with. People just want more and more out of the (roughly) $20 they have paid for the game when it wasn't free to play. I think they are limited enough.
Wouldn't the only servers that use this plugin be full of people who would abuse F2Pers anyway?
It's not to save them from the F2Pers, it's to save the F2Pers from them.
I was playing on this one server, and eventually there were only 4 players left, me included.
Anyway there was this F2P Scout, switching between Soda Popper, FaN, energy drinks etc.
I was using just stock items as a scout, I dominated him. After a while he got revenge. Then I dominated him again, then he got revenge, and then I dominated him again! And he got revenge.
So I guess they learn if you make them learn the hard way. Though he failed to learn that the energy drinks are near useless if not useless. Against another scout, that is.
[QUOTE=Wormy;30995233]Death threats? What the fuck, is this a joke?[/QUOTE]
Most likely pissed off teens.
>implying f2p'ers cant learn how to play the game in a few days and that people who buy the game/have bought it are instantly good at it
[QUOTE=TheForeigner;31010078]>implying f2p'ers cant learn how to play the game in a few days and that people who buy the game/have bought it are instantly good at it[/QUOTE]
There's this whole mentality that I guess has to due with the fact that people bought the game, only for it to go free. Could you imagine buying TF2 the day before F2P?
[QUOTE=EpikEnvy2.0;31010160]There's this whole mentality that I guess has to due with the fact that people bought the game, only for it to go free. Could you imagine buying TF2 the day before F2P?[/QUOTE]
Any game goes close to free as years go by. Say if you bought Doom back in the day for full price. What are you going to do? Cry about it in the future that it's close to nothing now? No.
[QUOTE=TheForeigner;31010078]>implying f2p'ers cant learn how to play the game in a few days and that people who buy the game/have bought it are instantly good at it[/QUOTE]
Mostly, F2P'ers are idiots who were attracted by the word 'free' and can't even bother looking up tutorials or anything.
It's really annoying when someone asks for the normal class with an automatic rifle. Then they end up SMG rushing and not being credit at all.
[QUOTE=placeboing;31001892]Like every other F2P game has a section for new players to play among themselves, and they have to somehow prove they somewhat understand the game in order to move out of that section (usually just by playing enough to level up enough to leave it).
TF2 doesn't have a leveling system, and shouldn't, and also shouldn't have a ranking system. But in my opinion, free players that have only played for like 10 minutes shouldn't be auto-matched with servers that veterans can play in. There should be a buffer between a fresh newbie and a 1000+ hour veteran.
This mod is kinda "mean", but its the obvious result of Valve doing nothing to separate people that have no idea how the game works from people that are trying to have a serious match. Valve really did nothing about this in preparation for F2P, aside from making offline bots, and making the training room. The problem is that neither of these are fun, and you aren't learning how to play against real people.
dunno why i wrote this, you all already know this[/QUOTE]
Think of Halo 3 what you will, but I think the feature of making you play in the Basic Training playlist was better than putting new players in games with experienced players. There should be TF2 servers which only Free-to-Play players can join, and these should be suggested to the player on the main menu. On top of that, the overall skill of new players isn't going to improve until Valve finish the training modes for every class and gives the Coaching system an overhaul.
You learn best when you play against skilled players.
So my advise to the free riders would be to disregard the training (play it once, for achi or so) and play against opponents of any skill level (meaning public play) while playing with some actual thought.
I'm one of the higher up admins on a server. The reason we just introduced this, is because it is so easy for permabanned players to just create a new account, join again and cause more trouble.
There should be a version of this plugin, that lets it only ban for accounts with less then 3 games, as then that blocks people making new accounts to get round bans still, but lets legitimate new people in.
[QUOTE=nekosune;31014944]There should be a version of this plugin, that lets it only ban for accounts with less then 3 games, as then that blocks people making new accounts to get round bans still, but lets legitimate new people in.[/QUOTE]
I completely understand the reasoning behind this but some people might have just created a Steam account and started trying PC gaming since they heard about TF2 being free, and that's just one of many scenarios where a person would only have one game.
[QUOTE=horsedrowner;31014758]I'm one of the higher up admins on a server. The reason we just introduced this, is because it is so easy for permabanned players to just create a new account, join again and cause more trouble.[/QUOTE]
What trouble can they possibly cause? Clogging up the chat?
[QUOTE=horsedrowner;31014758]I'm one of the higher up admins on a server. The reason we just introduced this, is because it is so easy for permabanned players to just create a new account, join again and cause more trouble.[/QUOTE]
Couldn't you just IP ban for that?
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