• TF2 invades duke nukem this summer.
    100 replies, posted
Why has an arrow through the head of the sniper hat not been made yet? Some of the DNF hats I'd love to have in TF2
[QUOTE=Goodwell;31392523]B-B-B-BUT CONSOLES CAN'T HANDLE IT! WE NEED TO MAKE IT FAAAAAAIR [I]Even though Half-life 2 on consoles just used the fucking d-pad. FUCK.[/I][/QUOTE] But [i]we need it for the beer[/i]
[QUOTE=Goodwell;31392523]B-B-B-BUT CONSOLES CAN'T HANDLE IT! WE NEED TO MAKE IT FAAAAAAIR [I]Even though Half-life 2 on consoles just used the fucking d-pad. FUCK.[/I][/QUOTE] D-pad is used for abilities like Jetpack and beer. Honestly I had no problem with the two weapon system, because ammo was plentiful enough that you could have whatever weapons you wanted most of the time. Not to mention that all the weapons you needed or could possibly want were right there for almost every encounter.
[QUOTE=Spooter;31393825]D-pad is used for abilities like Jetpack and beer. Honestly I had no problem with the two weapon system, because ammo was plentiful enough that you could have whatever weapons you wanted most of the time. Not to mention that all the weapons you needed or could possibly want were right there for almost every encounter.[/QUOTE] Which is why it sucked because there was no reason to search around for secrets because there were none because they put everything you needed in plain sight because they're dumb.
[QUOTE=Spooter;31393825]D-pad is used for abilities like Jetpack and bear. Honestly I had no problem with the two weapon system, because ammo was plentiful enough that you could have whatever weapons you wanted most of the time. Not to mention that all the weapons you needed or could possibly want were right there for almost every encounter.[/QUOTE] Yes, what do you need?
[QUOTE=A B.A. Survivor;31393846]Which is why it sucked because there was no reason to search around for secrets because there were none because they put everything you needed in plain sight because they're dumb.[/QUOTE] In DN3D everything you needed was in plain sight too. The secrets just gave you extra stuff or better weapons a bit earlier. But I get your point, secrets are missing. I didn't think it was that bad, but it's a subjective thing.
[QUOTE=A B.A. Survivor;31392392]They should just skip 4 weapon slots and [B]MAKE YOU ABLE TO CARRY ALL WEAPONS LIKE IT SHOULD BE GODDMANIT[/B][/QUOTE]I think they're doing four so they can 'ease in' carrying all the weapons. I think doubling the weaponry you can carry on hand will likely shake up the balance and flow of the game a bit, and they probably want to iron out any kinks there before they plunge in with all the weapons.
Oh this game was such a dissapointment :(
[QUOTE=Corndog Ninja;31424293]I think they're doing four so they can 'ease in' carrying all the weapons. I think doubling the weaponry you can carry on hand will likely shake up the balance and flow of the game a bit, and they probably want to iron out any kinks there before they plunge in with all the weapons.[/QUOTE] If they allow you to carry the full inventory, they need to change the weapon drops to ammo for those weapons, plus changing some of them to health and ability items in concert with [I]completely reworking the EGO mechanic[/I]. I mean, you can't add in a health mechanic that's called "ego" and have it heal you by hiding from fire. It should only charge by doing minigames or pulling off takedowns and impressive multikills. For boss fights only, it can heal you after successful hits you land on the boss. "Your welcome."
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