• Soldier Unlockable Concepts (Again)
    114 replies, posted
[QUOTE=Zally13;16249171]Sorry, don't know who that is.[/QUOTE] He's some crazy conspiracy theorist.
it should be Weapon A) 15% less damage 40% less damage taken from rocket jump 25% more clip Weapon B) No crits 10% more damage 15% higher rocket jump 5% slower moving rocket
Having stuff like Less damage, more rockets is just lame :|
[QUOTE=doommarine23;16257506]Having stuff like Less damage, more rockets is just lame :|[/QUOTE] That's probably all the update will be
Yeah, I assume so
I'ma try drawing my own concept of a rocket lawn-chair.
I think solider should have Rocket Propelled Chainsaw.
Soldier needs maggot rockets. Or giant exploding maggots.
Or a bucket of maggots he dumps on people.
Well, that was actually lots of fun. I'm gonna make a sniper rifle next. :D [img]http://img190.imageshack.us/img190/7/thenullifyer.jpg[/img]
[b]The Typewriter[/b] [img]http://www.exchange3d.com/cubecart/images/uploads/aff416/////thompson_textured_4.jpg[/img] Basically a Thompson 30 Round clip little better accuracy than a shotgun 2/3 of the clip would be enough to kill a soldier Nothing special except for the ubsurd fact that it is a automatic weapon I would consider this a [i]defensive[/i] weapon
*at above post* Magazine.
So it's the SMG with 5 more bullets per mag
I still like my idea, just make it do less damage per hit. [QUOTE=thespectator;16257293]Tried redrawing it. [img]http://i26.tinypic.com/2e6dd87.png[/img] I personally think the idea has potential, its just a bit overboard on the stats.[/QUOTE] Also, I like that, except I tried to capture the Kritzkreig in it as well.
OP picture looks like it came out of Battalion Wars.
Also, in case no one noticed, the latch at the top of mine is where you enter the rocket. [QUOTE=ashxu;16258481]OP picture looks like it came out of Battalion Wars.[/QUOTE] Never played it.
The concept sketch is good, but the idea is crap.
Made 15% less damage, and also, care to explain why?
valve will likely do something that kicks up knockback
Yeah, probably.
Something that will be powerful enough to kick a few people off of a point.
[QUOTE=Zally13;16247839][media]http://img193.imageshack.us/img193/5075/scan0004tjo.jpg[/media] Ignoring my 13 year old inadequate drawing skills... This is called the, "Geronimo". 15% Less Damage 50% Clip Size 25% Charge Per Kill 1 Crit Rocket Per Full Charge 25% Bigger Knockback Used as a battlecry for U.S. Parachuters, the "Geronimo" will make you or your foes do just that. Powered by the Kritzkreig's help, this is a deadly cannon. Your foes will cry when they see you with this. Tested on farm animals, it left nothing to show. I'll be getting concept of his shotgun replacement soon.[/QUOTE] [img]http://img156.imageshack.us/img156/2050/austint.png[/img]
[QUOTE=Montroze;16258196][b]The Typewriter[/b] [img]http://www.exchange3d.com/cubecart/images/uploads/aff416/////thompson_textured_4.jpg[/img] Basically a Thompson 30 Round clip little better accuracy than a shotgun 2/3 of the clip would be enough to kill a soldier Nothing special except for the ubsurd fact that it is a automatic weapon I would consider this a [i]defensive[/i] weapon[/QUOTE] Name is from battlefield heeroz. Anyways, why everyone just talking about "1 shot per reload". Just think. 50% from 4 is 2...
making an unlock for the rocket launcher must be the hardest thing for Valve to come up with in all these updates.
[QUOTE=JoonazL;16282863]Name is from battlefield heeroz. Anyways, why everyone just talking about "1 shot per reload". Just think. 50% from 4 is 2...[/QUOTE] First he had it as one shot reload; he then edited it.
kay..... Thompson SMG for soldier just makes him a weaker heavy
I wouldn't mind a SMG for a secondary. Make it deal about the same damage as the shotgun to keep it balanced. [b]Ammo:[/b] 60 rounds in total/3 magazines of 20 [b]Damage:[/b] 8 (1 round) at point blank. 6 at medium range. 2 at long. 13 damage on a crit. [b]Reload: [/b]~4 seconds [b]Recoil:[/b] 2fort bridge: 10 rounds will hit. Battlement to Battlement: 5 rounds will hit. [b]Speed:[/b] Magazine will be depleted in 3-4 seconds [b]Look:[/b] Tommy Gun style, with 3 barrels (triangular shape) that fire each one after another in a clockwise manner. [b]Gimmick:[/b] If the opponent has been knocked in the air with a rocket, this weapon will Mini Crit them while they are in midair. No Mini Crits if the person had simply jumped. There's also a charge bar that fills up when you hit them. Manage to hit 15 rounds worth of ammo to people in midair, your next rocket will a crocket. It's a good backup weapon, but if you don't have good aim; the reload will be your downfall. Most people (I'm guessing) probably have about 40% accuracy with MG type weapons. So it'll be useful if you're average, powerful if you're great, and worthless if you're shitty.
I like the idea of a rocket launcher with a clip of 5 rockets that does less damage (rockets would be smaller to fit in a clip), this gets rid of the tedious reloading times when you need to be firing but keeps at balanced with less damage. I don't care it it's called a clip or magazine but I will soon :smile:
[QUOTE=Neckbeard;16287630]I wouldn't mind a SMG for a secondary. Make it deal about the same damage as the shotgun to keep it balanced. [b]Ammo:[/b] 60 rounds in total/3 magazines of 20 [b]Damage:[/b] 8 (1 round) at point blank. 5 at medium range. 2 at long. 13 damage on a crit. [b]Reload: [/b]~4 seconds It's a good backup weapon, but if you don't have good aim; the reload will be your downfall. Most people (I'm guessing) probably have about 40% accuracy with MG type weapons. So it'll be useful if you're average, powerful if you're great, and worthless if you're shitty.[/QUOTE] Doesn't sound all that different :I I'd like to see the soldier get his old nail grenades back. Just like how the pyro got the IC back as the flare gun, and the spy got feign death back as the DR. So of course the soldier needs his nail grenades back as, I dunno, an actual nail grenade rather than the floaty spinny ones from before.
I'm tweaking the idea, and I know it isn't perfect. :smug:
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