• Robin Walker and Jon Lippincott in TF2 showmatch action tonight!
    138 replies, posted
This is not spectacular.
From what I've seen competitive tf2 is never exciting. Seeing as its always soldier,scout,sniper,medic,demoman default weapons only, badlands only.
[QUOTE=RainbowStalin;31589452]From what I've seen competitive tf2 is never exciting. Seeing as its always soldier,scout,sniper,medic,demoman default weapons only, badlands only.[/QUOTE] When did they add snow to Badlands?
[QUOTE=MasterG;31589048]Oh how frustrating. I own Quake 4 retail because I bought it at launch.[/QUOTE] Have you tried registering the key on Steam?
[QUOTE=RainbowStalin;31589452]From what I've seen competitive tf2 is never exciting. Seeing as its always soldier,scout,sniper,medic,demoman default weapons only, badlands only.[/QUOTE] "Hi, my name is RainbowStalin and I know nothing about competitive tf2."
so, how did the match end?
[QUOTE=NitronikALT;31589663]so, how did the match end?[/QUOTE] Too many people had to leave after Granary due to family obligations or internet troubles so the overall match was called a draw. Viaduct was essentially a 4v4 game for entertainment purposes. Star won.
I liked it, actually. :v:
Is there a way to see it if you missed it live?
[QUOTE=RainbowStalin;31589452]From what I've seen competitive tf2 is never exciting. Seeing as its always soldier,scout,sniper,medic,demoman default weapons only, badlands only.[/QUOTE] You have no idéa how wrong you are. All classes are used, just in different ways. There are reasons why the default comp classes are scout, soldier, demoman and medic. Other classes are used in more specific situations. Some unlocks are allowed, but most perfer vanilla because a large portion of the unlocks are retarded.
[QUOTE=Chili Banan;31591051]You have no idéa how wrong you are. All classes are used, just in different ways. There are reasons why the default comp classes are scout, soldier, demoman and medic. Other classes are used in more specific situations. Some unlocks are allowed, but most perfer vanilla because a large portion of the unlocks are retarded.[/QUOTE] You forgot the fact that a TON of maps are played in comp matches.
[QUOTE=Holymackeral;31590951]Is there a way to see it if you missed it live?[/QUOTE] Maybe at [url]http://www.justin.tv/vanillatv/b/292040390[/url] dunno for sure
[QUOTE=MasterG;31591204]Read: Fun.[/QUOTE] Demoknight may be ~fun~ but it sure as hell isn't that [i]effective[/i] against competent opponents. Apply similar rules to other ~fun~ weapons; I'm sure that getting your ass whooped isn't exactly ~fun~.
[QUOTE=Psychopath12;31591294]Demoknight may be ~fun~ but it sure as hell isn't that [I]effective[/I] against competent opponents. Apply similar rules to other ~fun~ weapons; I'm sure that getting your ass whooped isn't exactly ~fun~.[/QUOTE] Just because you're getting killed because of your special snowflake laodout doesn't mean you're not having fun~ You may find being killed completely life ruining and cry about it in your sleep, but other people probably don't give two shits and go around swinging swords wildly at thin air anyway. Having fun. Also, give somebody enough time getting used to their ~fun~ shit, and they probably would be competent against better players, the same goes for every weapon. Hell, people would find a way to wreck shit with a weapon which did 1 damage. Edit: Note, in case it turns out anyone reading this is retarded: I'm not going against unlocks or anything, just what the dude I am quoting said.
PAINTRAIN is best weapon
[QUOTE=k2.;31592452]PAINTRAIN is best weapon[/QUOTE] Actually I have seen few comp Demomen using Paintrain for faster capping. Well, that's if he/his teammates can protect him good enough from bullet damage (scouts).
[QUOTE=MasterG;31591204]Read: Fun.[/QUOTE] yes the wrangler, for example, is incredibly fun I'm sure, [b]but not balanced for competitive games[/b]. That is the point of banning certain weapons. Other weapons are banned for a certain amount of time until enough time has passed to be acquired by most people. If you look at certain class's weapons here: [url]http://wiki.teamfortress.com/wiki/Category:Competitive[/url] or here [url]http://wiki.teamfortress.com/wiki/Competitive_item_restrictions[/url] ...you can see which are banned or restricted and which are allowed. The way I understand it as a non-comp player is, competitive play is like a game of chess. You understand what each piece is capable of and where each piece can or will go on the board. Now imagine if suddenly the king had a stat of "avoid capture once" or the rook can "jump over enemy pieces" or the queen can "capture pieces across the board regardless of what's in front of it" because of something they have that you are unaware of. Anything that is too game changing will most likely be restricted at least in ETF2L. UGC 6v6 is a little less restricting.
[QUOTE=TheJoey;31592778]yes the wrangler, for example, is incredibly fun I'm sure, [b]but not balanced for competitive games[/b]. That is the point of banning certain weapons. Other weapons are banned for a certain amount of time until enough time has passed to be acquired by most people. If you look at certain class's weapons here: [url]http://wiki.teamfortress.com/wiki/Category:Competitive[/url] or here [url]http://wiki.teamfortress.com/wiki/Competitive_item_restrictions[/url] ...you can see which are banned or restricted and which are allowed. The way I understand it as a non-comp player is, competitive play is like a game of chess. You understand what each piece is capable of and where each piece can or will go on the board. Now imagine if suddenly the king had a stat of "avoid capture once" or the rook can "jump over enemy pieces" or the queen can "capture pieces across the board regardless of what's in front of it" because of something they have that you are unaware of. Anything that is too game changing will most likely be restricted at least in ETF2L. UGC 6v6 is a little less restricting.[/QUOTE] but the wrangler makes it easier to take out the sentries Headshot the engineer (and don't use the "WHAT IF HE'S TAKING COVER" excuse. If he can see you to shoot you, you can shoot him in the face.) and them spam the de-activated sentry until it blows up. Not hard at all.
[QUOTE=The Calzone;31593735]but the wrangler makes it easier to take out the sentries Headshot the engineer (and don't use the "WHAT IF HE'S TAKING COVER" excuse. If he can see you to shoot you, you can shoot him in the face.) and them spam the de-activated sentry until it blows up. Not hard at all.[/QUOTE] You make it sound so simple. A shame the engineer isn't the only guy on the team :v:
[QUOTE=The Calzone;31593735]but the wrangler makes it easier to take out the sentries Headshot the engineer (and don't use the "WHAT IF HE'S TAKING COVER" excuse. If he can see you to shoot you, you can shoot him in the face.) and them spam the de-activated sentry until it blows up. Not hard at all.[/QUOTE] Except for the fact that the deactivated sentry has x3 damage resistance. It's not going down unless your entire team is focus firing it (and ignoring the other team as a result) or until you wait for it to reactivate itself, in which case you still have a sentry to worry about.
[QUOTE=thunderballs;31592067]Just because you're getting killed because of your special snowflake laodout doesn't mean you're not having fun~ You may find being killed completely life ruining and cry about it in your sleep, but other people probably don't give two shits and go around swinging swords wildly at thin air anyway. Having fun. Also, give somebody enough time getting used to their ~fun~ shit, and they probably would be competent against better players, the same goes for every weapon. Hell, people would find a way to wreck shit with a weapon which did 1 damage. Edit: Note, in case it turns out anyone reading this is retarded: I'm not going against unlocks or anything, just what the dude I am quoting said.[/QUOTE] This argument is retarded though, the whole point of competitive gaming/sport is to WIN. Therefore FUN unlocks are DUMB, while EFFECTIVE unlocks are SMART!
How do you join there?
[QUOTE=Bitl;31594321]How do you join there?[/QUOTE]It's already over.
[QUOTE=JLea;31594262]This argument is retarded though, the whole point of competitive gaming/sport is to WIN. Therefore FUN unlocks are DUMB, while EFFECTIVE unlocks are SMART![/QUOTE] The point of comp is to win. Winning is fun. Fun things are dumb. Winning is dumb. Therefore competitive is dumb.
[QUOTE=Psychopath12;31594503]It's already over.[/QUOTE] I thought it comes on in 30 minutes :'(
[QUOTE=Bitl;31594522]I thought it comes on in 30 minutes :'([/QUOTE] 20:00 CEST is Central European Summer Time. The actual event was about 7 hours ago.
So did Robin cheat?
[QUOTE=Erfly;31601715]So did Robin cheat?[/QUOTE] Yes, but only very very tiny ones like blowing up AFK players with a grenade taunt (without killing himself) during pre-game.
[QUOTE=The Calzone;31594513]The point of comp is to win. Winning is fun. Fun things are dumb. Winning is dumb. Therefore competitive is dumb.[/QUOTE] Has anyone ever told you how competitive you are?
[QUOTE=The Calzone;31594513]The point of comp is to win. Winning is fun. Fun things are dumb. Winning is dumb. Therefore competitive is dumb.[/QUOTE] comp players are arrogant and douchebags competitive gaming is made of comp players therefore, competitive is a ball full of arrogance and douchebaggery.
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