• Female Spy - released
    240 replies, posted
[QUOTE=ChemicalAlia;28095693]Mouth moves. The synchronization is kind of weird, though. I'll be looking into that, and what would need to be done to get it lip synced.[/QUOTE] Doesn't move at all to me. I don't know if that's because I'm taunting, but when I do, I can't see any mouth movements.
ChemicalAlia, sorry about my previous post about the clipping with the Fez. I didn't take a proper look into the folder when I made that post. Please excuse my stupidity.
[QUOTE=Smashman;28095138]I love how she she says "handsome rouge" sexually when dominating another Spy, but surely they're both female? Lesbian Spies, eh? :pervert:[/QUOTE] The original spy is gay. :pervert:
[QUOTE=Chilean;28095742]The original spy is gay. :pervert:[/QUOTE] He's most likely bi, because he fucked Scout's Mom. [SP]Or he is gay and Scout's Mom has a penis.[/SP] :psyduck:
[QUOTE=DatWut?;28095776]He's most likely bi, because he fucked Scout's Mom.[/QUOTE] Who is ACTUALLY scout's dad. ;)
[QUOTE=Chilean;28095798]Who is ACTUALLY scout's dad. ;)[/QUOTE] Shemale? Oh god, make those pictures in my head disappear. :gonk:
[QUOTE=DatWut?;28095840]Shemale? Oh god, make those pictures in my head disappear. :gonk:[/QUOTE] or make them a reality
[QUOTE=Smashman;28095138]I love how she she says "handsome rouge" sexually when dominating another Spy, but surely they're both female? [/QUOTE] Perhaps she is telling her that her makeup makes her look a bit manly.
Absolutely fabulous! You're truly an amazing lady, Alia! I'm proud to be apart of this. Here's that preview video: [media]http://www.youtube.com/watch?v=S24TsiwsE7M[/media] [QUOTE=Smashman;28095138]I love how she she says "handsome rouge" sexually when dominating another Spy, but surely they're both female? Lesbian Spies, eh? :pervert:[/QUOTE] lol There is a gender correct mod now for this and other gender changes (also a non-romantic scout's mom domination): [media]http://www.youtube.com/watch?v=Hi8iggqPiuE[/media]
[QUOTE=DustyOldRoses;28095912]Absolutely fabulous! You're truly an amazing lady, Alia! I'm proud to be apart of this. Here's that preview video: [media]http://www.youtube.com/watch?v=S24TsiwsE7M[/media] lol There is a gender correct mod now for this and other gender changes (also a non-romantic scout's mom domination): [media]http://www.youtube.com/watch?v=Hi8iggqPiuE[/media][/QUOTE] It's extremely good with some minor flaws, talking 'bout the voice pack, I mean I know the Spy smokes, but you really aren't supposed to show that. Good job, Alia and Dusty!
Now i only need a female Sniper and my life is complete.
I'm having a problem getting this to work. I think it's the same issue I had with the stylish spy. Pretty sure a console command was used to fix it. I have it installed properly, I know that for a fact.
Hmmm... Anyone else getting this? [url]http://cloud.steampowered.com/ugc/578915160012416127/34E7D8A65ABD68745D9B7625449D8D1C966E8D3E/[/url]
[QUOTE=Sharp_Shooter;28097124]I'm having a problem getting this to work. I think it's the same issue I had with the stylish spy. Pretty sure a console command was used to fix it. I have it installed properly, I know that for a fact.[/QUOTE] Are you using hwm models?
[QUOTE=LegndNikko;28097174]Hmmm... Anyone else getting this? [url]http://cloud.steampowered.com/ugc/578915160012416127/34E7D8A65ABD68745D9B7625449D8D1C966E8D3E/[/url][/QUOTE] thought I saw that when I was looking through the textures, guess I was right.
[QUOTE=LegndNikko;28097174]Hmmm... Anyone else getting this? [url]http://cloud.steampowered.com/ugc/578915160012416127/34E7D8A65ABD68745D9B7625449D8D1C966E8D3E/[/url][/QUOTE] it's so good she explodes into chunks of australium.
Looks like this got some media attention: [url]http://kotaku.com/#!5762475/that-lady-is-a-spy[/url]
neat
[QUOTE=MendozaMan;28093588]I don't see you making anything. :colbert:[/QUOTE] I hate when people use that argument. [editline]16th February 2011[/editline] If you somehow made the game able to randomly use Spy and FemSpy you would be a god.
[QUOTE=ChemicalAlia;28094102]Nah, we're talking about the same thing. I normally bake AO from the high poly, which is why I mentioned it. It looks like that guy's method is using a skylight, which I believe is essentially the same thing the tool in Max I used does. That said, though, you're right about there being no AO around the buttons, thanks for bringing it up. I hadn't even noticed that, I'll get some on and update the textures tonight. Also, if you're not noticing it at all, it might need to be darkened overall as well. Any other thoughts on that? [img_thumb]http://www.mediafire.com/imgbnc.php/3aaaad5b0931f2cf09063d27ce3831c3d7975e5054acc48aff13838d34daa8a96g.jpg[/img_thumb][/QUOTE] Yeah darken the AO a bit and maybe also decrease the samples on your AO bake (mental ray AO in 3ds max?) to get some noise going Would you (or any kind soul :) ) mind posting up the phong mask? I would look at it myself, but I'm not at my normal computer at the moment. :/ It all looks like one level at the moment (or are you not using a phong mask?), making her look like a plastic toy.
[media]http://www.youtube.com/watch?v=b8MysKU50AM[/media] A video? Idk.
[QUOTE=Xelatomis;28100770] [URL="http://www.facepunch.com/"]View YouTUBE video[/URL] [URL]http://youtube.com/watch?v=b8MysKU50AM[/URL] A video? Idk.[/QUOTE] Now that I see a preview of it, is there any way you can fix that clipping with her leg and her coat, Chemical?
We need working mouth animations, or at least make the scarf cover her mouth so that when she talks, she doesn't look like a robot.
[QUOTE=EmperorVagak;28100853]Now that I see a preview of it, is there any way you can fix that clipping with her leg and her coat, Chemical?[/QUOTE] Absolutely, it's in the bug list of things to do. I've been fighting that all week, it's really hard to test the clipping since I only see it when she runs in-game and my computer/internet are so painfully slow. When I transition over to my new computer, that's one of the first things I want to fix up. I knew there was going to be annoying clipping there and in the scarf/coat/neck area, but I wanted to make sure everything was all modeled out underneath in case anyone wants to edit the model. Also, damn it, smoothing group horribleness on the disguise mask. Adding that to the list as well. [QUOTE=Sharp_Shooter;28102389]We need working mouth animations, or at least make the scarf cover her mouth so that when she talks, she doesn't look like a robot.[/QUOTE] They work, just...not optimally.
This is a really good model, I'm impressed. [img]http://dl.dropbox.com/u/15876255/FEm%20spy.jpg[/img]
[QUOTE=Contrails;28099986]Yeah darken the AO a bit and maybe also decrease the samples on your AO bake (mental ray AO in 3ds max?) to get some noise going Would you (or any kind soul :) ) mind posting up the phong mask? I would look at it myself, but I'm not at my normal computer at the moment. :/ It all looks like one level at the moment (or are you not using a phong mask?), making her look like a plastic toy.[/QUOTE] I tried going for a noisier AO before, but maybe due to the res or something (since I planned it out for mostly flat colors) it just looked terrible. About the spec, there currently is none. I did create a specular mask in the alpha channel, but I can't remember if I just forgot to do it or if I was having trouble (though it worked fine for my polycount stuff) getting them to show up. Can't recall if there's something in the .vmt to enable it or if it's a checkbox in VTFEdit, but I'm sure it's an easy fix if actually I bothered to look. I have a bad tendency to get distracted and forget to resolve stuff like this when I'm working late, lol. [img]http://www.mediafire.com/imgbnc.php/083cedd24b9b211d7fe357ecbf874d925096298310ada77b1b9c2a1dd29408916g.jpg[/img] Buttons. [img]http://img14.mediafire.com/d2711c3ddf31aa2fc37a61c52194cf0325cf15bf10d8862a4aaf12d874619a716g.jpg[/img] I'll update the textures once I get the spec/phong/whatever Source calls it set up properly. Thanks for the feedback! [QUOTE=Hunterdnrc;28103496]snip[/QUOTE] Holy shit, that's awesome!
That snort
I've been waiting for this, and I must say this is some fine work. Looks like I'll have to change my HUD mod accordingly.
I salute you, OP!
Hey Chemical! Great to finally see this one. I realize you've got some tweaking to do still, but it looks damn good. I just wanted to thank you for all the effort you've put into this. I realize it's going in as part of your portfolio, but I still get the benefit of having some really cool looking stuff in game to help add a little variety. Can't wait to see where all this takes you next! And thank you again ^_^
Sorry, you need to Log In to post a reply to this thread.