• TF2 Update 7-29-11
    287 replies, posted
[img]http://static9.cdn.ubi.com/en-GB/images/Shaman%20tntcm2114327.jpg[/img] I wish the hair looked like this instead of the way it does now.
well, thats strange
The only gripe I have is the uncreative name they chose for the latest soundtrack entry: "MEDIC!" I was expecting something like "Doctor Assisted Homicide" or just [i]something[/i] related to the Übercharge instead of the most common thing heard by Medic players.
that thing spooks me out
[QUOTE=Zadrave;31416780]Here's a youtube link if you don't want to download it.[/QUOTE] You don't have to download it, just extract the gamestartup music file from the GCF using GCFScape
[QUOTE=Gurkenpirat;31416902]It doesn't clip with the Summer Shades. Freaking amazing.[/QUOTE]How about the Dangeresque shades?
[QUOTE=Smashman;31416988][media]http://www.youtube.com/watch?v=-6NQx4WRRg0[/media][/QUOTE] Play me. Later.
Awful lot of updates lately. Think Valve is up to something?
[QUOTE=Corndog Ninja;31417144]How about the Dangeresque shades?[/QUOTE] Nope.
[QUOTE=Smashman;31416224]There is zero chance of being able to make a backpack icon for this. The stupid wavy bits spaz around uncontrollably.[/QUOTE] Use LOD 1 rather than 0 It seems to sit still when you do, and there's no loss in quality on the item (the polycount remains the same)
[QUOTE=Aaron0000;31417184]Awful lot of updates lately. Think Valve is up to something?[/QUOTE] Wednesday, July 27, 2011 11:42 PM - [FAUCᴱT] Psychopath: Evening Robin. Just doing a periodic check-in regarding the [sp][redacted][/sp]. Out of curiosity, do you know if any of the artists have time to import the models and whatnot or are there more pressing things for them to address in the near future? 11:46 PM - Robin: artists haven't found the time yet, sorry. we've got a bunch of stuff that needs to be done in the next 2 weeks. Does that answer your question?
I wish it was an all class even if I don't have it, tribal huntsman says hi. Or rather, is very, very sad and wish to say hi.
The hat might be bad but the game totally deserves the promotion since it's a great game but got next to no publicity. [QUOTE=NiGHTS88;31415816]welp I don't really want to buy From Dust anymore.[/QUOTE] You're not going to buy a great game only because another game got a hat? [QUOTE=Lynk;31416397]Do people really care that much about start up music? Honestly, how much time do you guys stay on the main menu for?[/QUOTE] It's because they're "clean" versions (no voices, sound effects, etc) and some people might want to put them in their MP3 player because they're so fucking awesome. [QUOTE=psyke;31416931][img]http://wiki.teamfortress.com/w/images/thumb/d/d6/Demoman_the_mask_of_the_shaman.png/575px-Demoman_the_mask_of_the_shaman.png[/img][/QUOTE] Oh I get it, it's for the demoman because the mask only has one hole to see through on it.
I need a soundmod that plays the song every time I deploy an uber.
[QUOTE=ned_ballad;31417214]Use LOD 1 rather than 0 It seems to sit still when you do, and there's no loss in quality on the item (the polycount remains the same)[/QUOTE] So they do. Thanks for the tip! [editline]29th July 2011[/editline] [QUOTE=Electrocuter;31417279]The hat might be bad but the game totally deserves the promotion since it's a great game but got next to no publicity. You're not going to buy a great game only because another game got a hat? It's because they're "clean" versions (no voices, sound effects, etc) and some people might want to put them in their MP3 player because they're so fucking awesome. Oh I get it, it's for the demoman because the mask only has one hole to see through on it.[/QUOTE] The hole is in the middle. It looks like it was intended to be all_class as the materials are in the all_class folder.
[quote] Updating server using Steam. Checking bootstrapper version ... Updating Installation Updating 'Team Fortress 2 Content' from version 262 to version 264 19.98% downloading ../orangebox/tf/bin/server.dylib 52.15% downloading ../orangebox/tf/bin/server.so 70.08% downloading ../orangebox/tf/resource/tf_english.txt 71.59% downloading ../orangebox/tf/scripts/items/items_game.txt 76.28% downloading ../orangebox/tf/sound/ui/gamestartup12.mp3 76.28% downloading ../orangebox/tf/steam.inf Updating 'Team Fortress 2 Materials' from version 130 to version 131 76.28% downloading ../orangebox/tf/materials/backpack/player/items/demo/dust_mask.vmt 76.28% downloading ../orangebox/tf/materials/backpack/player/items/demo/dust_mask_large.vmt 76.28% downloading ../orangebox/tf/materials/models/player/items/all_class/dust_mask.vmt 76.29% downloading ../orangebox/tf/materials/models/player/items/all_class/dust_mask_blu.vmt 76.45% downloading ../orangebox/tf/models/player/items/demo/dust_mask.dx90.vtx 76.46% downloading ../orangebox/tf/models/player/items/demo/dust_mask.mdl 76.47% downloading ../orangebox/tf/models/player/items/demo/dust_mask.phy 77.00% downloading ../orangebox/tf/models/player/items/demo/dust_mask.vvd [b]77.06% downloading ../orangebox/tf/models/player/items/spy/dust_mask.dx90.vtx 77.07% downloading ../orangebox/tf/models/player/items/spy/dust_mask.mdl 77.30% downloading ../orangebox/tf/models/player/items/spy/dust_mask.vvd[/b] Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Updating 'OB Linux Dedicated Server' from version 114 to version 116 78.35% downloading ../orangebox/bin/datacache.so 79.88% downloading ../orangebox/bin/dedicated.so 86.43% downloading ../orangebox/bin/engine.so 87.01% downloading ../orangebox/bin/libtier0.so 87.50% downloading ../orangebox/bin/libvstdlib.so 90.75% downloading ../orangebox/bin/materialsystem.so 92.79% downloading ../orangebox/bin/replay.so 93.00% downloading ../orangebox/bin/scenefilecache.so 93.28% downloading ../orangebox/bin/shaderapiempty.so 93.76% downloading ../orangebox/bin/soundemittersystem.so 95.56% downloading ../orangebox/bin/studiorender.so 99.99% downloading ../orangebox/bin/vphysics.so 100.00% downloading ../orangebox/srcds_linux [/quote] well hello there
OH GOD YES IT'S THE BATTLE MUSIC OH GOD I'M JIZZING EVERYWHERE AAAAAAHHHhhhhhhhghggg ... Sorry about that, gentlemen. I had to let that out.
[QUOTE=ned_ballad;31417378]well hello there[/QUOTE] I'm wondering why they didn't put those to use on release instead of what I presume to be item schema updates over the course of the next few weeks.
[quote][img]http://dl.dropbox.com/u/897064/Icons/dust_mask_large.png[/img][/quote]
[QUOTE=ned_ballad;31417378]well hello there[/QUOTE] ok
VALVe manages to get a promo item off from the most unfitting and somewhat stupid things in other games. lulz
Still no Sniper promo.
What do you mean late. I just MADE that Shugo style icon... [img]http://www.facepunch.com/fp/emoot/raise.gif[/img]
[QUOTE=ned_ballad;31417378]well hello there[/QUOTE] Just checked, its the same as the demo's hat but on spy.
[img]http://i.imgur.com/ziSPw.png[/img]
-snip
[QUOTE=atmoph;31417493][img]http://i.imgur.com/ziSPw.png[/img][/QUOTE] [email]morasky@valvesoftware.com[/email]
When I saw the hat I thought it was for pyro, due to the hole... [img]http://i.imgur.com/RfzOJ.png[/img]
Promo or not buy From Dust. Fantastic game. I have it for the xbox and it's just great.
[QUOTE][IMG]http://dl.dropbox.com/u/897064/Icons/dust_mask_large.png[/IMG][/QUOTE][QUOTE=ZK425akaR15;31417508][/QUOTE]Late? Its suppose to be the Shugo style icon.
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