[URL="http://www.fpsbanana.com/skins/84519"][IMG]http://i111.photobucket.com/albums/n123/sparkwire/slugpromo.png[/IMG][/URL]
*insert crude joke about heavy's intelligence here*
Poor thing starved to death.
Hopefully you are submitting sentry pistol to Valve.
[QUOTE=mars7a;20215426]Hopefully you are submitting sentry pistol to Valve.[/QUOTE]
Yes please I will become an offensegineer JUST to sentrypistol people
how about a ponytail for Heavy, then?
[QUOTE=Sparkwire;20214955][URL="http://www.fpsbanana.com/skins/84519"][IMG]http://i111.photobucket.com/albums/n123/sparkwire/slugpromo.png[/IMG][/URL]
*insert crude joke about heavy's intelligence here*[/QUOTE]
So the help I suggested worked? Or how did you fix it?
[QUOTE=Pacmaney;20214079]Mind if I decompile it and use it as a custom hat on my server? Of course I'll give you credit.[/QUOTE]
Sure. No problem! If you need original files, I'll send you it.
Anyone got any suggestions for a novice to try and make?
[QUOTE=Talishmar;20216197]So the help I suggested worked? Or how did you fix it?[/QUOTE]
i exported the eye and the body seperately, and then compiled it.
[editline]09:32PM[/editline]
also a video of the jiggles
[hd]http://www.youtube.com/watch?v=oHtK9Gqmfsk[/hd]
Can people try to decompile the ammo and health models? i need all of them, not the halloween ones though.
If somebody gets the .smds and .qcs could they pack them up and send them too me? Much appreciated, because i can't seem to get it right.
[QUOTE=onahall;20216656]Sure. No problem! If you need original files, I'll send you it.[/QUOTE]
No it's okay all I need is the final version
[QUOTE=Stizzles;20215671]how about a ponytail for Heavy, then?[/QUOTE]
53 posts and I already want you to go away
[QUOTE=Inacio;20217228]Hey, I have a question: with jigglebones, is there a way to limit their movement in one direction, so there is no clipping?
Imagine the Soldier's Cape. Jiggleboned it would clip across the soldier.[/QUOTE]
yes, there are ways to limit movement in directions.
[QUOTE=Handsome Pete;20217522]53 posts and I already want you to go away[/QUOTE]
I'm so glad i'm not the only one that thinks this. rated Agree
[QUOTE=PeeterCZ;20208867][URL="http://www.fpsbanana.com/skins/84500"][IMG]http://www.shorty.zaridi.to/tf2/sentrypistol.png[/IMG][/URL][/QUOTE]
You are my hero. :allears:
The the only thing I'd like to go with it is a custom killicon and bucket image. :smile:
[QUOTE=Inacio;20217889]Well, and what can I use to jigglebone a model, without using 3DSMax?
Also, who made the Soldier's cape?[/QUOTE]
Neo made it i think, don't quote me though
Neo did make it.
And [url=http://dl.dropbox.com/u/900111/capesource.rar]here is the source for it[/url].
[QUOTE=Omolong;20218109]And [url=http://dl.dropbox.com/u/900111/capesource.rar]here is the source for it[/url].[/QUOTE]
Now get me the source for all the ammo and health models?
I got that source direct from Neo.
I love coming back to an Emporium with 40-some new posts.
[IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Weapons/doedumpsterpromo.png[/IMG]
Just a little something, something.
Aw man, that rocket launcher is just amazing.
Nice job man, it looks great.
That'd make a nice Direct Hit replacement. I never liked the way the DH looked simply because it's not significantly different than the normal rocket launcher.
EDIT: Unless of course you're either doing something else with it or want it to replace the normal rocket launcher. Or maybe I missed something and that's what it's going to be. In any case, it looks awesome.
[QUOTE=Populus89;20218494][IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Weapons/doedumpsterpromo.png[/IMG]
Just a little something, something.[/QUOTE]
Goddammit, where do you people find those poses that valve make to paint over in update pages?
I can't find the fuckers.
[QUOTE=Handsome Pete;20220675]Goddammit, where do you people find those poses that valve make to paint over in update pages?
I can't find the fuckers.[/QUOTE]
As far as I know, only demo and soldier have them (I was hoping they'd have the Meet The poses from the end, as well as other promos, but they don't). Check the animations in Model Viewer for, uh.... damn, I forget. One moment.
[editline]05:15PM[/editline]
marketing_pose_###
[QUOTE=Ekalektik_1;20220380]That'd make a nice Direct Hit replacement. I never liked the way the DH looked simply because it's not significantly different than the normal rocket launcher.
EDIT: Unless of course you're either doing something else with it or want it to replace the normal rocket launcher. Or maybe I missed something and that's what it's going to be. In any case, it looks awesome.[/QUOTE]
would be pointless to make it a DH replacement. Since the Direct Hit was made by Mann Co. it wouldn't look like it was crappily put together. It would look legit and professional.
If the dumpster device made it into the game, I would like to see it as a polar opposite to the DH, like increased splash, lowered damage and maybe slower rockets, although not as slower than the regular rockets as the DH is faster.
Grats if you understood that last bit the first time.
[QUOTE=Populus89;20218494][IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Weapons/doedumpsterpromo.png[/IMG]
Just a little something, something.[/QUOTE]
I think the handle is too dark, making the weapon too contrasted.
Sorry, you need to Log In to post a reply to this thread.