• TF2 Emporium VI
    2,001 replies, posted
Keep the part of the hair in the middle? [IMG]http://filebox.me/files/66e8rx7ic_2.jpg[/IMG] Agree/ Keep the Part Disagree/ No part
If you're using a viewmodel_fov below 90, you really won't even be seeing the handle.
[QUOTE=biodude94566;20220728]As far as I know, only demo and soldier have them (I was hoping they'd have the Meet The poses from the end, as well as other promos, but they don't). Check the animations in Model Viewer for, uh.... damn, I forget. One moment. [editline]05:15PM[/editline] marketing_pose_###[/QUOTE] Wow, thank you so much. *Rates informative, but then realizes he should've rated Useful and then thinks that the real good rating was Polite/ Nice / Friendly*
[QUOTE=Handsome Pete;20225560]Wow, thank you so much. *Rates informative, but then realizes he should've rated Useful and then thinks that the real good rating was Polite/ Nice / Friendly*[/QUOTE] You're welcome.
[QUOTE=Irishman23;20225333][IMG]http://filebox.me/files/66e8rx7ic_2.jpg[/IMG][/QUOTE] What is that? An ass hat?
I love this skin. [img]http://i866.photobucket.com/albums/ab226/TychoX/general.jpg?t=1266218024[/img]
[QUOTE=Neckbeard;20225912]What is that? An ass hat?[/QUOTE] Fixing that and adding a curl. Progress: [IMG]http://filebox.me/files/qmydbzut5_3.jpg[/IMG][IMG]http://filebox.me/files/kh30rk7ch_4.jpg[/IMG]
[revive] [img]http://www.1337upload.net/files/sawaxe6_2.gif[/img] [/revive]
[QUOTE=TizzYcho;20225932]I love this skin.[/QUOTE] That’s so nice of you to say that. I'm embarking on a new project.
[QUOTE=Neckbeard;20225912]What is that? An ass hat?[/QUOTE] Looks more like a dick
[QUOTE=Talishmar;20226661][revive] [img]http://www.1337upload.net/files/sawaxe6_2.gif[/img] [/revive][/QUOTE] yea i modeled that a while back. no need to re post the idea, just trying to figure out how to rig the bugger up in game :/ then once i have that shorted i can get it basically done
[QUOTE=BaronVonFail;20227143]yea i modeled that a while back. no need to re post the idea, just trying to figure out how to rig the bugger up in game :/ then once i have that shorted i can get it basically done[/QUOTE] I hope the last pic you posted from it was not the final version because there is much to fix in it.
[QUOTE=Talishmar;20227218]I hope the last pic you posted from it was not the final version because there is much to fix in it.[/QUOTE] no its not twas a early one, just I'm lazy. And I'll improve it if i can get it working fine in game. Also maybe some criticism seen as its your idea, please don't tell me there things wrong with out actually telling me what.
CaN YoU MaKe PyRo PsYcHo MaSk TeW? [/troll]
[QUOTE=MedicWine;20228288]CaN YoU MaKe PyRo PsYcHo MaSk TeW? [/troll][/QUOTE] More like [/shitpost]
Hey, I recently had this idea off the top of my head for an alternative style for backpack icons that uses the kill icons instead of the pictures of the models. So far I've only made the medigun and the Kritzkrieg to test it, so tell me if I should continue: Here's the Kritz in the backpack. [img]http://img195.imageshack.us/img195/9830/articonskritz.png[/img] And here's the selection screen for the two mediguns. They look a bit blurry because I play at a high resolution (1920x1080), which causes some UI elements to be scaled up a lot. (These images are only 128x128, after all.) I probably should've changed to a lower resolution before taking the picture, but at least you get the idea. [img]http://img196.imageshack.us/img196/7271/articonsmediguns.png[/img] So what do you think? Of course for icons that are just projectiles (like the rocket or the Sco Res stickybomb) I'll just make a new icon from scratch featuring the actual weapon. But before I do that, of course, I'd like to know if people would actually want it. :v:
Continue.
I would use them.
[url]http://www.fpsbanana.com/skins/download/79083[/url] Could someone possibly make that for the respectless rubber glove?
[QUOTE=Price_;20228869]More like [/shitpost][/QUOTE] Thats the joke
[QUOTE=MedicWine;20229661]Thats the joke[/QUOTE] Wasn't exactly funny.
I did a couple more icons (syringe gun and bonesaw) and took a better picture (1280x720 this time). [IMG]http://img402.imageshack.us/img402/9842/articonsmedicscreen.png[/IMG] Still looking good? :buddy: One thing I'm wondering about is how to go about doing the hats. I'm thinking maybe I should just leave them alone entirely; hats are cosmetic and thus they probably look better in the backpack with their normal colorful appearances.
[QUOTE=Shugo;20229006]Lots of text about icons[/QUOTE] I love it. I really like small things that make TF2 a bit better.
Yes shugo, Looking awesome.
Looks fantastic. Totally going to use it! I think you should make hats too, along with crafting items.
I say go on. Looks awesome.
Woah, that looks nice! Keep going with that. Also, I had a request. If I'm not supposed to post requests here, let me know. If there's someone willing, able, and not too busy, I would like [url=http://www.fpsbanana.com/skins/65434]Superaldo's female Pyro[/url] edited to have skin-tight pants. I dislike the way the normal Pyro pants look on her.
That looks sexy as hell. Keep making them, it wouldn't surprise me if Valve added an "alternate item icon pack" with your name on it.
[QUOTE=Shugo;20230108]I did a couple more icons (syringe gun and bonesaw) and took a better picture (1280x720 this time). [IMG_thumb]http://img402.imageshack.us/img402/9842/articonsmedicscreen.png[/IMG_thumb] Still looking good? :buddy: One thing I'm wondering about is how to go about doing the hats. I'm thinking maybe I should just leave them alone entirely; hats are cosmetic and thus they probably look better in the backpack with their normal colorful appearances.[/QUOTE] You could vectorize those images of the weapons that are already in the game to make them look better.
[QUOTE=KStyleAzure;20231124]You could vectorize those images of the weapons that are already in the game to make them look better.[/QUOTE] Or make them in Illustrator to give that true, smooth taste.
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