• TF2 Emporium VI
    2,001 replies, posted
[QUOTE=Populus89;20439430]Need to pack it and upload.[/QUOTE] care to give a quick description of what gets replaced by what exactly? also, awesome work!
Wow, a mod I'm actually really excited for! Very cool.
[QUOTE=NotUrAvgAzn;20439504]care to give a quick description of what gets replaced by what exactly? also, awesome work![/QUOTE] Thanks! Helmet - Gibus/Pot/Tyrant's/Bill's. Cape, Shoulder Pads, and Leg pads - Buffpack (Just the backpack). Sword and Shield - The Equalizer.
-scratch that-
What about those leg pads? I wanna download this thing, looks awesome.
I think they come with the Armour
[QUOTE=Populus89;20439571]Thanks! Helmet - Gibus/Pot/Tyrant's/Bill's. Cape, Shoulder Pads, and Leg pads - Buffpack (Just the backpack). Sword and Shield - The Equalizer.[/QUOTE] hot dang i can't wait for this to come out, especially since one of my friends has been getting me into playing soldier a bit more then medic so i'll actually enjoy this quite a bit!
[QUOTE=Populus89;20439571]Thanks! Helmet - Gibus/Pot/Tyrant's/Bill's. Cape, Shoulder Pads, and Leg pads - Buffpack (Just the backpack). Sword and Shield - The Equalizer.[/QUOTE] An idea I had before even reading this was that the leg pads replaced the gunboats? It'd be more work, but maybe you could also make boots or something similar to replace the gunboats?
[QUOTE=Populus89;20439571]Thanks! Helmet - Gibus/Pot/Tyrant's/Bill's. Cape, Shoulder Pads, and Leg pads - Buffpack (Just the backpack). Sword and Shield - The Equalizer.[/QUOTE] Any chance the cape/shoulderpads/legpads could be a replace for the gunboats also?
[QUOTE=BadAssFreakinOverlord;20440253]Any chance the cape/shoulderpads/legpads could be a replace for the gunboats also?[/QUOTE] Yup. I'll add it.
[QUOTE=EDDY TT;20438919]Also quick for your infomation. IF SOMEONE WOULD HELP ME WITH THE PHYSMODEL, I'D RELEASE THE GLASSES. And maybe add a cigar to it.[/QUOTE] why do you need help with it? just export the thing again as a reference and name it phymodel.smd
[QUOTE=Sparkwire;20440460]why do you need help with it? just export the thing again as a reference and name it phymodel.smd[/QUOTE] I do that, but the problem is that when it falls off, instead of falling off the model just fucking vanishes into thin air.
just waitin on the roman stuff.....f5 f5 f5 f5 f5 f5
Also waiting on the roman model pack. I've got something in mind for when it's released :smile:
[QUOTE=Populus89;20440338]Yup. I'll add it.[/QUOTE] You'll probably hate me for this but... Any chance the Equalizer shield could come with the Equalizer rather than with the sword? Having a shield with an equalizer on is cool, but very strange when wielding a sword rather than the equalizer :v:
[QUOTE=Simski;20440971]You'll probably hate me for this but... Any chance the Equalizer shield could come with the Equalizer rather than with the sword? Having a shield with an equalizer on is cool, but very strange when wielding a sword rather than the equalizer :v:[/QUOTE] TF2 is already strange. So lets go with the strange.
[QUOTE=Simski;20440971]You'll probably hate me for this but... Any chance the Equalizer shield could come with the Equalizer rather than with the sword? Having a shield with an equalizer on is cool, but very strange when wielding a sword rather than the equalizer :v:[/QUOTE] yeah, I'd like to have this too, I think it'd look cool. maybe you should do two versions, one with sword and one with equalizer, just to make everyone happy.
I got bored and renamed my stuff to a roman latin ahead of the awesome mod being released "Tyrannus Galea" sounds oddly amazing to me.... (has a odd ocd where I cant have it when a model is completely differently named to what mod i have on it, like my hats and stuff.)
[URL="http://www.fpsbanana.com/skins/85638"][IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Weapons/romansoldierpackpromo.jpg[/IMG][/URL] [URL="http://www.fpsbanana.com/skins/85638"][IMG]http://www.majhost.com/gallery/PopuIus13/tf2/Weapons/romanminipromo.png[/IMG][/URL] There you go.
[QUOTE=EDDY TT;20440589]I do that, but the problem is that when it falls off, instead of falling off the model just fucking vanishes into thin air.[/QUOTE] you have to center the model on 0 0 0 [editline]01:25AM[/editline] because when you just export it when its off like 10 0 6, the phymodel will still rotate on 0 0 0, causing the model to clip.
[QUOTE=Sparkwire;20441821]you have to center the model on 0 0 0 [editline]01:25AM[/editline] because when you just export it when its off like 10 0 6, the phymodel will still rotate on 0 0 0, causing the model to clip.[/QUOTE] Ah... I'll try that.
gonna actually try and texture this to make it look like its made of fabric. [IMG]http://i111.photobucket.com/albums/n123/sparkwire/squidrenderuv.jpg[/IMG]
[QUOTE=Sparkwire;20442293]gonna actually try and texture this to make it look like its made of fabric. [IMG]http://i111.photobucket.com/albums/n123/sparkwire/squidrenderuv.jpg[/IMG][/QUOTE] Looks prepared to kill.
I downloaded the pack, the roman helmet doesn't work for some reason.
[QUOTE=SkinkYEA;20442515]I downloaded the pack, the roman helmet doesn't work for some reason.[/QUOTE] Make sure you didn't dump everything from the Helmet folder into /tf. I put different versions for different hats.
[QUOTE=Sparkwire;20442293]gonna actually try and texture this to make it look like its made of fabric. [/QUOTE] Hope it turns out ok. It does kinda look like a plush toy.
[QUOTE=Populus89;20442556]Make sure you didn't dump everything from the Helmet folder into /tf. I put different versions for different hats.[/QUOTE] Yeah, I tried that, still doesn't work.
[QUOTE=SkinkYEA;20442706]Yeah, I tried that, still doesn't work.[/QUOTE] Um... you need to actually own the hat you've replaced?
[QUOTE=Populus89;20442725]Um... you need to actually own the hat you've replaced?[/QUOTE] im pretty sure I own the gibus. It's not that it stays as a gibus but it just dissapears all together.
Figure I should reply about this too, same thing happens to me with the Roman Helm. Sword works fine, Armour works fine. All folders were placed in the exact place it says in the readme. However trying the Stainless Pot, Gibus, and Bill's Hat separately results in my Soldier appearing with a bald head (ie, no helm or hat at all, not even default).
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