• TF2 Emporium VI
    2,001 replies, posted
I find using the original helmet colours works best.
Why havent we seen a soldier hat that is an enemy's decaped skull (from mt soldier) on his head?
laaame
How about for the equalizer? He can hold it by the bone and smack people with heads.
[QUOTE=xpod1;20072994]Maybe Royzo should put my promo in the OP. [editline]10:15PM[/editline] You know the one about how if you don't have photoshop, get me to do it. [editline]10:15PM[/editline] SO ALLOW ME. adsfashsvgdfgsdf [editline]10:33PM[/editline] [url=http://www.fpsbanana.com/skins/download/83801][img]http://filesmelt.com/dl/thing2.png[/img][/url] [editline]10:34PM[/editline] And yay I found out how to get the effects around the model by cheating[/QUOTE] Damn stupid Paint.Net not getting the effects, thanks xpod
[QUOTE=Irishman23;20074469]Dark versions: [IMG]http://filebox.me/files/e1c8x1p7e_cutredbrown1.jpg[/IMG][IMG]http://filebox.me/files/ncnjxwjvd_cutredbrown2.jpg[/IMG][IMG]http://filebox.me/files/5su3uymtv_cutredbrown3.jpg[/IMG] [IMG]http://filebox.me/files/188mmk612_cutbluebrown1.jpg[/IMG][IMG]http://filebox.me/files/z690b5r0p_cutbluebrown2.jpg[/IMG][IMG]http://filebox.me/files/jct8w5bei_cutbluebrown3.jpg[/IMG] Better? This or the regular Red and Blu? I might make 2 versions for people. One of the dark versions and one of the Red and Blu ones.[/QUOTE] I still can't stand that phony black line where the folds should be.
The colour of the BLU soldier's hat needs work, but RED's is fine in my opinion. The fold lines should be less sharp too.
[QUOTE=Galago;20075066]I still can't stand that phony black line where the folds should be.[/QUOTE] I'm trying to keep it simple and the poly count down. [editline]01:06AM[/editline] [QUOTE=NeoDement;20074582]I find using the original helmet colours works best.[/QUOTE] They were too bright for it and it looked it off so I used a darker color on the soldiers clothing.
[QUOTE=Irishman23;20075317]I'm trying to keep it simple and the poly count down. [editline]01:06AM[/editline] They were too bright for it and it looked it off so I used a darker color on the soldiers clothing.[/QUOTE] I think the color is fine. [editline]01:29AM[/editline] Oh yeah, also: [IMG]http://dl.dropbox.com/u/2319552/demo-helm-sketch.jpg[/IMG] Scottman's Spangenhelm
I think that was done already.
It was, and it came out really good, too.
Damn. Okay, well, I think what I need is a solid project to focus on. Here are my unfinished things I've done that I may continue on... we'll have a vote! 1) rate [IMG]http://www.facepunch.com/fp/rating/information.png[/IMG] for: [IMG]http://dl.dropbox.com/u/2319552/horn_3.png[/IMG] 2) rate [IMG]http://www.facepunch.com/fp/rating/heart.png[/IMG] for: [IMG]http://dl.dropbox.com/u/2319552/pan-2.png[/IMG] 3) rate [IMG]http://www.facepunch.com/fp/rating/wrench.png[/IMG] for: [IMG]http://dl.dropbox.com/u/2319552/spear-1.png[/IMG] 4) rate [IMG]http://www.facepunch.com/fp/rating/palette.png[/IMG] for: [IMG]http://dl.dropbox.com/u/2319552/warrior_helm_3.png[/IMG] 5) rate [IMG]http://www.facepunch.com/fp/rating/spellcheck.png[/IMG] for: keep looking for other things to try
Woopsie I rated agree.
[QUOTE=ddsn;20075806]Woopsie I rated agree.[/QUOTE] Refresh and re-rate.
1 and 2 look complete save for a texture, which, if you wanted to finish something else, you could easily ship of to a texture artist. 3 and 4 looks like they could both use quite a bit of work (I can't say on 4, I don't know Magneto's helmet very well [it is Magneto's helmet, right? :tinfoil:]), so focus on one of those two.
The pan because it's the best equalizer replacement I know of.
[QUOTE=biodude94566;20075815]1 and 2 look complete save for a texture, which, if you wanted to finish something else, you could easily ship of to a texture artist. 3 and 4 looks like they could both use quite a bit of work (I can't say on 4, I don't know Magneto's helmet very well [it is Magneto's helmet, right? :tinfoil:]), so focus on one of those two.[/QUOTE] It was supposed to be some sort of warrior helm. :eng99:
Oh, that's totally my bad, then. I remember someone saying something about it being Magneto's helmet, and I guess that stuck. My vote goes to the helm, though.
Magneto stuck because the helmet is metal.
Made a little skin thats good for OCD people like shugo: [url]http://www.fpsbanana.com/skins/83888[/url] It makes the bowler match the spy's suit in color.
[QUOTE=Crit Goes Where;20075922]Made a little skin thats good for OCD people like shugo: [url]http://www.fpsbanana.com/skins/83888[/url] It makes the bowler match the spy's suit in color.[/QUOTE] That's more of a color choice than a "fix", so not really my style. :v: However it does look nice. Simple five-minute job, but it looks nice. Seems like something that was bound to happen. I'm surprised someone changed the bowler into a burger on a plate before someone changed it into fedora colors. :v:
Yeah its just a simple little nothing. At least its got bucket icons so that those and the actual bowler finally match.
[QUOTE=theguydude;20053815]Also I have another request, you know that sound whenever you shoot someone in cod4? Could someone take that sound and make it the "Ding" hit sound? :biggrin: That would be kickass![/QUOTE] Anyone?
[QUOTE=xpod1;20072465]God fuck Daimao's screen is big [editline]09:43PM[/editline] Or at least the screenshot is bigger from last time I saw it[/QUOTE] It's 1680x1050. Mine's 1920x1080. It's almost not 16:9 :|
Can anyone help me on why my model viewer looks at the model like this? [IMG]http://filebox.me/files/ycga3vnsi_fdsa.bmp[/IMG] When I move it up or down it disappears but you can slightly go left to right. [editline]03:38AM[/editline] I even checked and the pivot point in the SMD is in the center of the object.
I had that. I think you have to make the idle.smd have exactly the same bones in it as the normal model.
Alright I have kind of an odd request, if its ignored I won't be too bummed, Here we go. I would like the Captain's hat for soldier. [img]http://images3.wikia.nocookie.net/zelda/images/d/dc/Captain%27s_Hat.png[/img] Its some what awkward explaining how the mask works (especially since there are no good pictures of link wearing it on the whole internet) but I will do my best [IMG]http://i5.photobucket.com/albums/y160/chaos-king/Captains_Hat.png[/IMG] that is the best way I could explain it, with my vast knowledge of Microsoft Paint. and this is the best picture I could find, Sad I know [img]http://www.hylianhelpdesk.com/majorasmask/imgs/mask/CH.PNG[/img] anyway if any modders want to work on it, I would greatly appreciate it.
[QUOTE=Galago;20069866][IMG_thumb]http://dl.dropbox.com/u/2319552/spear-1.png[/IMG_thumb] An aboriginal bone spear for the Sniper.[/QUOTE] Sniper with spear wielding animations would be so cool.
Ok working on the model a little and added helmet colors to the texture. [IMG]http://filebox.me/files/am6fkwj9s_cutdarkredbrown4.jpg[/IMG][IMG]http://filebox.me/files/8rs65xzqq_cutdarkredbrown2.jpg[/IMG][IMG]http://filebox.me/files/9zwfpirae_cutdarkredbrown1.jpg[/IMG] [IMG]http://filebox.me/files/ph7f7raa2_cutdarkblubrown2.jpg[/IMG] Going the right direction? Agree = The model is fine now Disagree = Model needs more work, and specify or I will disregard any disagrees that are not explained.
I know every time i ask for help here it either gets blanked or rated dumb but i have a few questions for you all. 1. Do all my models have to be attached into one big model before i export it and make the .qc? 2. Do they have to be one texture file? (like atm i have a texture for each part in a vtf I'm guessing that's not right) 3. Cant get my head around the .qc file Ive used tutorials but no seem to have helped me, just some times i can be incredibly dumb. Any help for any of the 3 would be appreciated
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