• Daimao's Mod Emporium V4
    2,001 replies, posted
Hearing the James Bond theme on pan fleute is slightly disturbing. On the other hand for something related, I'm very curios about that hoodie
[QUOTE=Daimao;16327940]ehhhh Spinning beanie. Hoodie. Those for sure, I don't know about other stuff.[/QUOTE] Looking forward to it :) [QUOTE=Campin Carl;16328023]Hearing the James Bond theme on pan fleute is slightly disturbing. On the other hand for something related, I'm very curios about that hoodie[/QUOTE] I once saw someone cover an electronica song on flute... I thought that was a little weird. :/
Replace a Huntsman arrow with a Heavy in the 'Superman" pose. BEWARE OF FLYING RUSSIANS. Also, fuck year, just go the pickelhaub, now I Beanie, Fedora, and Pickelhaub.
[QUOTE=Aaron0000;16328163]Replace a Huntsman arrow with a Heavy in the 'Superman" pose. BEWARE OF FLYING RUSSIANS. Also, fuck year, just go the pickelhaub, now I Beanie, Fedora, and Pickelhaub.[/QUOTE] I have Beanie x2, Fedora and Football Helmet. :O [editline]06:06PM[/editline] [QUOTE=BigRedButton;16328020]what about a pancake bonk replacement[/QUOTE] Can't hit what ain't pancaykes.
All I have is the scout helmet. I am sad :saddowns:
[QUOTE=scout-on-a-train;16328259]All I have is the scout helmet. I am sad :saddowns:[/QUOTE] Better than nothing.
You're right. By the way, Is the hoodie a hat replacement or just a remodel/skin?
Hat replacement I guess as Daimao probably don't want to recompile the whole scout
That lazy bastard. Ohwell, if he was going to do that, he could've made the jiggleboned neck as well. Still, remember, that hours of work for the modeler is no work at all for the crying community :v:
[QUOTE=Campin Carl;16328319]Hat replacement I guess as Daimao probably don't want to recompile the whole scout[/QUOTE] not sure how a hoodie could be a hat replacement, would need all the bones for the arms and what not which would all have to be animated accourding to the scout animations, they are not like norma clothes where they will just follow whats underneth, think compiling the scout would be easier seeing as tho all the bones are already there and you only need to compile 1 reference model.
[url]http://www.oddjack.com/buckethead.jpg[/url] could you maybe do the bucket like this, instead of covering the whole face? :D
almost like 'Army of Two'. [img]http://i30.tinypic.com/2uho1u0.jpg[/img] still working.
[QUOTE=Squint911;16328478]not sure how a hoodie could be a hat replacement, would need all the bones for the arms and what not which would all have to be animated accourding to the scout animations, they are not like norma clothes where they will just follow whats underneth, think compiling the scout would be easier seeing as tho all the bones are already there and you only need to compile 1 reference model.[/QUOTE] Do you even know how TF2 handles wearable items?
All I know is that they use ONE bone, most of those I've decompiled and nicked atleast
Also this: [img]http://img233.imageshack.us/img233/6446/hamfistavy.jpg[/img] [editline]06:40PM[/editline] [QUOTE=Campin Carl;16328719]All I know is that they use ONE bone, most of those I've decompiled and nicked atleast[/QUOTE] I guess you don't either.
-snip, might not want my mojo reduced- Also, bonemerging? Must. Resist. Urge.
Dumb (x1)
[QUOTE=Daimao;16328756]Dumb (x1)[/QUOTE] What'd I do? D: Also, you're just mad because you wanted to post it and I ninja'd
[QUOTE=Daimao;16328707]Do you even know how TF2 handles wearable items?[/QUOTE] Nope
[QUOTE=Squint911;16328788]Nope[/QUOTE] Any bone present in the hat will get moved to the corresponding bone in the player model. AKA bonemerging. [url]http://developer.valvesoftware.com/wiki/EF_BONEMERGE[/url] This effect merges this entity's bones of names shared with its parent to the position and direction of its parents.
Hmm, that gives me horrible ideas I'd better not tell
[QUOTE=Daimao;16328868]Any bone present in the hat will get moved to the corresponding bone in the player model. AKA bonemerging. [url]http://developer.valvesoftware.com/wiki/EF_BONEMERGE[/url] This effect merges this entity's bones of names shared with its parent to the position and direction of its parents.[/QUOTE] clever stuff, might have to try that out
[QUOTE=Campin Carl;16328890]Hmm, that gives me horrible ideas I'd better not tell[/QUOTE] You're going to decompile Thor and place it on the female scout's crotch as a "hat", are ye?
No but close, [sp]tails, but it furries would invade[/sp] Also, afk for a while, searchparty.
[img]http://i29.tinypic.com/15xpd9t.jpg[/img] Progress...
[QUOTE=Appolox;16329060][img]http://i29.tinypic.com/15xpd9t.jpg[/img] Progress...[/QUOTE] Definitely better than the box. [editline]06:57PM[/editline] Now give it an afro.
Yohohoho Yes. Afro.
[QUOTE=Appolox;16329060][img]http://i29.tinypic.com/15xpd9t.jpg[/img] Progress...[/QUOTE] Progress indeed... are you going to do one for the heavy as well?
By the way, :wtc: 46 reading?
[QUOTE=Campin Carl;16328996]No but close, [sp]tails, but it furries would invade[/sp] Also, afk for a while, searchparty.[/QUOTE] Dear god, Id love you for this. Ears + tail would make me a happy TF2 player. :D
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