• Art Pass Contest: WIP Megathread!
    510 replies, posted
[QUOTE=NitronikALT;25021377]See, italians can do SERIOUS things. Do not underestimate us >:3[/QUOTE] When did nationality get into this? I thought we're all [U]internet[/U]ional around here. :rimshot:
Aw man I would request a Film Noir-based one but everybody's already working on one Go australia I guess
[QUOTE=Marik Bentusi;25021464]When did nationality get into this? I thought we're all [U]internet[/U]ional around here. :rimshot:[/QUOTE] I was extremely high. Now, i am not judging tera cuz he's italian, but because.. i like his work. It fits the tf2 theme and is greatly done [U]internet[/U]ional. :D
[QUOTE=NitronikALT;25022252]I was extremely high. Now, i am not judging tera cuz he's italian, but because.. i like his work. It fits the tf2 theme and is greatly done [U]internet[/U]ional. :D[/QUOTE] I only acted like an idiot cause I was [i]higgggggggggggggggggh[/i] :2bong:
[QUOTE=TerabyteS;25018604]Woo, last day! -images-[/QUOTE] Glad to finally see the secretive espionage side of TF2 implemented.
I'm Italian and I can assure you we can't do anything
Goddamn shit this is gonna be a long night.
Work hard, no sleep.
My eyes already hurt [editline]12:31AM[/editline] Im almost done with soundscapes
im compiling final. wow its fucking 5 am and i have to go to school tomorrow. [editline]03:15AM[/editline] today* [editline]03:16AM[/editline] fuck this better win [editline]03:18AM[/editline] [IMG]http://dl.dropbox.com/u/2951174/contest5/mfinal_1.png[/IMG] 2 hours old screenshot, k
Is there going to be a video [editline]04:23AM[/editline] with all the versions
y [editline]03:23AM[/editline] es
Good.
It's done. Test it out and write here any issue you find (missing textures/models) [url]http://dl.dropbox.com/u/2951174/contest5/artpass_terabytest.zip[/url] [IMG]http://dl.dropbox.com/u/2951174/contest5/final/finalscreen.jpg[/IMG]
Link is 404
It'll be up in 20 min [editline]05:32AM[/editline] Its up
Just went through it, post and pictures coming up. [editline]07:25AM[/editline] I started off in the BLU spawn, looked around for a second and caught sight of a problem on the ceiling. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0000.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0001.png[/img_thumb] Closer Views [img_thumb]http://filesmelt.com/dl/artpass_terabytest0002.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0003.png[/img_thumb] Next, I force jumped on top of the shed outside of BLU spawn to observe the river. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0005.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0006.png[/img_thumb] And on the second floor of the building facing point A. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0004.png[/img_thumb] Heading over to point B, I spot two more things. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0007.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0008.png[/img_thumb] And lastly at point C, at a RED spawn exit. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0009.png[/img_thumb] [editline]07:27AM[/editline] All the rest of the map was excellent, especially the autumn trees, lighting, and skybox.
[img]http://dl.dropbox.com/u/4379545/reacting/artpass_ym0000.jpg[/img] [URL="http://www.subtleallusion.com/"]YM, creator of Hoodoo, has done it again![/URL]
I selfishly hope that part of the map was inspired by my quote that "It looks a bit like how I'd imagine Redmond living" :v:
[QUOTE=Uber_Tofu;25033958]Just went through it, post and pictures coming up. [editline]07:25AM[/editline] I started off in the BLU spawn, looked around for a second and caught sight of a problem on the ceiling. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0000.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0001.png[/img_thumb] Closer Views [img_thumb]http://filesmelt.com/dl/artpass_terabytest0002.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0003.png[/img_thumb] Next, I force jumped on top of the shed outside of BLU spawn to observe the river. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0005.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0006.png[/img_thumb] And on the second floor of the building facing point A. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0004.png[/img_thumb] Heading over to point B, I spot two more things. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0007.png[/img_thumb] [img_thumb]http://filesmelt.com/dl/artpass_terabytest0008.png[/img_thumb] And lastly at point C, at a RED spawn exit. [img_thumb]http://filesmelt.com/dl/artpass_terabytest0009.png[/img_thumb] [editline]07:27AM[/editline] All the rest of the map was excellent, especially the autumn trees, lighting, and skybox.[/QUOTE] Thank you. I can't believe I've made such mistakes. Well now I think its too late to take it back and edit it, but probably, if I'd ever win, Valve could ask me (or I could ask) to fix the errors and detail it a bit more, because they'd need the .vmf to compile it to the final thing. But for now this map has just done more harm than good. I spent two months on it, rushed on the last days, stood up till 5:30 in the morning when I had to wake up at 6 to go to school, and I've had a fight with my parents. And now I feel like shit.
Only noticeable problems with the map is that you forgot to disable shadows on most health/metal packs and cones. Plus a few stair clipping problems. Other than that, the map is great! [editline]09:42AM[/editline] Also, all props on the outside of the map (the areas you cannot reach) should be not solid. Doesn't really matter though.
[QUOTE=NitronikALT;25021377]Anybody willing to tell me what is the jizz emoticon? because that screenshot made me JIZZINMAIPANTS!!! See, italians can do SERIOUS things. Do not underestimate us >:3 [/QUOTE] Oh my god I didn't know there was other Italians here, it's so rare on gaming communities. ( Except the ones dedicated to Italians, derp ) [QUOTE=Jetamo;25035873][img_thumb]http://dl.dropbox.com/u/4379545/reacting/artpass_ym0000.jpg[/img_thumb] [URL="http://www.subtleallusion.com/"]YM, creator of Hoodoo, has done it again![/URL][/QUOTE] This is amazing. Man there are so much amazing maps...So many people are going to be disappointed by the results.
The best part of all this is that the runners-up can still be released as custom maps
[QUOTE=NanoSquid;25038640]The best part of all this is that the runners-up can still be released as custom maps[/QUOTE] I already see servers dedicated to every versions of the map, haha.
[QUOTE=Onirik;25038658]I already see servers dedicated to every versions of the map, haha.[/QUOTE] Change in Scenery [CiS] 24/7 ART PASS
Major problem I spotted, there is a healthkit that is not able to be picked up, it is near point C, it is ontop of a wooden plank.
I was just told that I can fix some issues the map has. Feel free to go on a bug hunt to help me. [editline]02:21PM[/editline] [QUOTE=redBadger;25038873]Major problem I spotted, there is a healthkit that is not able to be picked up, it is near point C, it is ontop of a wooden plank.[/QUOTE] Yeah I know that, I thought I had disabled physics on that wood thingy but it didnt work. It's gonna be removed.
I made you a .dem file of the bots fighting against each other if you want to check it out, maybe try to spot some bugs out yourself: [url]http://www.mediafire.com/?4zt584l8obw42yh[/url]
So much amazing maps...
wow tera actually made a skybox noice
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