• Art Pass Contest: WIP Megathread!
    510 replies, posted
wait what
the skybox map, not the sky texture :v:
so is this thing over yet?
yes, i think valve's choosing the winner
I really hope the winner/one of the winners will be the Redmond Mansion map
[QUOTE=Andru91;25041778]I really hope the winner/one of the winners will be the Redmond Mansion map[/QUOTE] It's going to be unbalanced as hell, just like hoodoo.
i hope tera wins... today playtest was just fucking awesome...
Tried Tera's map, it was aweseome, really nice atmosphere and the skybox is lovely.
Kowalski, if tera will allow again, i will give you the password and the ip of deathclan server, since probably we will be testing this again :D
Some of the light props look weird, not sure why. I think you forgot to put some sprites on them.
[QUOTE=redBadger;25043550]Some of the light props look weird, not sure why. I think you forgot to put some sprites on them.[/QUOTE] Shit thanks for remembering me, I wanted to replace all lightglows with sprites but I forgot. Also the results will be out in 3 weeks / 1 month because there's 1 week grace period now and the judgement will sure take long time given the number of entries.
[QUOTE=NanoSquid;24928344][URL="http://forums.tf2maps.net/showthread.php?t=15122"]A challenger appears.[/URL][/QUOTE] I hope this wins. I always loved the kind of theme implemented in it.
[QUOTE=redBadger;25042203]It's going to be unbalanced as hell, just like hoodoo.[/QUOTE] Don't rate him dumb, he's actually right. Youme made some changes to specific parts of the layout which make the map play rather differently than the original. It gives an advantage to blu.
the map already played like shit
Youme is disqualified then, since you can't change the layout, or i am wrong?
[QUOTE=NitronikALT;25046773]Youme is disqualified then, since you can't change the layout, or i am wrong?[/QUOTE] They said to keep the layout, so I think it'll be disqualified... Btw his map is just awesome, they should release it for Halloween.
[QUOTE=Kowalski;25046874]They said to keep the layout, so I think it'll be disqualified... Btw his map is just awesome, they should release it for Halloween.[/QUOTE] What did he change though? I think slight changes are allowed, as long as they don't change the core gameplay of the map.
[QUOTE=Nineaxis]You can do [b][i]whatever you want[/i][/b] with the base vmf. Anything. Valve probably won't like it if you bulldoze their layout though. The more you deviate from the base layout, the higher of a risk you run. When we said layout changes would be disqualified, we meant if you submit 2fort to the contest. Major changes. If your map's layout doesn't resemble the base vmf's layout, you will be disqualified. We will not be nitpicking wall heights, 32 unit changes in doorway widths, small things that have little relevence to the [b]overall layout and flow[/b] of the map. Read: unless you're adding or removing paths, or significantly altering where they go, your changes are FINE. Furthermore, posting "you changed the layout too much" in WIP threads [b]will not[/b] be tolerated. It is not your decision to make (it's Valve's), and contributes nothing to the author. Thank you.[/QUOTE][url]http://forums.tf2maps.net/showthread.php?t=14498[/url]
Not in [B]Facepunch[/B] threads though. This is why I love FP.
[QUOTE=TerabyteS;25048041]Not in [B]Facepunch[/B] threads though. This is why I love FP.[/QUOTE] cause in FP you can post anything you want and no one ever gets banned
[QUOTE=Chilean;25055146]cause in FP you can post anything you want and no one ever gets banned[/QUOTE] I hope that's sarcasm.
[QUOTE=Chilean;25055146]no one ever gets banned[/QUOTE] need /sarcasm here! :v:
Long time ago I was here at Facepunch. Guess I could post my entry. I wish I had more time to work on it though, I should have done a more custom theme than this :( Also, thanks JoshuaC for some neat models! Blue Spawn: [img]http://acegikmo.com/images/artpass_acegikmo_bluespawn.jpg[/img] A: [img]http://acegikmo.com/images/artpass_acegikmo_a.jpg[/img] B: [img]http://acegikmo.com/images/artpass_acegikmo_b.jpg[/img] C: [img]http://acegikmo.com/images/artpass_acegikmo_c.jpg[/img]
[QUOTE=TerabyteS;25045084]Don't rate him dumb, he's actually right. Youme made some changes to specific parts of the layout which make the map play rather differently than the original. [b]It gives an advantage to blu.[/b] [/QUOTE] Actually that could be a good reason to disqualify him @AceGikmo That map is actually nice :D Want to playtest it? pm me if you want to
I tell you what, all these maps are just amazing.
Your C looks really nice, Ace.
[QUOTE=Zanpa;25062564]Your C looks really [I]ace[/I], Ace.[/QUOTE] Fixed. :smug:
G'luck, everyone!
Can't wait to see all those beauties run on server rotations.
Hey tera, do you think you could release the next fixed version of your map today? I was going to test it with a large group of people on a 24 slot server.
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