• Daimao's Mod Emporium V6
    2,001 replies, posted
[QUOTE=Mister Royzo;16721952]It's not missing, he only has one on purpose, he uses it to keep his hand soft for his lady. Cookie for who gets the reference.[/QUOTE] Still, would be funny.
Is it possible for a human who can't make any sort of hats,skins to convert the old hats to replace the new ones? I still can't replace the gentlmanne tower hat of the derby hat :( (or atleast the model viewer shows nothing if i upen it up) Also Tried the fedora+sunglasses and the BLU spy has a red fedora. Is that on purpose?
[QUOTE=MonkheyBoi;16723115]Is it possible for a human who can't make any sort of hats,skins to convert the old hats to replace the new ones? I still can't replace the gentlmanne tower hat of the derby hat :( (or atleast the model viewer shows nothing if i upen it up) Also Tried the fedora+sunglasses and the BLU spy has a red fedora. Is that on purpose?[/QUOTE] Learn how to recompile and recompile it to replace one of the newer hats?
[QUOTE=MonkheyBoi;16723115] [b] human who can't make any sort of hats,skins to convert and is tottaly retarded on modelling and skinning matter [/b][/QUOTE] Post that In english? I really don't know what recomplie is :saddowns: Would you make it for me? :v: (I bet 20bucks that i get boxes) Also if we at the Cigars (and fags) Can we have the Solider's stash with medals and Cuban cigar in one hat? :O
I think I might make some FP avatars out of the images in the OP.
[QUOTE=Campin Carl;16722864]You have neither eyes or ears you silly skull, how can you know if I say something bad?[/QUOTE] [i]Binoculars[/i]
[QUOTE=MonkheyBoi;16723237]Post that In english? I really don't know what recomplie is :saddowns: Would you make it for me? :v: (I bet 20bucks that i get boxes) Also if we at the Cigars (and fags) Can we have the [b]Solider's stash with medals and Cuban cigar in one hat?[/b] :O[/QUOTE] please please please please
[QUOTE=Mister Royzo;16723424][i]Binoculars[/i][/QUOTE] With no eyes you can't read :smug: [sp]Can't read in the dark either, and it was HazmatTerrier[/sp]
[QUOTE=Campin Carl;16723519]With no eyes you can't read :smug: [sp]Can't read in the dark either, and it was HazmatTerrier[/sp][/QUOTE] Maybe he is a robot Skelton... OR A SPY!
[QUOTE=MonkheyBoi;16723539]Maybe he is a robot [b]s[/b]kel[b]e[/b]ton... OR A SPY![/QUOTE] :eng101: I shall be the tutor for today.
Just out of curiosity, what program do you use to make these models? I'd like to have a go, but I haven't done much 3D modeling before, will have to check out some tutorials and stuff. :< Also, it has possible been mentioned, so rate me clock or box or !-book if you want. Oh, and I'm really impressed with all the models, great work.
3DS max has been mentioned I think.
[QUOTE=Campin Carl;16723728]3DS max has been mentioned I think.[/QUOTE] I dare say Carl, your avatar is quite spiffy!
Why thank you, I must say yours is quite [I]anticipating[/I] :smug:
Sniper's mask link is broken.
I use XSI mod tool.
I know that I might offend daimao, but Im not asking him directly. If you have a moment, any of you great people who understand modeling and texturing see if there is a quick fix for the bat at [url]http://www.fpsbanana.com/skins/65562[/url]? I love the way the bat looks, but currently the world view is of the uv maps. If there isn't a quick fix, I'll just use another. Sorry to whine/complain/possibly insult people. >.<
[quote= Onikitsune's link] Sorry if anyone downloaded before I fixed it, please try again.[/quote] .
[QUOTE=Jugulum;16723709]Just out of curiosity, what program do you use to make these models? I'd like to have a go, but I haven't done much 3D modeling before, will have to check out some tutorials and stuff. :< Also, it has possible been mentioned, so rate me clock or box or !-book if you want. Oh, and I'm really impressed with all the models, great work.[/QUOTE] Blender :smug:
3D Studio Max 2010
Thanks all, I'll have a look at the different software and find something that suits my limited student-budget. ;)
[QUOTE=ZomBuster;16724289]Blender :smug:[/QUOTE] 3dsmax 2010. :smug: Also my normal maps seem to be broken. [code] "VertexlitGeneric" { "$baseTexture" "models\player\items\soldier\aviators" "$bumpmap" "models\player\items\soldier\aviators_normals" "$phong" "1" "$phongexponent" "15" "$phongboost" "1.2" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.25 .5 2]" "$basemapalphaphongmask" "1" "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "2" // Exponent for phong component of rim lighting "$rimlightboost" "0.5" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" } [/code]
Made some avatars, complete with transpareny. [img]http://dl.getdropbox.com/u/1445439/FP%20Avatars/Bomber-demo.png[/img] [img]http://dl.getdropbox.com/u/1445439/FP%20Avatars/HeavyBisonHat.png[/img] [img]http://dl.getdropbox.com/u/1445439/FP%20Avatars/RoyalHeavy.png[/img] [img]http://dl.getdropbox.com/u/1445439/FP%20Avatars/SleepyHeavy.png[/img] [img]http://dl.getdropbox.com/u/1445439/FP%20Avatars/SpyGlasses.png[/img] [img]http://dl.getdropbox.com/u/1445439/FP%20Avatars/SpyGlasses2.png[/img] .. ^ Has a small white border, then transparency. It's like a photo, but an avatar!
[img]http://img21.imageshack.us/img21/6521/pmuchdone.png[/img] If I only could get these normal maps to work. :argh:
[QUOTE=Daimao;16724607][img]http://img21.imageshack.us/img21/6521/pmuchdone.png[/img] If I only could get these normal maps to work. :argh:[/QUOTE] Who's that for again?
[QUOTE=Daimao;16724607][img]http://img21.imageshack.us/img21/6521/pmuchdone.png[/img] If I only could get these normal maps to work. :argh:[/QUOTE] Wow, I have to say, those are absolutely brilliant. :O Edit: They're for the soldier.
[QUOTE=MrYippie;16724615]Who's that for again?[/QUOTE] For the Maggot man.
[QUOTE=Daimao;16724621]For the Maggot man.[/QUOTE] Oh, awesome Can you make it for the pot? As we already have awesome SS replacements?
[QUOTE=Daimao;16724607][img]http://img21.imageshack.us/img21/6521/pmuchdone.png[/img] If I only could get these normal maps to work. :argh:[/QUOTE] You can do it, Cinco dai Mao. I habeeb in you.
[QUOTE=MrYippie;16724625]Oh, awesome Can you make it for the pot? As we already have awesome SS replacements?[/QUOTE] I originally made it for the Stash but I recompiled it for the Viking Helmet since the Viking Helmet removes the Soldier's helmet automatically.
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