• Medieval Payload: Morrigan Alley - W.I.P.
    215 replies, posted
[QUOTE=VenomousBeetle;27957577]The point of medieval mode's style is that it's fake. Thus, fake foods, and the fact that theres a lab underground[/QUOTE] Uh I know the medieval setting is fake but the food shouldn't be?
[QUOTE=treythepunkid;27949761]I am sorry for doing this, i really am. [img_thumb]http://cloud.steampowered.com/ugc/596928966360454065/20D11221CD66A8B6F2E39A01AF6266DEEE0617B7/[/img_thumb][/QUOTE] IMO the hats should be a little larger to fit the heads better.
[QUOTE=G-foxisus;27958353]Your modelling is pretty solid. I really like it. The buildings could use a lot more detail though, but you're still in the detailing stage; so that can easily be dismissed. I'm looking forward to this. Also, you will get more (better) comments from mappers if you post in this topic here, in the mapping section: [URL]http://www.facepunch.com/threads/1057416-The-Facepunch-quot-Map-Pimpage-WIP-quot-Thread-V12[/URL] Or even post a whole new thread: [URL]http://www.facepunch.com/forums/38-Mapping[/URL] I also noticed you made a thread on TF2Maps, that's far more effective than posting in that map pimpage thread. But you can always try it out.[/QUOTE] Thanks dude, also on the building detail. I haven't really shown any building detail yet, i will really soon! I have contemplated starting up a thread in the FP mapping section but i always saw it as a Garrys Mod mapping section (Seeing as it is in the Garrys Mod sub-section). I might start up a thread when i enter the public beta, as well as start posting in the map pimpage thread.
[QUOTE=Corndog Ninja;27961954]IMO the hats should be a little larger to fit the heads better.[/QUOTE] The hats are just the game models. He'd have to make the heads smaller. But I agree.
[QUOTE=treythepunkid;27948591][img_thumb]http://cloud.steampowered.com/ugc/596928966359497933/8FD91445C885F0949B06CE6D14D928884AFB313B/[/img_thumb] [img_thumb]http://www.treybrown.com/images/uploads/wood_stove01.jpg[/img_thumb] Little look at my wood stove.[/QUOTE] im pretty sure lights dont work like that
[QUOTE=treythepunkid;27949761]I am sorry for doing this, i really am. [img_thumb]http://cloud.steampowered.com/ugc/596928966360454065/20D11221CD66A8B6F2E39A01AF6266DEEE0617B7/[/img_thumb][/QUOTE] If you want to submit this map to valve, add more signs that look realistic, and then have that sign be in the middle of it all so that it comes as a surprise to the valve employes do to it being so blended in.
[QUOTE=xpod1;27962914]im pretty sure lights dont work like that[/QUOTE] :geno:
[img_thumb]http://cloud.steampowered.com/ugc/596928966370996570/063172D8317659756AF08D11A073D7FA42BE3CD4/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966370996205/8418B16193EDEAC3173BCBC7B9CBAA15D8A30B3C/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966370995817/B89A63E9B40031C6BC1A5E4C9ABD487AA77D4F01/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966370995410/781AF63823C5A7D0EF11F0CE98B5B88B5108EA94/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966370994968/DECC556C169B153F65CF8EDED9A6D64313D04E5D/[/img_thumb] Thats all for now!
Ho ho, good day chaps! Seems old Royzo had a secret hat emporium in medieval times that he never told us about! How exciting! [img_thumb]http://cloud.steampowered.com/ugc/596928966427591509/43407F5B569AEDEADE01F035EA0E968043C8CC04/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966427591184/E54BFDAC12B986D30D7EC82FE5DFB38EDE0FDEF1/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966427590888/A70D7B03919854F4CC7700DFDBFF1780C74AD444/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966427590607/8D455D817B44EA8B181B10262A0AAF8B12A0FE43/[/img_thumb] [img_thumb]http://cloud.steampowered.com/ugc/596928966427590148/9B4A70A5A3A547F8961AFD6C7ADAE7F1E8D16483/[/img_thumb] Royzos shop also adds a very nice side route to help people escape sniper fire while trying to get to the courtyard. Also here is the shelf model i made. [img]http://www.treybrown.com/images/uploads/shelf01.jpg[/img] Forsooth!
Well, I've looked into skyboxes a bit, and I'll try to get something for you. I've some other pressing engagements, such as my own map that recently conked the hell out for whatever reason, and attempts at modeling a ridiculous weapon.
I decided to try my surrounding environment as a starting point. How's this for a base image? [img_thumb]http://img233.imageshack.us/img233/6979/morriganlaneskybox.png[/img_thumb]
I thought it was a night time map?
Using l33t hax, I can change it to look darker.
[QUOTE=A B.A. Survivor;28079291]I decided to try my surrounding environment as a starting point. How's this for a base image? [img_thumb]http://img233.imageshack.us/img233/6979/morriganlaneskybox.png[/img_thumb][/QUOTE] As long as it is TF2y in the end and is set some time before dawn and after dusk i am sure i will be happy with it!
[img_thumb]http://img217.imageshack.us/img217/8140/morriganlaneskyboxtest0.jpg[/img_thumb] :v: At least I can say I know how to do it. I'll get a different picture once I have time again, but I really need to start my homework. [editline]15th February 2011[/editline] Here's what I used. [IMG]http://img213.imageshack.us/img213/8845/morriganlaneshowoff.png[/IMG]
[img]http://img266.imageshack.us/img266/8489/plthundermountain0000.jpg[/img] download : [url]http://www.mediafire.com/?pbg3ni972ktqrpi[/url] they are currently named to replace thundermountain's skybox... I simply "nightyfied" an old skybox I made.
Aahhhh you fucker. Oh well, mine wasn't going to be good, and it was taking up time I didn't have.
Hey guys. I am still working on the map, you will just have to trust me on that. I am almost done with detailing. I know its not much be here is one of the props I have been working on just to show the map is still alive. [img]http://treybrown.com/images/uploads/banner01.JPG[/img] The prop is around 800 polygons with a normal map (If it wasn't obvious.) I have a second version that is a long one instead of wide but i will post more once more is done in the map. Thanks!
Well its almost done. Beta v1 is almost done so here are some screenshots. Unfortunately i am seeing a lot of lighting issues due to the time of day. I might have to change it to day time. [img]http://cloud.steampowered.com/ugc/595807815403922048/6B4419C48494BD1EEEA4A2FA04299E0284EECC33/[/img] [img]http://cloud.steampowered.com/ugc/595807815403921599/9B526A61718B84E773A0BB1AEFF7C31C5FDDE1D0/[/img] [img]http://cloud.steampowered.com/ugc/595807815403921107/64912CCEEDA31E824C71A3883C06BCC38425DACB/[/img] [img]http://cloud.steampowered.com/ugc/595807815403920639/33A9BA45A525828DD381A19E3CD953A56C412CF7/[/img] [img]http://cloud.steampowered.com/ugc/595807815403920043/6B6619F8627207D630D19A163EE438C30F4B142A/[/img] [img]http://cloud.steampowered.com/ugc/595807815403918647/72468BF82B7296CD8EE363FB3EDE58D74F2CAEDA/[/img] [img]http://cloud.steampowered.com/ugc/595807815403918125/26F8C35E8B186EF2959EF01A99C9FEC51CCE6403/[/img] [img]http://cloud.steampowered.com/ugc/595807815403917570/F8549BE0ADA9B7766C3C16F97510EBBD33E15C39/[/img] [img]http://cloud.steampowered.com/ugc/595807815403916938/A3A84098EC0D34B328F6BCF62320055C789BEA74/[/img] [img]http://cloud.steampowered.com/ugc/595807815403919202/5856AFC9A44219AF3D911444E67E4B75DFF45A88/[/img] Like i said. Its got lighting issues in areas. Fortunately its easier to change the time of day to well daytime and then remove lights rather than the other way around. My the luck of the Irish smile upon ya!
Lighting looks great to me.
[QUOTE=Samiam22;27186370]Agree, it should be wooden, have a crudely made look with no glowing light.[/QUOTE] Make a wooden lantern in the middle and yellow, painted borders.
[media]http://www.youtube.com/watch?v=albkCDE8mdU[/media] Obviously this is version one of this effect, the explosions will be bigger in the final release. I also have plans to add more things to the debris like barrels and boxes. Thats all for now!
[QUOTE=treythepunkid;29082780][media]http://www.youtube.com/watch?v=albkCDE8mdU[/media] Obviously this is version one of this effect, the explosions will be bigger in the final release. I also have plans to add more things to the debris like barrels and boxes. Thats all for now![/QUOTE] Now make them actually hurt the players that get hit with them. Teaches them not to stand in front of a gate breach :v:
Looks pretty awesome, but are any servers actually hosting it? Would love to go a game with all out swords and shit.
looking better and better! do you think you could have a use for this model? [media]http://img135.imageshack.us/img135/2086/catapult.jpg[/media] I made it for the medieval collab so it should be releasing in the next couple of days :)
[QUOTE=Contrails;29088241]looking better and better! do you think you could have a use for this model? [media]http://img135.imageshack.us/img135/2086/catapult.jpg[/media] I made it for the medieval collab so it should be releasing in the next couple of days :)[/QUOTE] I have a couple of places where that would fit perfect! [QUOTE=BigBoom;29087930]Looks pretty awesome, but are any servers actually hosting it? Would love to go a game with all out swords and shit.[/QUOTE] I always thought that server owners never wanted to put pre beta maps on there servers due to them being undetailed, missing/dev textures and the generally ugly.
Hey guys, Well she is done. Unfortunately I am keeping her down until the community medieval update. Until then you can check out some of the final screenshots. [IMG]http://cloud.steampowered.com/ugc/595815243068737673/4CBB9A0DFF069C388CE16F461498EBCAD5936CC6/[/IMG] [IMG]http://cloud.steampowered.com/ugc/595815243068734164/E89EF142687A5C38A341152F53113B24701EFE39/[/IMG] [IMG]http://cloud.steampowered.com/ugc/595815243068736580/D4F04661924483C0B4647F30D76973B3AD3A3C95/[/IMG] [IMG]http://cloud.steampowered.com/ugc/595815243068738392/F6C6FC5D41CACB7C90275DCC232BD4280EDB09BA/[/IMG] [IMG]http://cloud.steampowered.com/ugc/595815243068735797/18D5049EBBDB5559F678DDB9080556F43F099AAC/[/IMG] Here is some renders of some of the new props I finished off the map with. [img]http://treybrown.com/images/uploads/throne01.JPG[/img] [img]http://treybrown.com/images/uploads/fountain01.JPG[/img] Also just because I am feeling generous here is some of my crappy concept drawings of some of the props I ended up making. [img]http://treybrown.com/images/uploads/throne_room.jpg[/img] [img]http://treybrown.com/images/uploads/fountain_concept.JPG[/img] [img]http://treybrown.com/images/uploads/bed_stool_concept.jpg[/img] [img]http://treybrown.com/images/uploads/cutouts_concept.jpg[/img] Until the medieval update! See you there!
[QUOTE=treythepunkid;30736926] [b]Until the medieval update![b] See you there![/QUOTE] Aww that means its never gonna come! I want this so badly!
This Map is absolutely amazing.
You know, this is probably the first time I will buy stamps. You are worth it. And nice reference to Royzo-dono, although I dont understand why you change his name.
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